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Download Info

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Author:
BorgDog
- Version: 2.0
- Views: 12496
- File size: 121.90 MB
- Downloads: 4009
- File Author: BorgDog, Hauntfreaks, 32assassin
- IPDB link:: https://www.ipdb.org/machine.cgi?id=1266
- Updated: May 18, 2019
- Categories:
Original Description, see changlog for updates.
32assassin recently posted his Incredible Hulk over on vpf, and my buddy Haunt and I were both playing with it and really enjoying it, but wanted to do our "stuff" to it. So first of all thanks to 32 for his version which this started from.
First we replaced the redrawn playfield with a photo image from ipdb that haunt cleaned up and replaced missing/ bad items. then we set about doing all those little things, like animated rubbers, drop target shadow lighting, put the proper Gottlieb spinner primitive in and borrowed cyberpez's animated spinner rod idea with gtxjoe's math equations to add that (it's f'in cool!). Fixed a few lights that were not working in 32's version, added desktop backdrop items for game over, ball in play etc. tweaked physics, objects, and a whole bunch of other little piddly shit.
Included is a new db2s that started as a wildman one (thanks!) and haunt cleaned up and tweaked a newer image, and i tweaked the lighting and led colors. I then took that image and made a new desktop backdrop and inserted into the table to make it the way I like them :)
Needs VPX.5
2.0 rebuild-update
- rebuilt on scan of my playfield
- added primitive playfield mesh
- several primitive updates, apron, gate bracket, tent lane guides, post nuts, etc
- gi shadows blender rendered following @bord tutorial video
- arch rail sound effect from @scottacus (I think ;)
- glass hit effect, yes the ball does occasionally hit the glass on the real one to my surprise, not often but it does happen usually from high speed rolling left flipper shot to the drop targets
- @rothbauerw ball drop sounds to go along with the glass hit stuff that I believe he also worked on, also hear at other times
- minor updates to db2s
- themed the way I refurbished my real Hulk, black rails, black rubbers, black post nuts, I left the old version up if you can't stand it and want white rubbers, or feel free to change everything :)
- added freeplay option near top of script. this functions the same way you add freeplay to a stock real system 1 by jumpering the add credit with the start button. you may have to press start twice depending on timing of things. not enabled by default
- some other things I'm sure. thanks to @bord for some play testing and feedback
1.3 update in honor of Stan Lee. RIP, the world would have been much duller without you.
- new 8K plastics image
- new db2s image
- bords 2" flippers up top
- other minor changes
1.2 update
- new playfield from markrock76 - Thanks!
- flipper and ball shadows (can turn off in script options near top)
- positional sound routines
- change all posts to "liberal" positions
- bords new flipper primitives
- bunch of other primitive swaps to nicer versions
- minor tweaks and fixes
1.1 fixed DOF bumpers - thanks randr
1.0 initial release
- This topic has 69 replies, 28 voices, and was last updated 1 year, 6 months ago by
randr.
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AuthorPosts
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August 16, 2016 at 6:43 pm #34753
Hi, The table looks great, but anyone of you has low FPS with this table. I have no problems with the others VPX tables but with this I got 50-55 FPS no matter what I change. Thanks a lot
Which version of VPX are you using Clyde? Also which version of the game original or 1.1?
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August 16, 2016 at 7:04 pm #34755Hi, The table looks great, but anyone of you has low FPS with this table. I have no problems with the others VPX tables but with this I got 50-55 FPS no matter what I change. Thanks a lot
I didn’t actually check some of these things when doing all the updates (adds to list), but one of the timers is set really low. Open the table in VP, and in the lower left corner off the table is a timer called flippertimer, select it (or use the drop down to select) and change the timer value from 1 to 10, that should help.
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August 16, 2016 at 8:22 pm #34765Hi, The table looks great, but anyone of you has low FPS with this table. I have no problems with the others VPX tables but with this I got 50-55 FPS no matter what I change. Thanks a lot
Which version of VPX are you using Clyde? Also which version of the game original or 1.1?
