Guns N’ Roses (GNR WIP MOD)

11 Ratings
Screenshot

Special thanks to bigus1 for making this update possible.  Also HUGE thanks to all major contributors – JPJ, Team PP,  JPSalas, Lord Hiryu, etc.  Plus thanks to gregh43 for providing reference material.  Finally last but not least Thalamus.

This is a WIP MOD but fortunately it seems to play fine.

What else needs to be done?
– 3D scans of the missing playfield objects (2x spotlights, 2x top flipper railings plus new scans of the ramps)
– The plunger and snake pit launcher mechanics are currently hanging out and need to be aligned with the new apron position.
– The railings etc in the snake pit launcher channel need to be moved down slightly to fit with the new apron/snake pit launcher position
– The screws – ‘Primitive 25’ for the lower playfield area need to be aligned with the new apron.  (For the time being I darkened them so they are less visible).
– The 2 blue lightening bolt walls on the apron need to be thicker
– Reflective sidewalls
– All images enhanced to 4K
– Physics tweaked to perfection

There are probably other issues but this is off the top of my head.  I don’t have the time to learn all the fancy stuff required to further the progression of this table so I am putting this out there in case anyone can help.  The real issue is 3D scans of the missing pieces.  Unless we can find someone who has access to a real GNR table and knows how to do the 3D scans this table has basically reached a dead end.

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