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    • Medieval Madness VPX Remake Rev. 2.3
    • update:
    • GIB lights
    • Physics
    • Lihgts
    • Downbridge control
    • Castle texture and size
    • Ball fake reflex and scratches
    • ...more

     

    Medieval Madness Remake 2.0

    - new 3D objects

    - some new texures

    - some new sounds

    - some new materials

    - new physics

    This topic contains 22 replies, has 13 voices, and was last updated by  Galahad 4 months, 2 weeks ago.

    Viewing 20 posts - 1 through 20 (of 23 total)
    • Author
      Posts
    • #17419
       Tom Tower 
      Spectator
      vip

      • Medieval Madness VPX Remake Rev. 2.3
      • update:
      • GIB lights
      • Physics
      • Lihgts
      • Downbridge control
      • Castle texture and size
      • Ball fake reflex and scratches
      • ...more

       

      Medieval Madness Remake 2.0

      - new 3D objects

      - some new texures

      - some new sounds

      - some new materials

      - new physics

      #17445
       Patrick Delage 
      Participant

      Wow! Just wow!  It’s almost perfect.  Just 2 little thing which is not under your control I think ?

      1) The ball spinning !  My feeling is in vpx it’s too much sometime

      2) When castle explose, the sound is like … cryspy / annoying, don’t know to good word in english, sorry ! :negative:

       

      Pinaball, arcade and retro gaming

      #17453
       Tom Tower 
      Spectator
      vip

      thank you Patrick

      1)i’m trying to do an real pinball spinner

      2) sounds come from rom, i can’t mod them

       

      #22257
       Lucas Brinkmeyer 
      Participant

      Everytime I hit the castle I get an error on line 1. “must be non negative etc.”. How do I fix this?

      #22260
       pilztom 
      Participant

      A crispy sound is mostly result of a too high rom volume level. Try to lower it to 24 and increase your total volume – this should make it much better.

      #22342
       Lucas Brinkmeyer 
      Participant

      I found out that I had to have B2S start in Standard and not EXE. No more errors! :)

      Awesome table!! :)

      #22347
       randr 
      Keymaster
      ModeratorMember

      @luger81 Sounds like you have b2s server not set to run as administrator check the exe and make sure it is run as administrator. Also chek vpinball.exe and make sure its run as admin and all .dll’s are not blocked.

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      1 user thanked author for this post.
      #27996
       Shane 
      Participant

      I know its something small but does anyone know how to make that games name at the bottom of the table come into full view? or is that how the table is with the name cut off?

      #34230
       smithy001 
      Participant

      I know its something small but does anyone know how to make that games name at the bottom of the table come into full view? or is that how the table is with the name cut off?

      Hi there Shane,

       

      you should load your table in VP10 and then click ‘backdrop’ on the left and then click options.

      You will get an extra small screen.

      write down the default values :bye:   and then start tinkering with the values.

      X and Y scale will make your playfield bigger and smaller, and with ‘offset’  you can adjust placement.

      have fun,

       

      Marcel

      W10 64, 750W, MSI Z370, i5-8600k @ 4,8 GHz liquid cooled, 16GB DDR4 3000, MSI GTX 1070Ti 8GB, Samsung SSD, WD 1TB HDD,
      PF Samsung 37" HD 1920x1080, BG Acer 27" 1920x1200, LED-Wiz, GP-Wiz 40, 4 RGB buttons, VP 9.21, VP 10.6, VPM 2.9, DOF R2, +/- 250 tables.

      #34236
       Noslet 
      Participant
      MemberContributor

      I know its something small but does anyone know how to make that games name at the bottom of the table come into full view? or is that how the table is with the name cut off?

      Hi there Shane, you should load your table in VP10 and then click ‘backdrop’ on the left and then click options. You will get an extra small screen. write down the default values :bye: and then start tinkering with the values. X and Y scale will make your playfield bigger and smaller, and with ‘offset’ you can adjust placement. have fun, Marcel

      Just go to table tab and use the camera/light mode so you can adjust it in realtime :)

      Ah

      #115764
       phlove 
      Participant

      Hi

      as soon i activate fastflip “usesolenoid= 2″the trolls are blacked out and randomly up means u dont see them and they block the way . is there a fix for that ?

       

      #115784
       Thalamus 
      Moderator
      ContributorMemberModerator

      Sure. That happens if you don’t play Ghostbusters at least once a month. :-)

      – You say what ??? This is’ve got to see. :wacko:

      #115847
       phlove 
      Participant

      lol

       

      yeah i would love to se fastflip but i cant its buggy

      #115901
       Scottacus 
      Participant
      MembervipContributor

       

      @thalamus I got the same black Troll Hatches as described above when I set usesolenoids = 2.  I’ll check your github repositoryfor a script to drop in…

      Untitled

      Looks like you don’t have a script for this particular version on MM on your Github site…

      #115906
       Thalamus 
      Moderator
      ContributorMemberModerator

      @scottacus if there be trolls … we need to call on DjRobX – nFozzy or someone smarter than me to come up with a fix I’m afraid. Currently trying to thread some needles with @arngrim so we can work better in co-op for the benefit of end users and authors Right now, some small startup issues. None of use is very experienced on maintaining source code needing to take care of possible changes made by the other party.

      In other words. For this exact table. I don’t remember putting in anything special that would prevent needing to play Ghostbusters ever so often :wacko:

      #115909
       Scottacus 
      Participant
      MembervipContributor

      @thalamus I noticed the same behavior on the VP9 version of this table when I tried to add fast flips to it.  In that case the trolls were really there (.ie you can hit them), they just had no graphic for them.

      Good luck on your work with Arngrim and thanks for your work!

       

      #115910
       Thalamus 
      Moderator
      ContributorMemberModerator

      @scottacus – good info for sure. Thank you !

      #116004
       phlove 
      Participant

      @scottacus if there be trolls … we need to call on DjRobX – nFozzy or someone smarter than me to come up with a fix I’m afraid. Currently trying to thread some needles with @arngrim so we can work better in co-op for the benefit of end users and authors Right now, some small startup issues. None of use is very experienced on maintaining source code needing to take care of possible changes made by the other party.

      In other words. For this exact table. I don’t remember putting in anything special that would prevent needing to play Ghostbusters ever so often :wacko:

      thats how it exactly looks at my cab.

      thought cause i am a noob ill did somethign wrong.

      Thanks guys

      #116013
       Arngrim 
      Participant
      DOF MinisterMember

      i’m not sure it is the latest version of mm available, i have Medieval Madness Reloaded 1.0 from mbp site, with usesolenoids = 2 and i don’t seem to have the issue, for the time that i just tested it now

      #116014
       Thalamus 
      Moderator
      ContributorMemberModerator

      Yes. I jumped over tables that I knew where not latest. This is one of them I guess. Still. Out of curiosity I might have a look at it to learn new stuff. No promises though.

    Viewing 20 posts - 1 through 20 (of 23 total)

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