I dowload today file name (1471318972_Incredible-Hulk-The-Gottlieb-1979) I don’t know what version is… I asume is 1.1
I use VPX10.1
Thanks
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August 16, 2016 at 8:28 pm #34766Hi, The table looks great, but anyone of you has low FPS with this table. I have no problems with the others VPX tables but with this I got 50-55 FPS no matter what I change. Thanks a lot
I didn’t actually check some of these things when doing all the updates (adds to list), but one of the timers is set really low. Open the table in VP, and in the lower left corner off the table is a timer called flippertimer, select it (or use the drop down to select) and change the timer value from 1 to 10, that should help.
I change the timer value to 10 but the FPS is 50, didn’t change. What FPS do have???
Thanks a lot!
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August 16, 2016 at 8:30 pm #34767I tested Hulk in my cab today (1.1) , with 10.1 and 10.2 and both played fine… 175ish
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August 16, 2016 at 8:34 pm #34768FIXED! My fault… I set the FPS to 1 instead of -1
Thanks a lot for your help!
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August 16, 2016 at 10:54 pm #34775Actually I think the table was set that way, that’s what I get for updating other peoples tables LOL Thanks for figuring that out clyde.
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1 user thanked author for this post.
August 16, 2016 at 11:32 pm #34777My flipper problems went away with vpx 10.1 ! Got a real kick playing it all night !
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August 17, 2016 at 12:32 am #34782Looks and plays great thanks for the release really liking the fine tweaks and additions to this table even did some of my own…well just upsized the DT view as much as possible..
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Smashing table!
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August 19, 2016 at 9:58 am #34867Hulk MAD!! Amazing job guys, love the table and the high standard of quality. It’s time to smash the high score
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August 30, 2016 at 11:32 pm #35505Hauntfreaks and Borgdog, table looks beautiful and plays wonderfully.
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September 3, 2016 at 10:16 am #35822Is anyone else having an issue with the db2s not closing when running this table? For some reason it’s not closing using just VP and though pinballX.
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September 3, 2016 at 10:25 am #35823Have not seen that issue, have run both direct and through pinball x. I’m running 10.1, have not tried in 10.2
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September 3, 2016 at 11:11 am #35825Yup also running 10.1
Hmmmmmmmm I’ll try the old backglass available and report back later.
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May 28, 2018 at 5:55 pm #86617Great table, really fun to play. Plenty of interesting features, and plays in quite a unique way. I really like the difficulty level of this one too, I think it’s pretty much perfect. Big thanks to everybody involved in making it.
My one criticism of the table though (not the creators) is that in a genre filled with silly noises and sound effects, this one takes the biscuit.
It takes the biscuit and the cake.
It takes the biscuit, the cake, all the sandwiches, and pickpockets everybody present at the gathering.
Really, lots of fun to play though :)
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May 28, 2018 at 6:28 pm #86619My one critisism of the table though (not the creators) si that in a genre filled with silly noises and sound effects, this one takes the bisuit. It takes the biscuit and the cake. It takes the biscuit, the cake, all the sandwiches, and pickpockets everybody present at the gathering.
Obviously you haven’t tried any TAITO tables
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May 28, 2018 at 6:35 pm #86621Haha, you’re right, I haven’t.
I’m now seriously doubting that I want to :D
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September 22, 2018 at 4:43 pm #98966update to version 1.2 uploaded
biggest change is new playfield image from @markrock76
bunch of other stuff also noted in the changelog. two of the plastics are new better (but not great) images as well, if anyone ever runs across some good plastics images I would be interested. I looked around to find some to buy, but alas no good ones to be found.
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September 22, 2018 at 6:43 pm #98971Awesome! I was just messing with this game yesterday bumbling my idiot way through the flipper mesh tutorial. Can’t wait til everyone is in bed around here tonight and I can try it out.
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September 22, 2018 at 6:51 pm #98972Thank You for the continued updates to already great tables!
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