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    Experience the power of Grayskull with my all-new "Masters of the Universe (VPX) PuP-Pack - Royal Boob Edition". I took my Future Pinball Mastered mod, and gave it the power of Pinup Player!

    Featuring:

    - overlay Castle Grayskull image

    - background "sky" layer that changes for each multiball mode, and also will strike lightning when you press the left and right flippers during normal gameplay modes. (it will delay between lightning strikes, so don't go crazy expecting a nutty lightning storm)

    - Castle "eyes" layer will glow and change colour for each game mode, and some game events

    - Castle "mouth" layer will play videos for various in game events and modes.

    - 2 packs to choose from: "Text on the Backglass", and "No Text on the Backglass"

    - new "Text on Topper or Under" screen "option". Plays videos of all the animated text (and logo) with a nice castle stone backdrop, on your Topper or Under screen.  Toppers are 21:9 (1920×822), and Unders are a wider ratio (1920×562)

    - new PuPDMD and PostDMD files by LynnInDenver. These will allow to use a modern LCD displays for PuP based scoring with animated backgrounds. You can use these to display your scores instead of UltraDMD. PuPDMD is for LCD DMDs and PostDMD is for full-size 16:9 modern Stern-style displays.

     

    A video preview of the PuP-Pack with the VPX table can be seen here:

     

    https://youtu.be/L7-L2aJjjrM

     

    System:  Visual Pinball X (version 10.5+)

     

    Credits:

    - PuP-Pack was created by: TerryRed

    - the original (stunning) Castle Grayskull image was made by Ankit Bhatnagar.

    https://www.artstation.com/artwork/Vvynn

    - The Castle Grayskull image was edited and made into an Overlay frame by Tarcisio Caleiro.

    - Topper and Under Castle Stone backdrop video by Tarcisio Caleiro.

    - The video effects were created by AA VFX:

    https://www.youtube.com/channel/UCilPIl-SwFbtsoH8WLnvlfA

    - The Visual Pinball X conversion (of Rom's excellent Future Pinball original table) was converted by randr.

    - Pinup Player (the software that plays the active video backglass) was created by Nailbuster.

    - PuPDMD and PostDMD files were created by LynnInDenver

     

    This PuP-Pack uses the following PuP-screens:

    Screen 2 - Backglass (Underlay Video Layer)

    Screen 7 - Other1/Backglass 2 (Mouth Videos)

    Screen 8 - Other2/Topper 2 (Eyes)

    Screen 0 - Topper (Text) "Optional"

    Overlay - Castle Frame Layer (assigned to screen 2)

    Important! If you have ANY of the above PuP screens "rotated" in the PuP default settings (you shouldn't though), then those same screens will also be rotated in this PuP-Pack!

     

    2 Screen Users: Please note that I DO NOT have a 2 screen setup for this pack.There simply isn't enough space for a DMD and the videos with Text,etc to work properly. The Overlay image can be edited to make room for the DMD if you want (remove the bottom area of the Castle mouth). Combining that with the "No Text on BG" PuP-Pack would be your best option.

     

    =============================================================

    REQUIREMENTS: IMPORTANT!

     

    Masters of the Universe (VPX) table: This PuP-Pack will only work with the VPX version of the table found at this link. You need the latest update to use the PuPDMD and PostDMD files.

    https://vpinball.com/VPBdownloads/masters-of-the-universefp-conversion/

    Visual Pinball X 10.5 All in One or higher installed (this is to include newest B2S Server, and UltraDMD):

    https://vpinball.com/VPBdownloads/categories/vpx-exes/

    PINUP SYSTEM (1.3.7 or higher):

    PinUP System 1.3.7 FULLY installed and PinUP Player setup. (The Pinup Popper front-end is not required for PuP-Packs, for those who use another front-end)

    https://vpinball.com/VPBdownloads/pinup-system-player-and-popper-front-end-install/

    PinUPPlayerB2SDriver and B2S SERVER SETTINGS:

    Be sure that your PuPB2s Driver and B2S server settings are setup and working correctly so you don't get any errors.

    http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

    NO DIRECTB2S BACKGLASS RUNNING:

    You MUST NOT have a directb2s running at all, or it may obscure the PuP Backglass!!!

    Simply make sure you have a copy of the VPX "Masters of the Universe" table (intended only for use with this PuP-Pack), and make sure it is named VERY differently to your directb2s file, so when you launch that copy of your table it won't launch the directb2s!

    FRONT-END MEDIA DISABLED FOR "Masters of the Universe" TABLE:

    Make sure you have no media displayed on your Backglass and Topper when launching the table from a front-end.

