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  • Metallica Premium Monsters (Stern 2013) mod of many other mods and Fast Flips enabled like the title says this is a mod of many other mods.... so I have no clue what the order of modding is.... I was just just going to post a another google drive link.... but i'm asked often to where it is.... so this is just easier.... but it was all started from Frens original posted Metallica Pro table... that was a port of 85vett's VP9.... then Sliderpoint came and got it to Premium Monsters..... then mod after mod after mod..... so guess what this is just one more....

    • reworked PF and Plastic by Peter Docker and tweaks by me
    • I did my best to get the lighting as nice as possible
    • getting the ramps to look good enough
    • Fast Fips as enabled after help from DJrob X

    this has been being modded over and over for so long there is no way to thank everyone other then say Thanks Everyone that at chipped in....

    v1.4FF

    • see description for details

    v1.5

    most of these updates by: @Draifet

    • New script option "colored mode lights"
    • Fixed Sparky original color scheme (in script options)
    • Sparky is more visible
    • right ramp script options (original/snake/textured)
    • plastic behind snake head in script options (premium/snake texture)
    • coffin skulls script options (on/off)
    • fixed ball falling off left ramp
    • adjustments/fixes/adds (bumpers, lights, flashers, targets, rubbers, walls)
    • almost all images optimized and replaced/deleted (reduced table file size by 37% )
    • Arngrim's DOF changes
    • Physics adjusted
    • many other tweaks
    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 126 total)
    • Author
      Posts
    • #92083
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      Metallica Premium Monsters (Stern 2013) mod of many other mods and Fast Flips enabled like the title says this is a mod of many other mods.... so I have no clue what the order of modding is.... I was just just going to post a another google drive link.... but i'm asked often to where it is.... so this is just easier.... but it was all started from Frens original posted Metallica Pro table... that was a port of 85vett's VP9.... then Sliderpoint came and got it to Premium Monsters..... then mod after mod after mod..... so guess what this is just one more....

      • reworked PF and Plastic by Peter Docker and tweaks by me
      • I did my best to get the lighting as nice as possible
      • getting the ramps to look good enough
      • Fast Fips as enabled after help from DJrob X

      this has been being modded over and over for so long there is no way to thank everyone other then say Thanks Everyone that at chipped in....

      #92086
      Sven34
      Participant
      @sven34
      Member

      Thank you  :good:

      #92088
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Awesome Man, thanks, hurry to the Cab … B-)

      #92115
      Pinbolt
      Participant
      @pinbolt
      Member

      Great work, thanks for release. You table makes a lot of fun.

      #92128
      Jopp
      Participant
      @joppnl
      Member

      Thanks, awesome work….really love the table (the color dmd helps with that as well  B-) )

      Great, thanks!

      My favorite pinball machine?
      Where I can put my name on as Grand Champion....

      #92132
      Ben Logan2
      Participant
      @benlogan2
      Member

      Woot! Way to crank it up even further.

      #92142
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      if people dont already have it… heres the B2S I did for this….

      https://vpinball.com/VPBdownloads/metallica-premium-monsters-stern-2013-b2s/

      5 users thanked author for this post.
      #92157
      Zulu
      Participant
      @celsoantoniodasilva

      Hello Friend; Can you get the rom from this table?

      #92174
      mikemr2
      Participant
      @mikemr2

      I’m getting a variable not defined: InitVpmFFlipsSAM error (line 88).  I think I’ve updated everything and never received this error before.  Help?

      #92175
      TNT2
      Participant
      @tnt2
      Member

      I should probably upgrade to 10.5 so I can play all of these great new releases.

      #92196
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      I’m getting a variable not defined: InitVpmFFlipsSAM error (line 88). I think I’ve updated everything and never received this error before. Help?

      update to the newest VP10.5, VPM, SAM update….

      #92197
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      Hello Friend; Can you get the rom from this table?

      sorry thats on the end user…    :unsure:

      #92212
      Skitso
      Participant
      @skitso
      Member

      Great table, thanks HF!

      I’ve found few small issues:

       

      When graveyard cross rises, it goes through the plastic on the right. Also, it seems like texture seams on top part of the cross are transparent and the plastics and lights behind it shows through. This might be visible only if the graveyard arc is disabled.

      Also, isn’t Sparky a bit too much in the darkess? If I remember correctly, there should be a spot light or 2 illuminating him? (could be I remember wrong though)

      Thanks for doing this, friend. :)

      #92215
      kds70
      Participant
      @kds70
      Member

      nice job brian … :rose:   :yahoo:

      VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 big siems contactors / knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

      #92226
      vbscripting
      Participant
      @widescreenx

      first, many thanks for this table. I ran into a problem while playing some balls:  the ball entered the left ramp but fall off. please see attached picture.  lost-ball

      #92240
      Micronaut
      Participant
      @micronaut
      Member

      I need help please :cry:
      When I load the table in the editor, I receive an error message:
      line: 91
      game not found!
      gamename = cgamename

      I execute the tables in desktop mode, I have the rom of metallica premium and I changed the name to it: “mtl_170hc,” I have version 10.5 of VPX and version 3.0 of VpinMAME
      can anybody help me?,
      Thank you

      #92243
      outhere
      Participant
      @brucev

      Are you using an Colorize rom…
      If not remove the C From the rom name and change the script

      1 user thanked author for this post.
      #92249
      masterbeys
      Participant
      @masterbeys

      :yahoo:geweldig bedankt  kan niet genoeg bedanken geweldig 1 zeikpunt is sparky niet te donker  verder super bedankt geweldig  :good:   :good:   :good:   :good:   :yahoo:   :yahoo:

      #92268
      Bluetooth
      Participant
      @bluetooth

      Far away the best version, awesome !

      Thanks a lot for the hard work !

      #92269
      Bluetooth
      Participant
      @bluetooth

      I need help please :cry:

      When I load the table in the editor, I receive an error message:

      line: 91

      game not found!

      gamename = cgamename

      I execute the tables in desktop mode, I have the rom of metallica premium and I changed the name to it: “mtl_170hc,” I have version 10.5 of VPX and version 3.0 of VpinMAME

      can anybody help me?,

      Thank you

      You’re doing in the wrong way.

      Don’t change the name of you’re rom, if you have mtl_170h, keep it mtl_170h.

      Open the table with VPX, open the script,

      find the line with the rom name and delete the “c” in order to have the rom name mtl_170h.

       

      2 users thanked author for this post.
    Viewing 20 posts - 1 through 20 (of 126 total)
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