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    • Author: classicradios
    • Version: 1.1
    • Views: 4191
    • File size: 280.37 MB
    • Downloads: 1948
    • File Author: Jim Jackson
    • Updated: November 6, 2019
    • Categories:
  • Big Update!  

    Monster Bash (VPX, Pup-Pack)

    Welcome to the Monster Bash!

    Here's a Pup-Pack for Monster Bash, My first attempt at creating a Pup Pack.  Hope you enjoy it!

    System:  Visual Pinball X (version 10.5+)

    Features:

    -over 80 PuPCapture DMD images being monitored

    -overlay still frame: Metal (Default) or TV for a 1950's TV screen.

    -Animated text on backglass videos for most events.

    -Topper video (Set to off in editor if you don't need/want it.)

    This PuP-Pack uses the following PuP-screens:

    Screen 2 - Backglass

    Screen 0 - Topper (enabled but optional)

    Overlay - Frame Layer

    Important! If you have ANY of the above PuP screens "rotated" in the PuP default settings (you shouldn't though), then those same screens will also be rotated in this PuP-Pack!

    =============================================================

    REQUIREMENTS: IMPORTANT!

    Visual Pinball X 10.5 All in One or higher installed (this is to include newest B2S Server):

    https://vpinball.com/VPBdownloads/categories/vpx-exes/

    PinMAME 3.2 beta or higher installed:

    http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/

    PINUP SYSTEM (1.3.7 or higher):

    PinUP System 1.3.6 FULLY installed and PinUP Player setup. (The Pinup Popper front-end is not required for PuP-Packs, for those who use another front-end)

    https://vpinball.com/VPBdownloads/pinup-system-player-and-popper-front-end-install/

    If you are upgrading from 1.3.5 or lower, you MUST first update to 1.3.6 and install the new dmddevicePUP.dll that comes with the 1.3.6 update, into your VPinMAME folder!

    http://www.nailbuster.com/wikipinup/doku.php?id=release_notes

    Then you need to update FROM 1.3.6 TO to 1.3.7 (until a newer update comes out). If these updates are not properly installed, then this PuP-Pack will not work correctly! (make sure there are no blocked files)

    http://www.nailbuster.com/pinupdates/PinUPSystem_update_1_3_7.zip

    DMDEXT:

    DMDExt 1.71 (32 bit/x86 files only!) or higher installed in your VPinMAME folder and configured to enable PUPCapture!

    This PuP-Pack relies on monitoring the freezy dmdext DMD for specific images to trigger videos and music (PuPCapture). This needs both the freezy 1.71+ "dmddevice.dll" file, and the Pinup Player "dmddevicePUP.dll" file in your VPinMAME folder.

    Ensure PuPCapture is enabled in the dmddevice.ini file (in your VPinMAME folder):

    [pinup]

    enabled=true

    Note: If you are using a real DMD, then ensure that the freezy virtual DMD is disabled in the dmddevice.ini file:

    ; a DMD that renders with nice dots on a computer monitor

    [virtualdmd]

    enabled = false

    PINMAME:

    In the PinMAME settings for the Monster Bash mb_106b rom (press F1 during gameplay):

    - you must have "Use External DMD (DLL)" enabled. This will enable the freezy dmdext dmddevice.dll to be used, which is needed for PuPCapture.

    - have "Ignore Rom CRC Errors" enabled. (to allow the use of a custom rom)

    DMDs can now be ANY colour (or DMD colour mod) you want! This is a NEW feature with Freezy 1.71 files installed! There is no longer a requirement to have your DMD a specific colour for PuP-Packs in VPX!

    Your DMD must be in English for all PuPCapture video triggers to work correctly!

    PinUPPlayerB2SDriver and B2S SERVER SETTINGS:

    Be sure that your PuPB2s Driver and B2S server settings are setup and working correctly so you don't get any errors.

    http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

    NO DIRECTB2S BACKGLASS RUNNING:

    You MUST NOT have a directb2s running at all, or it will obscure the PuP Backglass!!!

