Midnight Magic (Atari 1986)VPX

6 Ratings
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Midnight Magic Atari 2600 VPX Version

I started this to learn more the script side of things, that being said the script probably ended up a bit all over the place. I possibly could have done it way more efficiently but it works now so i am leaving it as is for now.

David Brittons original version from 2001 was what got me going. I tracked him down and got the OK to use whatever from his table which is where i got the sounds and the start of the script.

A tutorial table by Wizards_Hat and then modified by GTX as well helped me to get the high score and post it note sorted. And a tutorial table by theguyoverthere is what i used to get the score display working.

The table has 2 options at the top of the script one to change to a square ball like the original game and the other to enable or disable the bottom center post and lane kickbacks as the original had game 1 or 2. The square ball was done using the ball shadow code from Nunnizu.

I haven’t spent much time on the physics but it can always be improved. I have also added dof calls for a few things but you will have to write your own line in your config to get it working as the config is not in the DOF config tool.

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