Flash Gordon (Bally 1981) – EB Mod

26 Ratings
Screenshot

Flash! Ah-ah… He’ll save every one of us!

Almost entirely graphical update to Rothbauerw’s awesome Flash Gordon table.

Updates include adding higher resolution assets for:

  • Playfield
  • Plastics
  • Apron
  • Apron Decals
  • Shooter cover/decals
  • Pop Bumpers

Minor tweaks were then made to inserts, light intensity & some mechanisms to lineup with the new image assets.

Below is Rothbauerw’s description from the original VPX table that this version was moded from. Thanks to him and all the table authors who have done the real heavy-lifting on porting this amazing table into the virtual world! This “EB mod” only includes the VPX file, for a complete package of the directB2S, rom & media, you can download it from the original table link (and then replace the vpx with this new mod): https://vpinball.com/VPBdownloads/flash-gordon-bally-1981/

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“Pathetic Earthlings… Who can save you now?”

Download includes VPX table, directB2S Backglass, rom, and media.

Credits:

  • Cyberprez: plastics, spinner, and two way kicker primitives
  • WRD1972: physics and other tweaks
  • Sinbad: PM5 version used as the base for this rebuild
  • Scapino: For all previous work on this table
  • Flupper: Lighting techniques borrowed from Diner
  • Wildman: original directb2s backglass that I modded
  • VPX Devs: for the great work developing this awesome platform

Flash Gordon started as a 1930’s comic strip hero and was a very successful Hollywood motion picture serial in 1936, prompting two more serials in 1938 and 1940. A movie in 1980 coincided with the production of this game.

First split-level game from Bally. First game to use the “Squawk & Talk” board, and the second production Bally game with speech. (Bally’s 1979 ‘Kiss’ prototype was the first, but the production game did not contain speech. Bally’s 1980 ‘Xenon’ was the first production Bally game with speech.)

Per Claude Fernandez and Kevin O’Connor at Chicago Expo 2014, customers complained about the strobe light in the upper backbox so it was removed during production. The small clear window through which the strobe had flashed was covered over.

Some games were equipped in the backbox with a “Vocalizer” Module (AS-2518-57) and a “Sounds Plus” Module (AS-2518-56). Reportedly, these were Early Production games and that, during production, these modules were replaced by a single “Squawk & Talk” Module (AS-2518-61). If you have the correct manual for your game, the diagram on page 10 will agree with the module(s) in your backbox.

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