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Download Info

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Author:
Daryl
- Version: 1.05DOF-plus 2 fixes
- Views: 16644
- File size: 59.02 MB
- Downloads: 9633
- File Author: Allknowing2012
- IPDB link:: https://www.ipdb.org/machine.cgi?id=6565
- Updated: June 24, 2020
- Categories:
Latest version of Munsters .. totally scripted .. no rom here.
I have tried to address everything on the Stern Rules Sheet and PinWIki Rules for this game so...
MODES
Raven - 3 Ball Multiball, Left Ramp Restart
Herman - 2 or 3 ball Multiball
Spot - Hit Spot Bash Toy
Lily - Everyting Scores More
Grandpa - Jackpots
Eddie - Orbit Loops
Marilyn - Collect Ramp Boyfriends
Zap Jackpots - collect zaps (magnasave key) then collect zap jackpots
MunsterMadness - 4 ball multiball
stage 1 - complete an area
stage 2 - collect jackpots
stage 3 - collect hurry ups, repeat
x 3 Levels
Boosts
Mystery Award Spot
Kitty Award Spot
Dragula Awards
Scotty over at orbitalpin.com has hosted the score tables and tracking high scores, so be sure to put in your initials - quick edit to the script.
It uses the Puplayer and can be configured with either 2 or 3 screen cabs. Nailbusters has streamlined the code so you should not need to edit anything with regards to that.
Read the README for any other notes and such.
Allknowing2012.
Be sure and get the latest media pack that goes with *this* table.
Sorry for the delay with Summer here, I am not finding much time to work on it..this is a big change and I hated to sit on it for much longer - hopefully no show stopper bugs!!!
1.05 - awesome DOF from Arngrim, oh so cool primitives from Mr H. and fantastic new plastics and updated table from Mussinger. A bunch of bug fixes (see script for details) by little ol' me.
-- two quick fixes for plunger and metal rolling sound -- thanks for the quick finds.
1.03 - PUP Updates and New Media (grab the media zip File!!) - Thanks Nailbuster & Jamie!
- tweak the plunger top corner wall
- removed the dummy walls, dummy.
- tweak lights
- Herman magnet is reported to be on even after playing herman mode.
- changed magnasave keycode to the leftmagnasave builtin etc
- EOB noises, bug in music playing/not playing
- Scoreboard is live -- Update your initials in the script!!
- This topic has 268 replies, 101 voices, and was last updated 6 days, 9 hours ago by
Retromania*Arcade.
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AuthorPosts
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July 11, 2020 at 5:31 pm #190882
I’m aware and will act if it continues in the same direction.
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July 11, 2020 at 8:49 pm #190894Anyways back to the Munsters, very cool table, thankyou again for going above and beyond and making this near impossible table come to life
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July 14, 2020 at 12:10 pm #191172Awesome work guys, all worked out of the box but has very few dof leds effects, all worked like a charm in other tables, do I have to update anything to dof? (Got adressable leds and I’ve just download a new config from the tool today).
thanks
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July 15, 2020 at 12:37 am #191230Just checked in dof tool and as I am using adressable leds, they dont seem to be configured yet, thanks!
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July 16, 2020 at 1:58 am #191310Hi All
totally enjoying this visual pinball..
had a machine built for me and am slowly learning to put games onto my machine so far I have just put basic games on with matching backglass text and all is going well..
But struggling with Munsters I have a 3 screen cabinet downloaded latest play field and pup/backglass game loads and backglass and dmd load sound everything so I start game launch ball and I then loose backglass and dmd the sound also goes but I can continue playing..
I have read all posts and see I have to do something with the 3screen setup but just don’t understand..
computers are not my forte but I’m slowly learning and keen to learn..
any help would be appreciated as the table looks fantastic
thanks
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July 16, 2020 at 3:22 am #191321Hi All
totally enjoying this visual pinball..
had a machine built for me and am slowly learning to put games onto my machine so far I have just put basic games on with matching backglass text and all is going well..
