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  • This is a conversion of the Jaws DOFLinx - Cabinet Edition version So all credit goes to Rom, Gimli and Slamt1lt! All i did is copy the FP table over to VP and convert the script.

    Thanks to Hauntfreaks for the help first few days supplying basic table build with lights and PF images! Lets hope he returns soon so he can put the rest of his magic on this build!

    I used Flupper's dome technic and all his resources from example table.

    Thanks to Roth for the help getting the flashers to blink correctly with Flashforms.

    THERE IS NO Backglass or DOF so maybe someone can do that? All of Terrys DOF calls are in script from the FP version.

    I know there is a few bugs:

    Tilt issue if tilted in plunger lane so don't do it.

    Green lock lights just have a simple light object but did add flasher objects but honestly with all the drama i have lost the drive to finish them! so if anyone can tweak the lighting or flashers please let me know!

    Seems the ball can get hung in pop bumper for a bit longer then normal...maybe someone has a tweak for that?

     

     

    Don't forget to put the music MP3's directly into the VP music folder.

    Version 1.0c:

     

    New PupDMD and PostDMD functionality by LynnInDenver – change ScoreType at the top of the script to switch between UltraDMD, PupDMD and PostDMD. Note that the latter two require files from TerryRed’s updated Pup-Pack for this table. Make sure your DMD and Music screen are set to the appropriate dimensions of your cabinet monitor setup, PupDMD will display on the DMD screen as set in PinUp, the PostDMD will refer to the Music screen for dimensions and position.

    Disable Playfield Video – if you’re using TerryRed’s Pup-Pack, or even if you’re not, you can disable the playfield video screen right in the script.

    The billboard at the back will remain the Amity Beach billboard instead of showing the video overlaid.

    Version 1.0b:

    TerryRed mods updated for Pup Pak!

    Added Slamtilt to all credits for his mods I used from original FP Rom table.

    Version 1.0a:

    Fixed saving highscore for PIN2DMD and PINDMD3 hardware. HUGE thanks to Kds70 for testing!

    Note: While entering high score it is a bit off center but no big deal

    Version 1.0:

    High score saving should now work with 4 spots for highscores(wow what a pain to do)

    I added 2nd player but modes reset between players not a huge deal at least you can play with a friend. Was a lot of work just to get it working like this so play 2 players for what it is...at least you can now.

    Added some walls to help stuck balls and did some physics changes on rubbers

    Please let me know how highscore is working for you as i plan to add the same scripting to my other builds if it works.

    Leaving old beta up until i know this final 1.0 version is ok

     

    Version 0.99 Beta3

    Thalamus and TerryRed added SFF support thank you guys!

    I added some hidden walls to the plastics to hopefully stop any balls getting stuck

    rolling sound timer added stupid mistake on my part somehow deleting the timer no idea how that happened

    Huge thanks to @kds70 for the "locale" fix which turns out was a UltraDMD formating issue when using the FP scripting. THANK YOU

    NOT final yet sorry but may still have the bug where flippers go dead if a extra ball gets onto playfield.

    Nothing else changed so if none of these things were a problem just wait for a final.

     

    Version 0.99 Beta2

    TerryRed added his DOF magic so if you have DOF grab the new configs from the DOF Tool Page at VPU. THANK YOU Terry for all the time you put into it.

    Roth helped me fix a few bugs like end of game and the pop bumper area where ball was getting hung up. Thank you for the help i know your very busy.

    I improved lock lights appearance with flasher objects

    Ball saver now working correctly

    I added a few missing DMD scenes

    I had jaws mouth scripted backwards! So now is closed at start of game :)

    This is still beta for a few reasons:

    Tilt now works if tilted in play just not working in plunger lane

    no high score saving or entry yet

    SSF not added yet

    More bugs i am sure but this is getting close to a 1.0 final

     

    V0.9 "Beta version"

     

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    Viewing 15 posts - 201 through 215 (of 215 total)
    • Author
      Posts
    • #140536
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      NEW! Optional PuPDMD and PostDMD files from LynnInDenver for MOTU and Jaws VPX!
      Update! New updated tables that are required is HERE:

      …and the PUP / Post DMD files are on the pup-pack pages here:

      https://vpinball.com/VPBdownloads/jaws-vpx-pup-pack/

      – new PuPDMD and PostDMD files by LynnInDenver. These will allow you to use a modern LCD display for PuP based scoring with animated backgrounds. You can use these to display your scores instead of UltraDMD.

      PuPDMD is for LCD DMDs and PostDMD is for full-size 16:9 modern Stern-style displays.

      -if using PuPDMD, make sure your PuP DMD display is setup correct in your default PuP Display settings.

      -if using PostDMD, make sure your PuP Music display is setup correct in your default PuP Display settings (this is used for size and position reference).

       

      You MUST download the NEW latest update for the table to use this feature!