    Simply make sure you have a copy of your favorite Monster Bash table (intended only for use with this PuP-Pack), and make sure it is named VERY differently to your directb2s file, so when you launch that copy of your table it won't launch the directb2s!

    FRONT-END MEDIA DISABLED FOR MONSTER BASH TABLE:

    Make sure you have no media displayed on your Backglass and Topper when launching the table from a front-end.

    Pinball X: In Games Manager, make sure you have "Hide Topper" and "Hide Backglass" enabled for the table you are using.

    Popper: In Games Manager, for the table you are using, enter -1 In the "Keep Displays ON" field (to not use Popper media on ALL Displays when launching the table)

     

    INSTALLATION:

    Ensure there are no files in your "PUPVideos" "mb_106b" folder (if that folder already exists).

    Copy the PuP-Pack "mb_106b" folder from the zip archive into your PUPVideos folder.

    For Pinball FX3: Copy and rename "mb_106b" folder to "WMS_Monster_Bash"  then replace

    PupCapture folder with the one in this download, It has pup images that work with FX3.

    ====================================

    PROBLEMS:

    If you have video stuttering or artifacts with PuP-Packs with VPX...  you most likely don't have VSYNC properly setup in VPX. Set "FPS Limiter/VSYNC" to 1, and "Maximum Pre-Rendered Frames" to 1 in VPX Video Options. This can also be set per-table in the Table's "User Customization" options, so check that as well.

    Having certain programs running in the background can also cause issues as they may interfere with VLC or prevent Overlays from displaying. Try closing out other programs / processes to see if that helps resolve any issues.

    To make it CLEAR. You MUST be updated "properly" to Pinup System 1.3.7 for this Pack to work "correctly"! Some videos may not be triggering, and the OST Music PuP-Tracks will NOT work correctly without that update! Full instructions for updating and the links are in the Description under REQUIREMENTS.

    For other issues with getting a PuP-Pack to work, refer to the wiki:

    http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

    Version 1.1

    • 70+ new video clips added
    • Phantom targets added to trigger list
    • More Mummy events and videos
    • Kick Back Chute added with several randomly played videos
    • 2 additional "Game Over" videos
    • Fixed Monster Jackpots, Skill Shot and various other events not triggering
    • Several events have multiple videos played randomly
    • Adjusted Priority settings as needed for a smoother experience
    • lowered volume on original "Game Over" video
    • Removed Mummy video from Jet Bumpers, Videos play from images now.

    This topic contains 18 replies, has 14 voices, and was last updated by  coreduo0099 3 days, 2 hours ago.

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 19 posts - 1 through 19 (of 19 total)
    • Author
      Posts
    • #107234
       classicradios 
      Participant

      Big Update!  

      Monster Bash (VPX, Pup-Pack)

      Welcome to the Monster Bash!

      Here's a Pup-Pack for Monster Bash, My first attempt at creating a Pup Pack.  Hope you enjoy it!

      System:  Visual Pinball X (version 10.5+)

      Features:

      -over 80 PuPCapture DMD images being monitored

      -overlay still frame: Metal (Default) or TV for a 1950's TV screen.

      -Animated text on backglass videos for most events.

      -Topper video (Set to off in editor if you don't need/want it.)

      This PuP-Pack uses the following PuP-screens:

      Screen 2 - Backglass

      Screen 0 - Topper (enabled but optional)

      Overlay - Frame Layer

      Important! If you have ANY of the above PuP screens "rotated" in the PuP default settings (you shouldn't though), then those same screens will also be rotated in this PuP-Pack!

      =============================================================

      REQUIREMENTS: IMPORTANT!