    Pinball X: In Games Manager, make sure you have "Hide Topper" and "Hide Backglass" enabled for the table you are using.

    Popper: In Games Manager, for the table you are using, enter -1 In the "Keep Displays ON" field (to not use Popper media on ALL Displays when launching the table)

    ================================================

    INSTALLATION:

    Ensure there are no files in your "PUPVideos" "motu" folder (if that folder already exists).

    Choose either "Text on Backglass", or "No Text on Backglass" PuP-Pack.

    Copy the PuP-Pack "motu" folder from the PuP-Pack zip archive (of your choice) into your "PUPVideos" folder.

    Optional "Text on Topper or Under Videos":

    This "option" plays videos of all the animated text (and logo) with a nice castle stone backdrop, on your Topper or Under screen. This can be used with any version of the PuP-Pack.

    Copy the files from your choice of the Topper (21:9 ratio) or Under (wider ratio) zip, into the "PUPVideos" "motu" folder, overwriting all files! (you must copy all files for it to work).

    Note: Adding the "Topper - Under option" will overwrite all of the pup-pack settings! (as its needed for the topper videos to work). If you have a custom layout (different CustomPos, etc) of the pup-pack that was previously installed... make sure you backup your current screens.pup file for the pup-pack so you can copy over your settings to the new screens.pup file.

    NEW! Optional PuPDMD and PostDMD files from LynnInDenver:

    - new PuPDMD and PostDMD files by LynnInDenver. These will allow to use a modern LCD displays for PuP based scoring with animated backgrounds. You can use these to display your scores instead of UltraDMD. PuPDMD is for LCD DMDs and PostDMD is for full-size 16:9 modern Stern-style displays.

    -simply copy the DMD and FONTS folders from the Motu_PupDMD_PostDMD.zip to your "motu" pup-pack folder. Then choose which option you want in the table script.

    -if using PuPDMD, make sure your PuP DMD display is setup correct in your default PuP Display settings.

    -if using PostDMD, make sure your PuP Music display is setup correct in your default PuP Display settings (this is used for size and position reference).

    "EYES" of Castle Grayskull:

    - if you don't want the Castle Grayskull "eyes" to change (and stay black), then edit the PuP-Pack and set Screen 8 to OFF, and SAVE the PuP-Pack.

    Alternate "Castle Mouth" Default Background Videos:

    - the default "Background" Castle Mouth video that will play (when no other videos are playing) is located in the "Background - BG" folder. If you wish to use another video instead, I have included other videos you can use. They are located in the "Background - BG - Alternates" folder. Simply replace the video file in "Background - BG" with your preferred video file from the "Background - BG - Alternates" folder.

    ================================================

    Make your own "Castle Mouth" and "Sky Glow" Default Background Videos:

    - in the "Background - BG - Alternates" folder, I have also included the transparency files I used for creating the nice "shadowed" Castle Mouth videos, as well as the "Glow" for the Sky videos. You can use them with your favorite Video Editor to create your own videos to use if you want!

    Note: 

    "Castle Mouth" videos "must" be 1280x960, mp4, 30fps

    "Sky Glow" videos "must" be 1920x1080, mp4, 30fps

    This is to make sure they are in the same format as the other videos used. If they are in a different resolution or format, then you will get an ugly "blink" between each video, and it will look like ass.

    ================================================

    PROBLEMS:

    If you have video stuttering or artifacts with PuP-Packs with VPX...  you most likely don't have VSYNC properly setup in VPX. Set "FPS Limiter/VSYNC" to 1, and "Maximum Pre-Rendered Frames" to 1 in VPX Video Options. This can also be set per-table in the Table's "User Customization" options, so check that as well.

    Having certain programs running in the background can also cause issues as they may interfere with VLC or prevent Overlays from displaying. Try closing out other programs / processes to see if that helps resolve any issues.

    For other issues with getting a PuP-Pack to work, refer to the wiki:

    http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

    ================================================

    NOTE: There WILL be additional versions of the PuP-Pack coming that will support Topper and Under setups. This will most likely have ALL Text being displayed on a Topper - Under instead of the Backglass. Keep an eye out for that!

    INSTALLATION:

    Ensure there are no files in your "PUPVideos" "motu" folder (if that folder already exists).

    Choose either "Text on Backglass", or "No Text on Backglass" PuP-Pack.

    Copy the PuP-Pack "motu" folder from the PuP-Pack zip archive (of your choice) into your "PUPVideos" folder.

    Optional "Text on Topper or Under Videos":

    This "option" plays videos of all the animated text (and logo) with a nice castle stone backdrop, on your Topper or Under screen. This can be used with any version of the PuP-Pack.

