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  • Jacks Open for VPX 10.1.

    This is a conversion of Pinuck's table for VP9.  Lots of polish and shine on this one!

    Thanks to Pinuck for giving me all his original resources for the table. Thanks to Gary Nance for access to the real thing for photos, tuning, playing and adding his high score sticky note to the table.  Thanks to BorgDog for helping me fix the scoring routines and other bits here and there.

    The download includes Pinucks original B2S.exe file for the backglass.  I'll post a newer hi-res version later.

    My cab runs portrait, change the backdrop FS settings to your liking.

    V1.1 - Forgot to upload this a while back.

    Fixed ball rolling sounds Fixed Replay scores added high res .directB2S to replace the old b2s.exe file.

    V1.2 BorgDog update to add new DOF calls.

    • This topic has 78 replies, 4 voices, and was last updated 1 month ago by bord.
    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 79 total)
    • Author
      Posts
    • #32277
      Sliderpoint
      Participant
      @sliderpoint
      MemberContributor

      Jacks Open for VPX 10.1.

      This is a conversion of Pinuck's table for VP9.  Lots of polish and shine on this one!

      Thanks to Pinuck for giving me all his original resources for the table. Thanks to Gary Nance for access to the real thing for photos, tuning, playing and adding his high score sticky note to the table.  Thanks to BorgDog for helping me fix the scoring routines and other bits here and there.

      The download includes Pinucks original B2S.exe file for the backglass.  I'll post a newer hi-res version later.

      My cab runs portrait, change the backdrop FS settings to your liking.

      #32279
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      Hey I want credit for the sticky note paper  :P

      #32281
      Drybonz
      Participant
      @drybonz
      Member

      Nice surprise… thanks, Slider.  I’m also in portrait, so I appreciate ya.   :)

      Gonna check it out as soon as the upload is done.

      #32283
      Sliderpoint
      Participant
      @sliderpoint
      MemberContributor

      Oh yeah,  Thanks to HauntFreaks for the sticky note paper!  And I think the bumper caps… and maybe the rubber wheel… and anything else I took from BorgDog that Haunt did.  :good:

      -Mike

      #32285
      randr
      Keymaster
      @randr
      ModeratorMember

      thanks! Looks good will provide fs setting I use tonight when I can test it :good:

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #32287
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Sliderpoint, do you make a directB2s, because you said “hig-res later” ?

      #32290
      Sliderpoint
      Participant
      @sliderpoint
      MemberContributor

      Sliderpoint, do you make a directB2s, because you said “hig-res later” ?

      I will make a .directb2s later.  I have a higher resolution image for the backglass from Gnance already, I just need to put it together.  In the mean time the .exe that is in the .zip works fine for the backglass.

      -Mike

      #32296
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      here are the settings I used in my cab

      Capture-4

      Attachments:
      5 users thanked author for this post.
      #32324
      Drybonz
      Participant
      @drybonz
      Member

      Finally got some time to sit down and play this one… everything is great… Nice clean playfield graphics, smooth ball motion… lighting looks great.  Very nice… thank you!

      Man, those gaps in the outlanes are killing me!    :wacko:

      #32923
      trageis
      Participant
      @trageis

      Thanks for the table. But is it just me or has anyone else no rolling ball sound?

      #32927
      randr
      Keymaster
      @randr
      ModeratorMember

      table has no rolling sounds. i added them in for myself as i think its a huge part of pinball. maybe author will add it in

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #32930
      trageis
      Participant
      @trageis

      Strange thing is, they are in the script and functioning via table sound menu, though :). Apart from that, this table is really awesome.

      #32933
      Sliderpoint
      Participant
      @sliderpoint
      MemberContributor

      Yeah, the ball rolling sounds used to work.  It’s old code, but because it worked I didn’t change it.  But I think something in 10.1 maybe caused it to stop.  I have a couple things to fix and I’ll get a version up with ball rolling sounds working.

       

      -Mike

      #32949
      trageis
      Participant
      @trageis

      No hurry, was just curious if something with my machine was wrong.

      Thanks again for this table, it plays really well. Reminds me of VP9 Triple Strike’s realistic feeling.

      #33417
      cryptdoctor21
      Participant
      @cryptdoctor

      Great looking table!

      Is it just me or does the ball get way bigger at the top of the playfield and get smaller as it rolls down?  I have never seen this issue before.  Nobody else has mentioned it, so maybe I am the only one.  Any ideas would be appreciated.

      Thanks a lot!

      #33418
      Drybonz
      Participant
      @drybonz
      Member

      Hey donovan… do you have “stretch ball with table” turned on in the video options?

      1 user thanked author for this post.
      #33431
      cryptdoctor21
      Participant
      @cryptdoctor

      Yes, I have “stretch ball with table” enabled.  I have tried all 3 setting in that “stretch ball” area but there is no difference when I play the game.  I’m running more than 650 FS visual tables in my HyperPin set-up and this is the only table that I have this issue with.  I’m pretty sure my VPX1.1 is set to default settings.

       

      Many thanks for the rapid help and suggestion!!!

      #33432
      cryptdoctor21
      Participant
      @cryptdoctor

      OK, I got it!!  I used the settings sample posted by HauntFreaks and that cleared it right up.  I should have tried that sooner.  Now it looks PERFECT!  Again MANY thanks to Drybonz for suggestion and to HauntFreaks for posting the settings image.

       

      I love it!!!   :yahoo:

      #33433
      cryptdoctor21
      Participant
      @cryptdoctor

      …and MANY MANY thanks to Sliderpoint for this beautiful table!!!  It’s going into my HyperPin setup right now!!!  Really nice work on this one!!!

      :heart:

      #35205
      Sliderpoint
      Participant
      @sliderpoint
      MemberContributor

      Updated to V1.1

      -Mike

      1 user thanked author for this post.
    Viewing 20 posts - 1 through 20 (of 79 total)
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