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    • Author: Morttis
    • Version: Star Trek 25th Anniversary (Data East 1991) - v.1.0.5 - rev.1.1 [D&N][CC][FSS][DMD][10.6+]
    • Views: 258
    • File size: 77.91 MB
    • Downloads: 122
    • File Author: Morttis, Arconovum, 32assassin
    • Updated: September 13, 2020
    • Categories:
    • Tags:
  • ***rev 1.1 - review of the crystal display lights (thanks Schreibi34) and intensity review of some bg lamps.

    This is a conversion to FSS format made by me. The original table is from 32assassin, thank you very much for the excellent work done.

    Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), thank you very much for all the videos and help you have been giving me since I started converting tables in the FSS format.

    In this specific job, Nick gave me a great help in the teleportation effect of the crew at BG, thanks again.

    The general lighting of the BG was based on the B2S by Piggei (thanks).

    Anyway, here's another great title for those who like the Star Trek series.

    And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible.

    Enjoy it.

    Grab and rotate your screen in portrait mode. Do the same in your windows display setup. Setup reshade:  https://vpinball.com/forums/topic/re-shade-install-guide-for-fss-tables/

    Using the Day&Night setting: https://vpinball.com/forums/topic/fss-full-single-screen-revision-1-volumes-1-2/page/9/#post-113081

    rev.1.0 - initial release of modification

    rev 1.1 - review of the crystal display lights and intensity review of some bg lamps

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 9 posts - 1 through 9 (of 9 total)
    • Author
      Posts
    • #200729
      Morttis
      Participant
      @morttis

      ***rev 1.1 - review of the crystal display lights (thanks Schreibi34) and intensity review of some bg lamps.

      This is a conversion to FSS format made by me. The original table is from 32assassin, thank you very much for the excellent work done.

      Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), thank you very much for all the videos and help you have been giving me since I started converting tables in the FSS format.

      In this specific job, Nick gave me a great help in the teleportation effect of the crew at BG, thanks again.

      The general lighting of the BG was based on the B2S by Piggei (thanks).

      Anyway, here's another great title for those who like the Star Trek series.

      And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible.

      Enjoy it.

      6 users thanked author for this post.
      #200772
      arconovum
      Participant
      @nicholaschristopher
      MemberContributor

      Thanks a bunch Morttis. Looks great.

      #200808
      DrRetro
      Participant
      @germanhomer

      Great job Morttis! Many thanks for all the FSS tables! :good: Waiting for Terminator 3… B-)

      #200813
      Schreibi34
      Participant
      @schreibi34
      Member

      Looks great!

      You guys should move the flashers from the crystal display a bit in the Y+ direction. They are cutting the crystals in half right now! This problem existed in 32a’s original version and was never corrected.

      #200835
      arconovum
      Participant
      @nicholaschristopher
      MemberContributor

      Looks great!

      You guys should move the flashers from the crystal display a bit in the Y+ direction. They are cutting the crystals in half right now! This problem existed in 32a’s original version and was never corrected.

      Actually they probably should be tilted instead, if they are flashers, if they are not they should be replaced with flashers.. hint.. hint… @Morttis

      #200837
      Morttis
      Participant
      @morttis

      Looks great!

      You guys should move the flashers from the crystal display a bit in the Y+ direction. They are cutting the crystals in half right now! This problem existed in 32a’s original version and was never corrected.

      reviewed it, I’ll post the update … thanks man

      #200838
      Morttis
      Participant
      @morttis

      Looks great!

      You guys should move the flashers from the crystal display a bit in the Y+ direction. They are cutting the crystals in half right now! This problem existed in 32a’s original version and was never corrected.

      Actually they probably should be tilted instead, if they are flashers, if they are not they should be replaced with flashers.. hint.. hint… @Morttis

      it was better to put the same nick lower (Y +), I already did the update, and improved the lighting of the BG (I removed some lamps from the D&N effect that left the lamps very unlit), now it was better, and I reviewed the intensity of some separately.

      #200852
      Morttis
      Participant
      @morttis

      Looks great!

      You guys should move the flashers from the crystal display a bit in the Y+ direction. They are cutting the crystals in half right now! This problem existed in 32a’s original version and was never corrected.

      Actually they probably should be tilted instead, if they are flashers, if they are not they should be replaced with flashers.. hint.. hint… @Morttis

      it was better to put the same nick lower (Y +), I already did the update, and improved the lighting of the BG (I removed some lamps from the D&N effect that left the lamps very unlit), now it was better, and I reviewed the intensity of some separately.

       

      Nick, actually I shifted further down and also tilted … hehehe now I believe it is perfect

      • This reply was modified 1 week, 1 day ago by Morttis.
      #200861
      JediWizard
      Participant
      @jediwizard
      Member

      Table looks great thanks for all your hard work in the VP Community. I was blessed to be able to goto a pinball museum with 300+ tables this weekend and I got the chance to play this table in person.

      Health is Wealth:Knowledge is Power

    Viewing 9 posts - 1 through 9 (of 9 total)
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