• Don't forget to rate 1-5 stars! Check the support tab for any help or comments.

  • (49)
    « »

    Welcome to the VP10 version of Funhouse - made by Williams in 1990. A true classic pinball with every single image and detail modeled straight from my real Funhouse machine. After two years plus of development, Rudy is waiting to kick your ass! No stone left un-turned on this recreation folks. If its in the real machine, then you will find it in this table.

    Thanks to Shoopity for allowing me to complete his awesome Funhouse WIP and extra thanks to Cyberpez for the tons of excellent 3D work and Rothbauerw for the complex scripting assistance. These guys worked some serious overtime on this table and I cant thank them enough for their contributions. Well done guys. These guys deserve major props and the table would not be what it is without them.

    Be sure to check out the many options available for the table including the add-on playfield toys and various Rudy visual and sound enhancements. The random Rudy punch sounds are very amusing and will keep you laughing. :)

    ***The very talented FH development team.***

    Original VP10 beta by "Shoopity" and completed by "wrd1972"

    Original content borrowed from "JPsalas"

    VP9 table Additional scripting by "cyberpez", "rothbauerw", "32assassin"

    Plastics prims by "cyberpez"

    Playfield toy, marble ball and faceless Rudy mods by"Cyberpez"

    Creepy Rudy artwork by "Rothbauerw"

    Clear ramps by "dark"

    Wire ramps by "ninuzzu"

    Subway by "ninuzzu"

    Rudy face prims by "vanlion"

    Mystery mirror by "cyberpez"

    PF lighting by "wrd1972"

    Flashers and bulbs by "wrd1972"

    Physics by "wrd1972"

    PF image refresh by "clarkkent"

    DT view scoring reels and background by "32assissin"

    DOF by "arngrim"

    Flasher domes by "flupper"

    PF inserts prims by Schreibi34

     

     

    Requires ROM FH_906H and VP10.6 Beta Minimum.

    Note: The PF reflections have been disabled purposely because this table is resource hungry and can negatively impact performance on lesser powerful machines. Every attempt has been made to optimize the table to run on lesser powerful systems.

    2.0c

    • Added even more shields to prevent stuck balls
    • Revised Rudy texture - again
    • Many visual fixes - thanks Dreifet
    • Ball lock bug fixed - thanks Rothbauerw
    • Added more Rudy mouth hit sound effects
    • Removed static flipper shadow for upper flipper
    • Minor physics changes to slow the ball action down just a bit

    2.0b

    • Added additional shields to prevent stuck balls
    • Revised Rudy texture

    2.0a

    • Fixed missing materials
    • Fixed areas where launched balls might get stuck
    • Other visual enhancements

    2.0 - Total rebuild of most areas of the table. (no longer available)

    • New lighting
    • New physics
    • Countless 3D enhancements

    This topic contains 418 replies, has 104 voices, and was last updated by  wrd1972 1 month, 3 weeks ago.

    Viewing 19 posts - 401 through 419 (of 419 total)
    • Author
      Posts
    • #127378
       wrd1972 
      Participant
      MembervipContributor

      The extra ball light in the lock lane does not work.

      I just checked the latest and the “extra ball” light near the lock lane is indeed working. Might check again. :)

       

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      #127392
       Thalamus 
      Moderator
      ContributorMemberModerator

      This request reminds me of the lights not working in Firepower. I did not see them get lit before I changed an option under video settings. Guess I have to go back and see what it was g5k told me to change, and maybe it is not an issue anymore since it was several betas ago. Who know though, maybe @giovanni1966 is running a older version of VPX ?

      #127408
       giovanni1966 
      Participant

      The error occurred when the extra ball lamp in the mirror flashed and after a hit the arrow did not shine. However, I could not reproduce this in my last game. Maybe I was wrong. Sorry for that. I m using 10.6. and the coin ROM 906

      #127656
       Marrok 
      Participant

      Hey everyone, just loaded up rev 2.0 c.  Was playing it and and enjoying the latest tweaks, but a ball got stuck near the trap door.  Picture is attached.

      #127662
       randr 
      Keymaster
      ModeratorMember

      No picture attached… don’t use “file attach” use insert image icon

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #127686
       Marrok 
      Participant

      Sorry about that. Hopefully this works.

