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    Please note, I was going back and forth on whether or not to release my version of Neptune since BorgDog did his and I enjoy all of his tables on my cab. In the end I decided that since mine was different enough, why not have 2 choices?

    Neptune http://www.ipdb.org/machine.cgi?id=1662 Build/Coding by Loserman76 Artwork by GNance Chris Aguilar - card images

    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information '*  Chris Aguilar - card images

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

    Shadow config settings:

    Look for these 2 lines near the beginning of the scripting:

    Const ShadowFlippersOn = true Const ShadowBallOn = true

    change to false if you want either of the shadows not showing on your tables

     

     

    VPX 10.4

    includes backglass and wheel image

    initial release

    This topic contains 0 replies, has 1 voice, and was last updated by  Loserman76 1 year, 5 months ago.

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       Loserman76 
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      vipMemberContributor

      Please note, I was going back and forth on whether or not to release my version of Neptune since BorgDog did his and I enjoy all of his tables on my cab. In the end I decided that since mine was different enough, why not have 2 choices?

      Neptune http://www.ipdb.org/machine.cgi?id=1662 Build/Coding by Loserman76 Artwork by GNance Chris Aguilar - card images

      '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information '*  Chris Aguilar - card images

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

      in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

      Shadow config settings:

      Look for these 2 lines near the beginning of the scripting:

      Const ShadowFlippersOn = true Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables

       

       

      4 users thanked author for this post.
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