Has social distancing got you down? Well grab your super 8 camera, hop into the convertible with the chicks and go on a "Grand Tour!" We'll see the sights of ten European hot spots as we play this Bally Classic from 1964.
The object is either skill shot the ball through the center top in-lane or hit three of the four mushrooms at the bottom to open the "Tour Gate" on the right. Sending a ball up the Tour Gate will unlock the next city on the backglass and unlocking all 10 cities will award three free plays (yes it is that hard to do). Cities stay lit from player to player.
If all four mushrooms are hit the gate on the right out-lane opens up for high scoring potential. A score of 500 is pretty good on both this table and the real thing.
There are also rare "Butterfly Rollovers" on each side of the center arch that score 50 points when lit.
The table has the standard left flipper button menu system like all of my other tables and also incorporates nFozzy's flipper and dampening physics. The excellent graphics, lighting and materials settings are thanks to Bord and his crazy good Blender skills! The multi-peg rubber bands have all been subdivided like in Bord's Seawitch Blender series so each section (post, mid-section, outer-section) has different physics settings.
I own a GT so all of the art work was scanned and the physics of the table have been carefully set to mimic the real table as much as possible. I'm especially pleased with how the ball lazily bounces around the upper in-lanes. The table is set up for surround sound should your system have that capability.
There is a section at the top of the script that you can edit to save PinballY high score files for the table. If you have the most resent version of PinballY (released late May 2019), your cab will automatically display the high scores from this table on your DMD during PinballY game selection mode.
I've gone through nFozzy's physics and dampening script and removed all of his test code and annotated the sections to better explain what each section does. If you have an interest in this see the final sections of the script.
1.01 Fixes an error in DT mode for scores greater than 1000
1.02 Fixes errors if the initials are entered too quickly as well as smaller sound file issues
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