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    • Author: wrd1972
    • Version: 2.0c
    • Views: 35300
    • File size: 473.41 MB
    • Downloads: 15700
    • File Author: wrd1972
    • IPDB link:: https://www.ipdb.org/search.pl?any=funhouse&search=Search+Database&searchtype=quick#966
    • Updated: May 5, 2019
    • Categories:
  • Welcome to the VP10 version of Funhouse - made by Williams in 1990. A true classic pinball with every single image and detail modeled straight from my real Funhouse machine. After two years plus of development, Rudy is waiting to kick your ass! No stone left un-turned on this recreation folks. If its in the real machine, then you will find it in this table.

    Thanks to Shoopity for allowing me to complete his awesome Funhouse WIP and extra thanks to Cyberpez for the tons of excellent 3D work and Rothbauerw for the complex scripting assistance. These guys worked some serious overtime on this table and I cant thank them enough for their contributions. Well done guys. These guys deserve major props and the table would not be what it is without them.

    Be sure to check out the many options available for the table including the add-on playfield toys and various Rudy visual and sound enhancements. The random Rudy punch sounds are very amusing and will keep you laughing. :)

    ***The very talented FH development team.***

    Original VP10 beta by "Shoopity" and completed by "wrd1972"

    Original content borrowed from "JPsalas"

    VP9 table Additional scripting by "cyberpez", "rothbauerw", "32assassin"

    Plastics prims by "cyberpez"

    Playfield toy, marble ball and faceless Rudy mods by"Cyberpez"

    Creepy Rudy artwork by "Rothbauerw"

    Clear ramps by "dark"

    Wire ramps by "ninuzzu"

    Subway by "ninuzzu"

    Rudy face prims by "vanlion"

    Mystery mirror by "cyberpez"

    PF lighting by "wrd1972"

    Flashers and bulbs by "wrd1972"

    Physics by "wrd1972"

    PF image refresh by "clarkkent"

    DT view scoring reels and background by "32assissin"

    DOF by "arngrim"

    Flasher domes by "flupper"

    PF inserts prims by Schreibi34

     

     

    Requires ROM FH_906H and VP10.6 Beta Minimum.

    Note: The PF reflections have been disabled purposely because this table is resource hungry and can negatively impact performance on lesser powerful machines. Every attempt has been made to optimize the table to run on lesser powerful systems.

    2.0c

    • Added even more shields to prevent stuck balls
    • Revised Rudy texture - again
    • Many visual fixes - thanks Dreifet
    • Ball lock bug fixed - thanks Rothbauerw
    • Added more Rudy mouth hit sound effects
    • Removed static flipper shadow for upper flipper
    • Minor physics changes to slow the ball action down just a bit

    2.0b

    • Added additional shields to prevent stuck balls
    • Revised Rudy texture

    2.0a

    • Fixed missing materials
    • Fixed areas where launched balls might get stuck
    • Other visual enhancements

    2.0 - Total rebuild of most areas of the table. (no longer available)

    • New lighting
    • New physics
    • Countless 3D enhancements
    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 401 through 420 (of 445 total)
    • Author
      Posts
    • #127686
      Marrok
      Participant
      @coyohtay

      Sorry about that. Hopefully this works.

      Funhouse-error

      #127697
      wrd1972
      Participant
      @wrd1972
      MembervipContributor

      Noted. Thanks

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      #128387
      Kernel
      Participant
      @kern

      Really amazing table, one of my favourite! Sadly this is the table where I get the lower FPS on VPX (60 FPS vs. an average of 200 FPS. I get huge lag on flippers with sub 120 FPS tables).
      Is there something I can change on the table to gain some FPS? I have tried increasing the lamptimer value but nothing changes.
      Thanks again for the fantastic table!

      #128395
      wrd1972
      Participant
      @wrd1972
      MembervipContributor

      Make sure the playfield reflections are turned off through the table proprieties. You can also turn off the ball shadows too. You will find this option in the script near the top. The table is very resource hungry and demands a ton of GPU power. What video card are you running? I am running a GTX970 and a dirt old Core2 quad CPU and I have no lag at all, even with ball shadows on. My FPS is around 80 or so IIRC. But I can not have the PF reflections or its unplayable.

       

      If you have an Nvidia card, set the GPU slider in the properties to performance as opposed to balanced, or worse yet quality.

       

      Hope that helps a bit.

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      1 user thanked author for this post.
      #128402
      Kernel
      Participant
      @kern

      I’m also running a GTX 970 on the pincab and an i5. I’ll try turning off what you’ve suggested.
      As I am running VPX only, if I set the GPU slider on performance I’ll see any difference in terms of graphic quality?