    Copy the files from your choice of the Topper (21:9 ratio) or Under (wider ratio) zip, into the "PUPVideos" "motu" folder, overwriting all files! (you must copy all files for it to work).

    Note: Adding the "Topper - Under option" will overwrite all of the pup-pack settings! (as its needed for the topper videos to work). If you have a custom layout (different CustomPos, etc) of the pup-pack that was previously installed... make sure you backup your current screens.pup file for the pup-pack so you can copy over your settings to the new screens.pup file.

    NEW! Optional PuPDMD and PostDMD files from LynnInDenver:

    - new PuPDMD and PostDMD files by LynnInDenver. These will allow to use a modern LCD displays for PuP based scoring with animated backgrounds. You can use these to display your scores instead of UltraDMD. PuPDMD is for LCD DMDs and PostDMD is for full-size 16:9 modern Stern-style displays.

    -simply copy the DMD and FONTS folders from the Jaws_PupDMD_PostDMD.zip to your "motu" pup-pack folder. Then choose which option you want in the table script.

    -if using PuPDMD, make sure your PuP DMD display is setup correct in your default PuP Display settings.

    -if using PostDMD, make sure your PuP Music display is setup correct in your default PuP Display settings (this is used for size and position reference).

    "EYES" of Castle Grayskull:

    - if you don't want the Castle Grayskull "eyes" to change (and stay black), then edit the PuP-Pack and set Screen 8 to OFF, and SAVE the PuP-Pack.

    Alternate "Castle Mouth" Default Background Videos:

    - the default "Background" Castle Mouth video that will play (when no other videos are playing) is located in the "Background - BG" folder. If you wish to use another video instead, I have included other videos you can use. They are located in the "Background - BG - Alternates" folder. Simply replace the video file in "Background - BG" with your preferred video file from the "Background - BG - Alternates" folder. Only use ONE video file in the "Background - BG" folder!

    ================================================

    Make your own "Castle Mouth" and "Sky Glow" Default Background Videos:

    - in the "Background - BG - Alternates" folder, I have also included the transparency files I used for creating the nice "shadowed" Castle Mouth videos, as well as the "Glow" for the Sky videos. You can use them with your favorite Video Editor to create your own videos to use if you want!

    Note: 

    "Castle Mouth" videos "must" be 1280x960, mp4, 30fps

    "Sky Glow" videos "must" be 1920x1080, mp4, 30fps

    This is to make sure they are in the same format as the other videos used. If they are in a different resolution or format, then you will get an ugly "blink" between each video, and it will look like ass.

    ================================================

    PROBLEMS:

    If you have video stuttering or artifacts with PuP-Packs with VPX...  you most likely don't have VSYNC properly setup in VPX. Set "FPS Limiter/VSYNC" to 1, and "Maximum Pre-Rendered Frames" to 1 in VPX Video Options. This can also be set per-table in the Table's "User Customization" options, so check that as well.

    Having certain programs running in the background can also cause issues as they may interfere with VLC or prevent Overlays from displaying. Try closing out other programs / processes to see if that helps resolve any issues.

    For other issues with getting a PuP-Pack to work, refer to the wiki:

    http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

    1.1a

    - add PuPDMD and PostDMD files from LynnInDenver

    1.1

    - created a new "No Text on Backglass" Pack, that displays no text on the backglass videos

    - added both Topper and Under "with text" option that shows all the animated text on your "Topper - Under" screen. It can be used with any version of the PuP-Pack

    1.0

    -PuP-Pack without any Topper - Under support

    This topic contains 100 replies, has 20 voices, and was last updated by  LynnInDenver 3 weeks, 6 days ago.

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 81 through 100 (of 101 total)
    • Author
      Posts
    • #116812
       Gunner 
      Participant

      Thanks Terry I missed your last post. All my backglasses were checked off to hide in the PinballX Game List Manager.

      The backglasses do ‘hide’ in that they go black when the tables loads but I still see them running in task manager when I ctrl-alt-del.

       

      So my fix was to add a line to the B2S TableSettings xml to bring the b2s to the front by default and that did the trick.

      Sorry to clog up your thread with this.

      #116824
       TerryRed 
      Moderator
      MemberContributorModerator

      Thanks Terry I missed your last post. All my backglasses were checked off to hide in the PinballX Game List Manager.

      The backglasses do ‘hide’ in that they go black when the tables loads but I still see them running in task manager when I ctrl-alt-del.

      So my fix was to add a line to the B2S TableSettings xml to bring the b2s to the front by default and that did the trick.

      Sorry to clog up your thread with this.

