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  • NOW with new Gottlieb Ball Gate and Flap primitives

    Here are 3d models of a couple different Gottlieb aprons, their plunger cover, and a basic arch that fits most of their standard body games from early 70s em's through the system 80 era.

    Includes photoshop files with images for all those, setup so that you just need to change/select a background color, then change the color overlays on the appropriate layers to get the scheme you need for your tables.

    A stripped down vpx table is also included for easy copy/paste if that's your thing.

    I have no illusions about ever creating 3d models like the talented guys around here, but I thought I'd give a go at making some basics that I wanted for my builds.  These are likely not perfect reproductions, but they are pretty darn close based off measurements of parts I have.  I did have to do some guessing on the older em apron as I do not own one of those.

    as usual feel free to adjust/change/modify/hack whatever you wish to do on these.

    SEE INSTALLATION INSTRUCTIONS FOR SOME BASIC USE GUIDELINES.

    All models are set to be scaled to 100,100,100.  Because the standard gottlieb playfields for these years can be either 41" or 42" long I did NOT set the apron and plunger cover primitives to be located at 0,0.

    Ball gate is set with the base to be put at the height of the top of the arch.  if using the included arch, that would be a Z of 57.  Use ObjRotZ to set angle needed, and use rotx to animate.  since the flap is designed to be animated on the rod in the ball gate it must be set 18 vp units higher (75 in my case).  the flap also only has a range of about 43 degrees of movement, so for simplicity I script it as  PrimGate.rotx=Gate.currentangle*.5 which is close enough as the vp gates will open to 90.  These gates also don't flop around much at all so using the gate physics I set damping at 0.85 and gravity at 2 for a reasonable approximation.

    Arch primitive is setup to go at 0,0,0 .  This puts the bottom side at about standard gottlieb rail height of 53 vp units, adjust the z if you want something different.

    The apron primitives are setup for an X and a Z position of 0 and a Y of about the bottom edge of the playfield, 1974 for 42" and 1927 for 41". Although in reality the apron on the machines sits about 8 vp units above the bottom edge of the playfield if you want to go that detailed.

    The plunger cover primitive is setup to be at Z of 0 and X and Y of the bottom right corner, so for Gottlieb 41" it would be 952, 1927 and for 42" it would be 952,1974. Again in reality like the apron it is really about 15-18 vp units above the bottom edge so I have mine set at 1956 Y for the 42".

    refer to the included vpx table to see the heights for instruction cards and a quick idea on lighting them on the older em's.

     

    1.1 Added new Ball Gate and flap, and included the vpx table I forgot the first time

    1.0 initial release

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    Viewing 9 posts - 1 through 9 (of 9 total)
    • Author
      Posts
    • #112679
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      NOW with new Gottlieb Ball Gate and Flap primitives

      Here are 3d models of a couple different Gottlieb aprons, their plunger cover, and a basic arch that fits most of their standard body games from early 70s em's through the system 80 era.

      Includes photoshop files with images for all those, setup so that you just need to change/select a background color, then change the color overlays on the appropriate layers to get the scheme you need for your tables.

      A stripped down vpx table is also included for easy copy/paste if that's your thing.

      I have no illusions about ever creating 3d models like the talented guys around here, but I thought I'd give a go at making some basics that I wanted for my builds.  These are likely not perfect reproductions, but they are pretty darn close based off measurements of parts I have.  I did have to do some guessing on the older em apron as I do not own one of those.

      as usual feel free to adjust/change/modify/hack whatever you wish to do on these.

      SEE INSTALLATION INSTRUCTIONS FOR SOME BASIC USE GUIDELINES.

      12 users thanked author for this post.
      #112682
      randr
      Keymaster
      @randr
      ModeratorMember

      Very nice 👍🏻 

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #112698
      Scotty VH
      Moderator
      @scottt
      ModeratorMember

      Very nice, borgdog!  I didn’t see a widebody version… would these models stretch or otherwise resize for a widebody?

      #112699
      Shannon
      Participant
      @shannon1
      Member

      Thanks so much for uploading these!

      #112700
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      Very nice, borgdog! I didn’t see a widebody version… would these models stretch or otherwise resize for a widebody?

      They would not stretch/resize correctly for a wide body.  I plan on getting measurements off my amazing spiderman next time I’m at the cabin and make one of those as well.  I did one with display holes (credits, ball in play) in it for Eclipse but it was not based on measurements, so is only approximate.  I may be able to get measurements off a Time Line sometime as well but they should be the same as spiderman, but I think have they display holes.

      #112703
      Ben Logan2
      Participant
      @benlogan2
      Member

      Super!

      #112817
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      having fun playing in Fusion 360.  since I scanned my arch from Hulk I found out the primitive for the ball gate I’ve been using was not sized right and was enough off to not just be able to fudge around with it, so i made new ones  :scratch:   .  This is a standard gottlieb part and all the machines I have this part is identical, although they do change the location on the arch for different machines.

      #112824
      bord
      Participant
      @bord
      MembervipContributor

      having fun playing in Fusion 360. since I scanned my arch from Hulk I found out the primitive for the ball gate I’ve been using was not sized right and was enough off to not just be able to fudge around with it, so i made new ones :scratch: . This is a standard gottlieb part and all the machines I have this part is identical, although they do change the location on the arch for different machines.

      Really happy to hear this. Thanks for adding it!

      #113069
      Schreibi34
      Participant
      @schreibi34
      Member

      Sweet!

    Viewing 9 posts - 1 through 9 (of 9 total)
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