      Funhouse-error

      #127697
       wrd1972 
      Participant
      MembervipContributor

      Noted. Thanks

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      #128387
       Kernel 
      Participant

      Really amazing table, one of my favourite! Sadly this is the table where I get the lower FPS on VPX (60 FPS vs. an average of 200 FPS. I get huge lag on flippers with sub 120 FPS tables).
      Is there something I can change on the table to gain some FPS? I have tried increasing the lamptimer value but nothing changes.
      Thanks again for the fantastic table!

      #128395
       wrd1972 
      Participant
      MembervipContributor

      Make sure the playfield reflections are turned off through the table proprieties. You can also turn off the ball shadows too. You will find this option in the script near the top. The table is very resource hungry and demands a ton of GPU power. What video card are you running? I am running a GTX970 and a dirt old Core2 quad CPU and I have no lag at all, even with ball shadows on. My FPS is around 80 or so IIRC. But I can not have the PF reflections or its unplayable.

       

      If you have an Nvidia card, set the GPU slider in the properties to performance as opposed to balanced, or worse yet quality.

       

      Hope that helps a bit.

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      1 user thanked author for this post.
      #128402
       Kernel 
      Participant

      I’m also running a GTX 970 on the pincab and an i5. I’ll try turning off what you’ve suggested.
      As I am running VPX only, if I set the GPU slider on performance I’ll see any difference in terms of graphic quality?

      Thanks!

      #128421
       wrd1972 
      Participant
      MembervipContributor

      My slider MUST be on performance. Balanced and it will glitch.

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

      1 user thanked author for this post.
      #128553
       Gizmo 
      Participant

      A small issue I noticed is that if the ball lands in the lower left corner (so ready for the left shooter) and you now hit the Start button instead of the launch button then the ball gets trapped, because the small metal wire door closes above it. You can shoot against the wire door, but not get the ball out. I have seen this on current table version 2.0c with ROM fh_905h and also before using fh_906h (think that was 2.0a, not 100% sure).  Can someone else reproduce this?

      I’m loving that table, finally I can play it, because I could only watch others play as a child – thanks to all that contributed to it.

      bugreport_funhouse

      #128655
       beagleboy20 
      Participant

      Hello all,IM somewhat new ,but getting better. I have around 250 tables in my cabinet, but I cant figure how to get this one into cabinet mode, any help would be appreciated. Thank you

      #128665
       CarnyPriest 
      Participant
      Member

      Grab a POV file from joey2001 repository

      https://mega.nz/#F!tM02xKaD!hMD8a7ptb646GmWC1_nXlA

      Import under VP File menu.

      1 user thanked author for this post.
      #128666
       randr 
      Keymaster
      ModeratorMember

      Wow that’s a great link!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #128674
       CarnyPriest 
      Participant
      Member

      Yep. Extensive support and good quality settings at least for my cabinet. If nothing else a good start for tweaking the camera.

      #128982
       polishedball 
      Participant

      I’ll grab a picture next time I am playing and it happens, but on 2.0c occasionally Rudy’s face just disappears and stays gone just showing the mechanics until the table is reloaded.  10.6beta

      Table is great fun, thanks so much to all that have contributed.

      #129014
       cyberpez 
      Participant
      Member

      I’ll grab a picture next time I am playing and it happens, but on 2.0c occasionally Rudy’s face just disappears and stays gone just showing the mechanics until the table is reloaded.  10.6beta

      Table is great fun, thanks so much to all that have contributed.

      You pressed one of the manga save buttons, it cycles through the different Rudy faces.  Feature <not>  Bug   :D

      #129031
       wrd1972 
      Participant
      MembervipContributor

      Try pushing the let magna-save button too. ;-)

      My VP Pincab /MAME Arcade Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia 760GTX (MSI Twin Frozr)

      40" PF Sony gaming LED TV, 22" upper and 19" lower monitors in the backbox - Virtuapin controller w/ analog plunger - Full DOF - Full MAME arcade support

    Viewing 19 posts - 401 through 419 (of 419 total)

    You must be logged in to reply to this topic.

  • Please login to download.

  • ©2019 VPinBall.com

    WP2FB Auto Publish Powered By : XYZScripts.com
    Vpinball.com

    Log in with your credentials

    or    

    Forgot your details?

    Create Account