      It’s been a while since I used PBX….but when you launch your games (with BG media hidden)…are you saying that there is a “Black screen” from PBX covering your b2s in the Bacgklass? That doesn’t sound normal to me…but its been a long time and maybe PBX always did that but I never noticed (because directb2s were pushed to front)? If so that is NOT a good thing as the whole point of hiding the PBX media is so that any other program can display normally, and they should not need to be pushed to front to be visible….

       

      With Popper we specifically went out of our way to NOT do anything like that…and also give choices for how media is displayed when it is visible (and make sure nothing is running / shown…if chosen, when the table is launched)….so that any program will work and not have these types of issues.

      #116831
       Gunner 
      Participant

      Yea that’s what I’m seeing here Terry. Yes I think the B2S was always pushed to the front before so it wasn’t an issue.

      I need to give your interface another go, I love how quick it is. I am just used to the Pinball X look but I’m guessing I could skin it like that if I wanted.

      #116832
       TerryRed 
      Moderator
      MemberContributorModerator

      Yea that’s what I’m seeing here Terry. Yes I think the B2S was always pushed to the front before so it wasn’t an issue.

      I need to give your interface another go, I love how quick it is. I am just used to the Pinball X look but I’m guessing I could skin it like that if I wanted.

      I’m not pushing Popper on anyone. There’s a front-end for everyone and their needs / tastes. I just wanted to confirm what was going on. I understand “why” that function was added in that manner way back…but with the new b2s server having these updates…it’s important for people to understand what is going on with PBX if this problem pops up.

       

      That being said we have Popper 1.4 which is a huge update coming out soon, so keep an eye out for that. That may be a better time to give it a try for a fresh install.

       

      #116894
       Gunner 
      Participant

      Thanks Terry will do. It will for sure be the interface on my new upright Vpin.

      #140284
       TerryRed 
      Moderator
      MemberContributorModerator

      NEW! Optional PuPDMD and PostDMD files from LynnInDenver:

      – new PuPDMD and PostDMD files by LynnInDenver. These will allow you to use a modern LCD display for PuP based scoring with animated backgrounds. You can use these to display your scores instead of UltraDMD. PuPDMD is for LCD DMDs and PostDMD is for full-size 16:9 modern Stern-style displays.

      -simply copy the DMD and FONTS folders from the Motu_PupDMD_PostDMD.zip to your “motu” pup-pack folder. Then choose which option you want in the table script.

      -if using PuPDMD, make sure your PuP DMD display is setup correct in your default PuP Display settings.

      -if using PostDMD, make sure your PuP Music display is setup correct in your default PuP Display settings (this is used for size and position reference).

       

      You will need an the latest update for the table to use this feature. Updated table should be uploaded soon. Thanks to LynnInDenver for this excellent update to the table!

       

      Motu_PostDMD

       

      Motu PuPDMD

      1 user thanked author for this post.
      #140298
       LynnInDenver 
      Participant
      Member

      Thanks for including the new files, Terry. :yahoo:

      Creator of the first PinupPlayer PostDMD mods for VPX - PostDMD for Masters of the Universe VPX and Jaws VPX.
      Head Proprietor of Pisces Pinball, a VPX table developer.
      Lead Technician of MC Chase Amusements, a private arcade in our home basement.

      #140528
       LynnInDenver 
      Participant
      Member

      And thanks to @randr for getting the table update posted. Welcome to the VPX PuP PostDMD era. :yahoo:

      Creator of the first PinupPlayer PostDMD mods for VPX - PostDMD for Masters of the Universe VPX and Jaws VPX.
      Head Proprietor of Pisces Pinball, a VPX table developer.
      Lead Technician of MC Chase Amusements, a private arcade in our home basement.

      #140530
       randr 
      Keymaster
      ModeratorMember

      For people with lcd screens this is very nicely done! Lynn did a great job and really is much better then ultradmd….but my cab has real vishay dmd so I can’t fully enjoy this new postdmd stuff as well as many will.

      Great job @lynnindenver !

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #140535
       LynnInDenver 
      Participant
      Member

      Additional thanks can be given to @nailbuster and @scottywic – without information from both of them and their examples, it wouldn’t have come off quite so quickly, or quite as well. :-)

      Honestly? The whole impetus I got into was because of our own cabinet, it was something I only really started to make the two tables fit our PostDMD-style cabinet better, and to learn PuP. That it’s now out to not only be used by others, but to also be learned from by others, is a really big deal. We’re no longer limited to UltraDMD and DirectB2S Server for our scoring options, and that’s actually pretty neat.

