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    Mod Includes:

    [FSS] Backglass/Box/Backlight. [CCX] Color Correction . [PGI] Persistent General Illumination , & [SHD] Shadows. [D&N] Day and Night transition . [TOP] Lit Topper. [ABG] Animated Backglass.

    Original Author VPX: wrd1972

    1. Grab and rotate your screen in portrait mode.
    2. Do the same in your windows display setup.
    3. Setup reshade: https://vpinball.com/forums/topic/re-shade-install-guide-for-fss-tables/

    This topic contains 2 replies, has 2 voices, and was last updated by  arconovum 2 weeks ago.

    Viewing 3 posts - 1 through 3 (of 3 total)
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    • #105057
       arconovum 
      Participant
      MemberContributor

      Mod Includes:

      [FSS] Backglass/Box/Backlight. [CCX] Color Correction . [PGI] Persistent General Illumination , & [SHD] Shadows. [D&N] Day and Night transition . [TOP] Lit Topper. [ABG] Animated Backglass.

      Original Author VPX: wrd1972

      2 users thanked author for this post.
      #105077
       wrd1972 
      Participant
      Membervip

      If this is based off of my latest release, there are some bugs in it. I have a new version with several fixes and many enhancements that is nearly ready to release. But still dealing with one last mech issue. Might keep your eyes open to use it once I have it released. It is a good bit better than this one.

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      #105078
       arconovum 
      Participant
      MemberContributor

      If this is based off of my latest release, there are some bugs in it. I have a new version with several fixes and many enhancements that is nearly ready to release. But still dealing with one last mech issue. Might keep your eyes open to use it once I have it released. It is a good bit better than this one.

      will do, but I’m using your 1.1 release so way old..¬† but looking forward to a version with all your physics work .. so my eyes are peeled!

    Viewing 3 posts - 1 through 3 (of 3 total)

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