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    Thanks to:

     

    Flying Dutchman for your UVP animated backglass.

    Destruk for its VP9 table, from which I took all the data of the lights, which I could not get anywhere else.

    to dboyrecords for his table rotated to FS and his directb2s, from which he took the image to recreate mine.

    Hmueck for his playfield image that I used as base. (here the link)

    https://www.vpforums.org/index.php?app=downloads&showfile=10965

     

    The table was recreated taking the image of Hmueck, mentioned above, recreate all the playfield based on that image, trying to finish it as close as possible to the original, the same with the plastics, with images obtained from the internet, which improve graphically, try to give the most similar physics to what I could see in the videos i found on Youtube.

    This table has as a difference, that when completing the lights of GOLDBALL, when losing the ball, the next one will be a golden ball and the value of the points are tripled during that ball.

    Well I hope you like it, it was done trying to take care of the details, within my humble possibilities.

    VPX 10.5

    This topic contains 8 replies, has 9 voices, and was last updated by  bjschneider93 2 months, 1 week ago.

    Viewing 9 posts - 1 through 9 (of 9 total)
    • Author
      Posts
    • #99808
       Kalavera3 
      Participant
      Member

      Thanks to:

       

      Flying Dutchman for your UVP animated backglass.

      Destruk for its VP9 table, from which I took all the data of the lights, which I could not get anywhere else.

      to dboyrecords for his table rotated to FS and his directb2s, from which he took the image to recreate mine.

      Hmueck for his playfield image that I used as base. (here the link)

      https://www.vpforums.org/index.php?app=downloads&showfile=10965

       

      The table was recreated taking the image of Hmueck, mentioned above, recreate all the playfield based on that image, trying to finish it as close as possible to the original, the same with the plastics, with images obtained from the internet, which improve graphically, try to give the most similar physics to what I could see in the videos i found on Youtube.

      This table has as a difference, that when completing the lights of GOLDBALL, when losing the ball, the next one will be a golden ball and the value of the points are tripled during that ball.

      Well I hope you like it, it was done trying to take care of the details, within my humble possibilities.

      #99811
       Thalamus 
      Participant
      ContributorMember

      There it is and I already know that it looks great. Perfect timing as I was about to head over to the pin.

      Thank you very much Christian ! :heart:

      #99816
       randr 
      Keymaster
      ModeratorMember

      Loos great. Thanks for the table :good:

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      #99854
       PhotoRay 
      Participant

      Thank you for your hard work on this table. It’s terrific!

      #99881
       STAT 
      Participant
      MemberContributor

      Thanks Kalavera :good:
      Optimized FS POV File here …

      Attachments:
      3 users thanked author for this post.
      #99998
       vogliadicane 
      Participant
      Member

      :good: :good: and thanks a lot!

      #100017
       Joey2001 
      Participant
      Member

      Thanks. What a beautiful table and great to play. Physics are very good for me.

      Great work! :good:   :good:   :good:

      #100045
       Micronaut 
      Participant
      Member

      It is a pleasant surprise. :heart:
      Thank you very much Kalavera3, another beautiful table to add to the collection. :mail:
      Congratulations for your excellent work  :good:

      #100053
       bjschneider93 
      Participant
      Member

      Just wanted to say thank you. My wife and I are really enjoying having our buts kicked by this table. Very hard but lots of fun

    Viewing 9 posts - 1 through 9 (of 9 total)

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