       

      Jaws PuPDMDJaws PostDMD

      1 user thanked author for this post.
      #141325
      Mark70
      Participant
      @mark70
      Member

      Thanks for the update Randr, and thanks to @LynnInDenver for the very nice PuPDMD!

      #141350
      The Loafer
      Participant
      @theloafer
      Member

      Don’t give that prima donna Randr any credit for this Mark, it’s all Terry’s work (well, maybe Randr helped, I don’t really know :) )

      #141351
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      Don’t give that prima donna Randr any credit for this Mark, it’s all Terry’s work (well, maybe Randr helped, I don’t really know :) )

      This time it was mostly Lynn’s work, with help from Nailbuster, and some testing from me and randr.

      #141363
      The Loafer
      Participant
      @theloafer
      Member

      Looking forward to trying it out. I have a couple of desktop only friends who will be happy to see a desktop solution available to them. Thanks for everyone (yes even Randr :)) who contributes and special kudos to LynnInDenver for the work here (and as always, where would we be without Nailbuster for the awesome PUP related stuff

      #141705
      bushav
      Participant
      @bushav

      Whew!  It took me 14 hours to watch the Pup videos, read the Wikis and install necessary updates to run this table with my first pup pack. After giving up I installed Tron and got it working. Went back to Jaws and changed some things. It now works but…..   The videos freeze up on the backglass and DMD after about 30 seconds. Once they do I have to shut pup player down with task manager. I installed latest utility that forces Pup to shut down on table close but it can’t even overcome the lock up. I downloaded videos again and checked every darn one to make sure they were not blocked. Videos run fine in recommended version of VLC.

      Any ideas out there that might fix Jaws for me?

       

      Lane

      #141720
      bushav
      Participant
      @bushav

      Edit….  This morning I noticed TRON is freezing up the backglass videos about 30 seconds into playing. The videos run fine until you begin playing game and then they just cease. Gameplay continues and audio continues. Pup player can only be closed through task manager.

      #148392
      fisch
      Participant
      @fisch

      Today I played again Jaws! (Future Pinball to Visual Pinball Build) 1.0c.

      This table is just great and makes fun again and again. :good:

      Jaws! (Orginal 2018) 1.0c 2

      My desktop version with working b2s backglass

      thanks!
      thanks!
      thanks!

       

       

       

       

      #179506
      rrob
      Participant
      @rrob

      Using a pindmdmv3 and have UltraDMD = 1 in script, but when I leave table it never clears DMD. What code do I need to fix this?

      #183221
      Rombo Deadfish
      Participant
      @rombodeadfish

      Using a pindmdmv3 and have UltraDMD = 1 in script, but when I leave table it never clears DMD. What code do I need to fix this?

      Does this happen on all of your UltraDMD tables or just this one?

      #183222
      Rombo Deadfish
      Participant
      @rombodeadfish

      This is a great table.  I have 2 screens and a pindmdv3.  The Pup Pack and UltraDMD are working perfectly.  I checked the script and the playfield videos are disabled.  At some point during game the right billboard goes white and stays like that.  Anyone have any idea what needs to be done in the script of rectify this?

       

      Any help would be greatly appreciated

      #184555
      DarthColejoy
      Participant
      @darthcolejoy

      This is a great table. I have 2 screens and a pindmdv3. The Pup Pack and UltraDMD are working perfectly. I checked the script and the playfield videos are disabled. At some point during game the right billboard goes white and stays like that. Anyone have any idea what needs to be done in the script of rectify this?

      Any help would be greatly appreciated

      I have the same issue and haven’t worked it out.

      #184593
      Rombo Deadfish
      Participant
      @rombodeadfish

      This is a great table. I have 2 screens and a pindmdv3. The Pup Pack and UltraDMD are working perfectly. I checked the script and the playfield videos are disabled. At some point during game the right billboard goes white and stays like that. Anyone have any idea what needs to be done in the script of rectify this?

      Any help would be greatly appreciated

      I have the same issue and haven’t worked it out.

       

      I went into the script and enabled video on the billboard to resolve this.

      #187089
      stevegooner123
      Participant
      @stevegooner123

      Thanks for this great Future Pinball Portal :good: , Here are a couple of Backdrops for desktop users

      Attachments:
      #208471
      Johnny T
      Participant
      @johnnyt

      I’m a massive fan of Jaws (film, book, pinball!) and I love playing this on FP. However, on VPX the physics seem a little ‘off’ to me? Like the ball is really heavy? Not sure if that’s down to personal taste or not but wondered if anyone has tweaked the physics and, if so, if you’d share what settings you changed?

      It’s a great conversion made all the better with the brilliant Pup packs so a massive thanks to Randr, Terry and all involved. :-)

    Viewing 15 posts - 201 through 215 (of 215 total)
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