      Creator of the first PinupPlayer PostDMD mods for VPX - PostDMD for Masters of the Universe VPX and Jaws VPX.
      Head Proprietor of Pisces Pinball, a VPX table developer.
      Lead Technician of MC Chase Amusements, a private arcade in our home basement.

      1 user thanked author for this post.
      #140625
       Scottywic 
      Participant

      Additional thanks can be given to @nailbuster and @scottywic – without information from both of them and their examples, it wouldn’t have come off quite so quickly, or quite as well. :-)

      Honestly? The whole impetus I got into was because of our own cabinet, it was something I only really started to make the two tables fit our PostDMD-style cabinet better, and to learn PuP. That it’s now out to not only be used by others, but to also be learned from by others, is a really big deal. We’re no longer limited to UltraDMD and DirectB2S Server for our scoring options, and that’s actually pretty neat.

      Congrats Lynn you’ve been hard at it for awhile now. Great to see how far your skills have come. Keep up the good work.

      #141536
       doubleD 
      Participant

      Little confused at this part …

      -simply copy the DMD and FONTS folders from the Motu_PupDMD_PostDMD.zip to your “motu” pup-pack folder. Then choose which option you want in the table script. Where in the script is this ?

      -if using PuPDMD, make sure your PuP DMD display is setup correct in your default PuP Display settings. Where in the script is this ?

      -if using PostDMD, make sure your PuP Music display is setup correct in your default PuP Display settings (this is used for size and position reference). Or where in the script is this ?

      Last question, what is the difference between PuPDMD and PostDMD ?

      • This reply was modified 2 months, 1 week ago by  doubleD.
      #141540
       LynnInDenver 
      Participant
      Member

      Check the ScoreType=1 near the top of the table script, change the number near the top, that selects between UltraDMD, PuPDMD and PostDMD.

      For display settings, in the Pinup System folder, “PinUpPlayerConfigDisplays.bat” will bring up that configuration. They are not in the script.

      The differences between PuPDMD and PostDMD: PuPDMD is a video scoreboard in the size and position of the DMD (4:1 ratio) as set up in PinUp System. PostDMD is a video scoreboard in the size and position of the Audio screen in PinUp System, set up to use on a 16:9 screen as if you have a Stern/Spooky “PostDMD” video display. The mod was originally designed for my cabinet “Radiant Silverball”, which is set up as a PostDMD Stern/Spooky style with a full screen under the backglass screen.

      Creator of the first PinupPlayer PostDMD mods for VPX - PostDMD for Masters of the Universe VPX and Jaws VPX.
      Head Proprietor of Pisces Pinball, a VPX table developer.
      Lead Technician of MC Chase Amusements, a private arcade in our home basement.

      #145572
       HeadcoldCamper 
      Participant

      First off this table is amazing. Unfortunately I cannot get this PupPack working at all after several days of trying. I have Stranger Thing, etc working with PupPacks without issue, and I can even test motu without issue but if I boot from VPX only my DMD shows (UItraDMD) I literally get no video or anything on the backglass (no border or anything). I’m almost wondering if I’m missing a step or using wrong table (using Masters of the Universe 1_0b.vpx). Thanks in advance for anyone that has any tips!

      #145573
       outhere 
      Participant
      MemberContributor

      3 Screen setup or real DMD?

      1 user thanked author for this post.
      #145574
       outhere 
      Participant
      MemberContributor

      Just because it appears you have one PupPack set up and running doesn’t mean they will all work there are a few different ways of making PupPacks…

      Trouble Shooting Pup-Packs
      http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

      For reference
      http://www.nailbuster.com/wikipinup/doku.php?id=install_guide

      #145575
       HeadcoldCamper 
      Participant

      Thanks for the quick reply! Two screens with real DMD (Pindmd3).

      #145578
       HeadcoldCamper 
      Participant

      Got it figured out, all the files and the B2s plugins were blocked. I had to right click on them go to properties and check Unblock. Moving forward I’m going to use 7zip to extract all zips so I don’t run into issues like this. Thanks!

      #145620
       HeadcoldCamper 
      Participant

      And now I have a new issue that looking around I can’t find anyone else having. Previously if I got a high score it was able to enter my initials but now it just defaults to BAA and it would change letters when hitting left or right flippers like before. I also seem to remember that on the playfield with high score there was a graphic overlay of you “choosing” characters and that’s gone now too. Anyone have any ideas?

      Thanks again!

      #145717
       HeadcoldCamper 
      Participant

      OK, so I got high score working again (not sure how) BUT Masters of the Universe’s DMD is white only now and not in color. Diablo, Stranger Things, etc are color and oddly enough the UltraDMD splash is color (the little gopher) but once in game there is no longer and color.

      May be talking to an empty room at this point but any ideas?

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