      Visual Pinball X 10.5 All in One or higher installed (this is to include newest B2S Server):

      https://vpinball.com/VPBdownloads/categories/vpx-exes/

      PinMAME 3.2 beta or higher installed:

      http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/

      PINUP SYSTEM (1.3.7 or higher):

      PinUP System 1.3.6 FULLY installed and PinUP Player setup. (The Pinup Popper front-end is not required for PuP-Packs, for those who use another front-end)

      https://vpinball.com/VPBdownloads/pinup-system-player-and-popper-front-end-install/

      If you are upgrading from 1.3.5 or lower, you MUST first update to 1.3.6 and install the new dmddevicePUP.dll that comes with the 1.3.6 update, into your VPinMAME folder!

      http://www.nailbuster.com/wikipinup/doku.php?id=release_notes

      Then you need to update FROM 1.3.6 TO to 1.3.7 (until a newer update comes out). If these updates are not properly installed, then this PuP-Pack will not work correctly! (make sure there are no blocked files)

      http://www.nailbuster.com/pinupdates/PinUPSystem_update_1_3_7.zip

      DMDEXT:

      DMDExt 1.71 (32 bit/x86 files only!) or higher installed in your VPinMAME folder and configured to enable PUPCapture!

      This PuP-Pack relies on monitoring the freezy dmdext DMD for specific images to trigger videos and music (PuPCapture). This needs both the freezy 1.71+ "dmddevice.dll" file, and the Pinup Player "dmddevicePUP.dll" file in your VPinMAME folder.

      Ensure PuPCapture is enabled in the dmddevice.ini file (in your VPinMAME folder):

      [pinup]

      enabled=true

      Note: If you are using a real DMD, then ensure that the freezy virtual DMD is disabled in the dmddevice.ini file:

      ; a DMD that renders with nice dots on a computer monitor

      [virtualdmd]

      enabled = false

      PINMAME:

      In the PinMAME settings for the Monster Bash mb_106b rom (press F1 during gameplay):

      - you must have "Use External DMD (DLL)" enabled. This will enable the freezy dmdext dmddevice.dll to be used, which is needed for PuPCapture.

      - have "Ignore Rom CRC Errors" enabled. (to allow the use of a custom rom)

      DMDs can now be ANY colour (or DMD colour mod) you want! This is a NEW feature with Freezy 1.71 files installed! There is no longer a requirement to have your DMD a specific colour for PuP-Packs in VPX!

      Your DMD must be in English for all PuPCapture video triggers to work correctly!

      PinUPPlayerB2SDriver and B2S SERVER SETTINGS:

      Be sure that your PuPB2s Driver and B2S server settings are setup and working correctly so you don't get any errors.

      http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

      NO DIRECTB2S BACKGLASS RUNNING:

      You MUST NOT have a directb2s running at all, or it will obscure the PuP Backglass!!!

      Simply make sure you have a copy of your favorite Monster Bash table (intended only for use with this PuP-Pack), and make sure it is named VERY differently to your directb2s file, so when you launch that copy of your table it won't launch the directb2s!

      FRONT-END MEDIA DISABLED FOR MONSTER BASH TABLE:

      Make sure you have no media displayed on your Backglass and Topper when launching the table from a front-end.

      Pinball X: In Games Manager, make sure you have "Hide Topper" and "Hide Backglass" enabled for the table you are using.

      Popper: In Games Manager, for the table you are using, enter -1 In the "Keep Displays ON" field (to not use Popper media on ALL Displays when launching the table)

       

      #107246
       Tom 
      Participant
      MemberContributor

      this is a great pinup pack.  love the theme.  great job and thanks a bunch

      #107249
       Johward 
      Participant

      Very great Pack. Thank You, thank you, thank you…. :good:

      #107250
       GAH1068 
      Participant

      Pup-pack looks great.   Fits perfectly with the table.       Great work again!

      #107301
       PinFiend 
      Participant

      I love this soo much, we have all been having great fun with it. Thank you!!!!!!!!!!!!!

      #107315
       The Loafer 
      Participant
      Member

      Looks fantastic, thanks!

      #107378
       TerryRed 
      Moderator
      MemberContributorModerator

      BIG thank-you to Jim for pursuing his own interest in this and doing a great job!

      Thanks for listening and using some of my tips…as it looks really amazing with all the constant changes you made to make it look really cool!

      Great first PuP-Pack!