      Thanks!

      #128421
      wrd1972
      Participant
      @wrd1972
      MembervipContributor

      My slider MUST be on performance. Balanced and it will glitch.

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      1 user thanked author for this post.
      #128553
      Gizmo
      Participant
      @gizmo

      A small issue I noticed is that if the ball lands in the lower left corner (so ready for the left shooter) and you now hit the Start button instead of the launch button then the ball gets trapped, because the small metal wire door closes above it. You can shoot against the wire door, but not get the ball out. I have seen this on current table version 2.0c with ROM fh_905h and also before using fh_906h (think that was 2.0a, not 100% sure).  Can someone else reproduce this?

      I’m loving that table, finally I can play it, because I could only watch others play as a child – thanks to all that contributed to it.

      bugreport_funhouse

      #128655
      beagleboy20
      Participant
      @beagleboy20

      Hello all,IM somewhat new ,but getting better. I have around 250 tables in my cabinet, but I cant figure how to get this one into cabinet mode, any help would be appreciated. Thank you

      #128665
      CarnyPriest
      Participant
      @carnypriest
      Member

      Grab a POV file from joey2001 repository

      https://mega.nz/#F!tM02xKaD!hMD8a7ptb646GmWC1_nXlA

      Import under VP File menu.

      1 user thanked author for this post.
      #128666
      randr
      Keymaster
      @randr
      ModeratorMember

      Wow that’s a great link!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #128674
      CarnyPriest
      Participant
      @carnypriest
      Member

      Yep. Extensive support and good quality settings at least for my cabinet. If nothing else a good start for tweaking the camera.

      #128982
      polishedball
      Participant
      @polishedball

      I’ll grab a picture next time I am playing and it happens, but on 2.0c occasionally Rudy’s face just disappears and stays gone just showing the mechanics until the table is reloaded.  10.6beta

      Table is great fun, thanks so much to all that have contributed.

      #129014
      cyberpez
      Participant
      @cyberpez
      Member

      I’ll grab a picture next time I am playing and it happens, but on 2.0c occasionally Rudy’s face just disappears and stays gone just showing the mechanics until the table is reloaded.  10.6beta

      Table is great fun, thanks so much to all that have contributed.

      You pressed one of the manga save buttons, it cycles through the different Rudy faces.  Feature <not>  Bug   :D

      #129031
      wrd1972
      Participant
      @wrd1972
      MembervipContributor

      Try pushing the let magna-save button too. ;-)

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      #142042
      JLPicard
      Participant
      @jlpicard

      Love this table but I can’t seem to get my DMD displayed anywhere.  Not all too familiar with VP10, I just upgraded my computer and installed it.  I have three tables installed and kinda wanted to get a little familiar before I go whole hog.  The other two have their DMD displayed on my 3rd DMD monitor, but not Funhouse.  Couldn’t find much in the script, any suggestions where I begin?

      #142054
      outhere
      Moderator
      @outhere
      MemberContributorvipModerator

      2 and 3 Screen set-up and more

      https://vpinball.com/forums/topic/3-screen-set-up-and-more/

      #142591
      naeromagus
      Participant
      @naeromagus
      Member

      @wrd1972 Wow i don’t why i waited to d/l this for so long! This right here has ALWAYS been my favorite pinball of all time. Up until today i was on ver 1.3 for so long. Crazy good realism on this and the Flashers, Rudy’s head improvement, even the screws/ nuts  and the pf physics . I can go on and on.., but This is my new Funhouse.

      One thing i cannot seem to remove the siderails for F/S view. I usually just check the script first, if not there then i disable thru layers. Can you help me with this.

      Crazy knockout on this one. Thanks  :good:

      #146908
      mauricenzbc
      Participant
      @mauricenzbc

      Hey guys, i was trying to play this table but when i open it, i notice that it´s in desktop mode, and i can´t rotate to cabinet, anyone here could help me?Capturar

      #146912
      outhere
      Moderator
      @outhere
      MemberContributorvipModerator

      The answer you are looking for is in the topic

      #148096
      wrd1972
      Participant
      @wrd1972
      MembervipContributor

      Anyone noticing that Rudy’s mouth and the trapdoor are working slow, or in slow-motion? They are on my cab anyway. I have seen this before, but it cleared up. But now its back.

       

      Let me know and if there is an issue, I will get it fixed.

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

    Viewing 20 posts - 401 through 420 (of 445 total)
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