But struggling with Munsters I have a 3 screen cabinet downloaded latest play field and pup/backglass game loads and backglass and dmd load sound everything so I start game launch ball and I then loose backglass and dmd the sound also goes but I can continue playing..
I have read all posts and see I have to do something with the 3screen setup but just don’t understand..
computers are not my forte but I’m slowly learning and keen to learn..
any help would be appreciated as the table looks fantastic
thanksThere is no DMD with the latest game
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July 19, 2020 at 7:05 pm #191862does anyone know how to speed up the plunger as I’m finding that very slow?
thanks
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July 19, 2020 at 8:14 pm #191864does anyone know how to speed up the plunger as I’m finding that very slow?
thanksOpen the game in VP editor on the left click options
Then above that you have a large arrow and a little arrow pointing down next to it, Click on the little arrow
Find plunger click on it
Then on the right you will have a menu it says state and physics click on that
Then you can adjust the settings
Don’t forget to saveOr you can click on edit at the top
Tthen Clck on select element
Highlighted the element you want
Hit select
Then closeYou need to login in order to like this post: click here
July 20, 2020 at 8:55 am #191907Thank you as always much appreciated :)
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July 22, 2020 at 8:36 am #192200DOF will probably be one of the last things they worry about
General information
If you’re trying to use ultradmd you have to make a folder in the tables folder –> mmunsters.UltraDMD
In the Table Comment out This section – Approximate line is 6745
Highlight all the lines then go up to edit and click comment
Sub UltraDMDTimer_Timer 'used for the attrackmode and the instant info.
If turnonultradmd = 0 then exit sub
If bInstantInfo Then
InstantInfo
ElseIf bAttractMode Then
ElseIf NOT UltraDMD.IsRendering Then
DMDScoreNow
ElseIf bromconfig Then
romconfig
End If
End Sub
Are we still able to use ultradmd for this table because I cannot locate those lines in the script?
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July 22, 2020 at 9:11 am #192202Are we still able to use ultradmd for this table because I cannot locate those lines in the script?
NO
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July 22, 2020 at 9:12 am #192203Ok thanks for the quick reply
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July 23, 2020 at 9:05 pm #192389For you guys asking about DOF make sure you have latest version of table and then go to the online DOF configuration tool. Generate some new DOF configuration files and place them in your configuration folder within your Direct Output folder ie C/VisualPinball/DirectOutput/Configuration. I think it is five files that you replace.
I just did it and DOF works great. What a table!!!!
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July 26, 2020 at 8:53 am #192734Very fun table thank you
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July 27, 2020 at 2:09 pm #192876SOLVED: I use a MAC to download and unzip my files then move to cab. When the puppack was being uncompressed on the make it truncated one or more of the video files. I have a pretty solid cab, and have very little issues getting tables running, but for some reason this one has me stuck. I have tried every version since it came out and I still keep getting this error. Can anyone point me in the right direction to get the table going. Thanks
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July 28, 2020 at 10:48 pm #193006When my balls finish, my VPX crashes … What can it be?
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July 28, 2020 at 11:05 pm #193009When my balls finish, my VPX crashes … What can it be?
You offered too much information
Some information about setup
your version of visual pinball and windows
Desktop or Cabinet
What version of the game you’re runningYou need to login in order to like this post: click here
July 29, 2020 at 8:41 am #193045I’m using cabinet mode … vpx 10.6 … and the latest available version of the table and media
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August 1, 2020 at 8:03 am #193586Hi I am having trouble with DOF on this Table. It is working but not firing the right toys. My right flipper makes the shaker go on for example. I updated everything. Do you need to have UltraDMD set up for it to work right? Thanks for help
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August 1, 2020 at 3:32 pm #193650Hi I am having trouble with DOF on this Table. It is working but not firing the right toys. My right flipper makes the shaker go on for example. I updated everything. Do you need to have UltraDMD set up for it to work right? Thanks for help
Check the DOF website to make sure all your configurations are the way They should be
I just read that somebody else’s configuration change all by itself on the website
And this game no longer uses UltraDMDYou need to login in order to like this post: click here
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