      #107399
       themotherbrain 
      Participant
      Member

      Hi there! Great Pup-pack! I did get it working properly and it goes great with the table! I was curious what I needed to do to get the 50’s tv screen overlay though. I’m sure whatever it is I’m looking right at it, but I need a little direction lol. Thanks for taking the time to put this together and share it with us!  :yahoo:

      #107467
       classicradios 
      Participant

      Hi there! Great Pup-pack! I did get it working properly and it goes great with the table! I was curious what I needed to do to get the 50’s tv screen overlay though. I’m sure whatever it is I’m looking right at it, but I need a little direction lol. Thanks for taking the time to put this together and share it with us! :yahoo:

      Just open “PinupPackEditor” select mb-106b and click Load Pup pack.  Look at the first line under “Triggers” Overlay_Frame.  Click on Metal.mp4 and a pop up will bring you to the folder with TV.mp4, Select it to change and save the pup pack before exiting.  Thanks for trying out the pack!

      #107475
       themotherbrain 
      Participant
      Member

      Got it! Thanks for the help man!

      #108656
       fings1 
      Participant

      Finally got everything working with pupplayer and loaded this bad boy up.  Wow what a blast! I hope you didn’t spoil me with this great effort  :good:

      Congrats, and thank you on a great PupPack!!

       

      #145977
       Brew 
      Participant

      Thanks! Cool Pack! Tis the season  :good:

      #150371
       bartzenegger 
      Participant

      That’s awesome can’t wait to update! Thank you

       

      #150372
       shaman 
      Participant

      Wonderful job classicradios! For your first Pup-Pack I would say you knocked it out of the park.

      Also thanks to everyone who helped out and inspired along the way……. :yes: :yahoo: :yahoo: :yes:

      #150453
       Zedixair 
      Participant

      Thank you so much for this great update !

      Very good job, sir ! :good:

      #150701
       coreduo0099 
      Participant
      Member

      Cool update, especially to make it work with both FX3 and VPX.

      I am not able to get it working in FX3 however.  FX3 ALIENS puppack works fine and this puppack works fine for me in VPX.

      I created a WMS_Monster_Bash copy of mb_106b with the FX3 PupCapture folder merging/overwriting the original in the PUPVideos folder

      Is there anything I’m missing?  suggestions?

      #150702
       coreduo0099 
      Participant
      Member

      this is my puplog.txt:

      20191109 20:16:09 Open called
      20191109 20:16:09 Set Game Name thread WMS_Monster_Bash
      20191109 20:16:19 Start Thread Matching
      20191109 20:16:19 create PuPCap
      20191109 20:16:19 Init Game name:WMS_Monster_Bash
      20191109 20:16:19 Create Object Display
      20191109 20:16:19 imagedir:E:\Emulator\Pinball_emu\Tables\PinUpPlayer\PuPVideos\WMS_Monster_Bash\PuPCapture
      20191109 20:16:19 num images 84
      20191109 20:16:47 Free Object Display

      #150713
       classicradios 
      Participant

      Cool update, especially to make it work with both FX3 and VPX.

      I am not able to get it working in FX3 however. FX3 ALIENS puppack works fine and this puppack works fine for me in VPX.

      I created a WMS_Monster_Bash copy of mb_106b with the FX3 PupCapture folder merging/overwriting the original in the PUPVideos folder

      Is there anything I’m missing? suggestions?

      I have “Keep Displays On” in game manager is set to -1 and I don’t have a backglass image for Monster Bash in steam/data folder.  I know others have reported it working fine in FX3.  Not sure why it’s not working for you.  Let me know if you get it working.

       

      #150788
       coreduo0099 
      Participant
      Member

      Cool update, especially to make it work with both FX3 and VPX.

      I am not able to get it working in FX3 however. FX3 ALIENS puppack works fine and this puppack works fine for me in VPX.

      I created a WMS_Monster_Bash copy of mb_106b with the FX3 PupCapture folder merging/overwriting the original in the PUPVideos folder

      Is there anything I’m missing? suggestions?

      I have “Keep Displays On” in game manager is set to -1 and I don’t have a backglass image for Monster Bash in steam/data folder. I know others have reported it working fine in FX3. Not sure why it’s not working for you. Let me know if you get it working.

      Thanks.  I’m using Pinball X Launcher.  Hopefully some other ideas might pop up…

    Viewing 19 posts - 1 through 19 (of 19 total)

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