This is an attempt to create a generic DMD pup-pack for non DMD tables, re-using the same videos but with table specific triggers. All triggers are switch and lamp based so not 100% accurate at all times but i think they work pretty well, and are an alternative to a static dmd image or looping video.
I have included two sets of videos, one for virtual DMD users like me and one for Real DMD users, along with two sets of triggers initially (Elvira and Robocop). I intend to add more trigger files for other tables as time permits.
See Installation notes for details on how to use.
Not all videos are used in the current triggers, and i'm not sure if some ever will be - i just thought i might as well create a video for x y and z while i was at it - but the packs are small enough so that any unused videos won't bloat your system.
Feel free to change out the videos if you're at all artistically talented or re-use them and create your own trigger files (get the switch and lamp info from manuals on ipdb)
Thanks to Mike da Spike for testing on his real DMD.
Download the Trigger files for a table (this contains the rom name folder and three .pup files) and the DMD Video pack to suit your setup (this contains three folders of mp4s). Copy the rom_name folder and contents into your PupVideos folder and then copy the three video folders into the rom_name folder.
Real DMD users - you'll need to do some sort of dmdext mirroring magic for the packs to work (sorry, i'm on virtual so can't help you), see Mike da Spikes post https://vpinball.com/forums/topic/generic-dmd-pack-for-non-dmd-tables/#post-142525
For Back To The Future edit the table script to get the flipper videos.
In Sub bttf_KeyDown add two lines;
If keycode=RightFlipperKey Then Controller.Switch(15)=1
If keycode=LeftFlipperKey Then Controller.Switch(16)=1
In Sub bttf_KeyUp add two lines;
If keycode=LeftFlipperKey Then Controller.Switch(15)=0
If keycode=RightFlipperKey Then Controller.Switch(16)=0
20/08/19 V1 - Initial video packs and Elvira & Robocop triggers
29/08/19 V1.01 - Added Back to the Future triggers
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