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    Mod Includes:

    [FSS] Backglass/Box/Backlight. [CCX] Color Correction . [PGI] Persistent General Illumination , & [SHD] Shadows. [D&N] Day and Night transition . [ABG] Animated Backglass. [UFL] User backglass feedback light system(Tilt, BIP,PIP,GOver, 100k etc...)

    Original Author VPX: Bord

    1. Grab and rotate your screen in portrait mode.
    2. Do the same in your windows display setup.
    3. Setup reshade: https://vpinball.com/forums/topic/re-shade-install-guide-for-fss-tables/

    This topic contains 2 replies, has 2 voices, and was last updated by  jbg4208 3 weeks ago.

    Viewing 3 posts - 1 through 3 (of 3 total)
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      Posts
    • #104433
       arconovum 
      Participant
      MemberContributor

      Mod Includes:

      [FSS] Backglass/Box/Backlight. [CCX] Color Correction . [PGI] Persistent General Illumination , & [SHD] Shadows. [D&N] Day and Night transition . [ABG] Animated Backglass. [UFL] User backglass feedback light system(Tilt, BIP,PIP,GOver, 100k etc...)

      Original Author VPX: Bord

      2 users thanked author for this post.
      #104435
       arconovum 
      Participant
      MemberContributor

      A little anecdote about this table:

      Its the first to use my generic User backglass feedback light system(Tilt, BIP,PIP,GOver, 100k etc…).

      It is also the table that allowed me to solve a limitation in my GI code, and since its discovery has simplified my life immensely..

      It is also the first table to have recessed EM reels.

      So a big round of applause for Bord, for bringing/making this table to the community, I don’t think I need to tell you guys how satisfying it is, in not only playing , but for me ‘play with'(modding) his tables.

      thanks Bord!

       

       

       

      #104455
       jbg4208 
      Participant
      Member

      looks good.

    Viewing 3 posts - 1 through 3 (of 3 total)

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