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  • Kings And Queens http://www.ipdb.org/machine.cgi?id=1381 Build/Coding by Loserman76 Artwork by GNance

    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

    Shadow config settings:

    Look for these 2 lines near the beginning of the scripting:

    Const ShadowFlippersOn = true Const ShadowBallOn = true

    change to false if you want either of the shadows not showing on your tables

    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".

    VPX 10.4

    includes backglass and wheel image

    initial release

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    Viewing 4 posts - 1 through 4 (of 4 total)
    • Author
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    • #82881
      Loserman76
      Participant
      @loserman76
      vipMemberContributor

      Kings And Queens http://www.ipdb.org/machine.cgi?id=1381 Build/Coding by Loserman76 Artwork by GNance

      '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

      in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

      Shadow config settings:

      Look for these 2 lines near the beginning of the scripting:

      Const ShadowFlippersOn = true Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables

      For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".

      5 users thanked author for this post.
      #82925
      randr
      Keymaster
      @randr
      ModeratorMember

      Always liked this table, thank you for the vpx version :good:

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #82960
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Wow. Here we go again – thank you so much Loserman. Looking forward to come home from work today.

      #97249
      tedbell
      Participant
      @tedbell

      Thanks, Loserman! All of your tables are great – thank you so much for making these oldies! I especially like this one because I am a sucker for card-related tables.

      And thanks to the rest of the team – you all make this a pinball paradise.

    Viewing 4 posts - 1 through 4 (of 4 total)
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