• Don't forget to rate 1-5 stars! Check the support tab for any help or comments.

  • (1)
    « »

    Here are some P-ROC Wheels & a playlist wheel for Popper.

    This topic contains 8 replies, has 8 voices, and was last updated by  LTA 3 weeks, 3 days ago.

    Viewing 9 posts - 1 through 9 (of 9 total)
    • Author
      Posts
    • #122327
       trs80tech 
      Participant

      Here are some P-ROC Wheels & a playlist wheel for Popper.

      2 users thanked author for this post.
      #122408
       Malinas 
      Participant

      Nice! Does anyone know where to find these tables? Cactus i found, but not the others. Sooo want to try them out ;)

      #122544
       Mlager8 
      Participant

      Came here to ask the same thing, the Jaws table I have runs fine without proc so Im guessing there’s another version?

      #122577
       outhere 
      Participant
      MemberContributor

      Came here to ask the same thing, the Jaws table I have runs fine without proc so Im guessing there’s another version?

      There was, By somebody else But no longer available

      #122578
       outhere 
      Participant
      MemberContributor

      Nice! Does anyone know where to find these tables? Cactus i found, but not the others. Sooo want to try them out ;)

      VP  Jaws is available

      VP – P-ROC Knight rider was never finished

      VP – P-ROC Jaws and Evil Dead are no longer available

      #143270
       charlieshakur 
      Participant
      Member

      I thank you i just got all 4 running this will look mint in my setup legend  :yahoo:   :yahoo:

      #143276
       flstclasic 
      Participant

      I may know the answer to my own question. Is P-Roc not going to be used anymore for any new tables? I’m guessing that the video support of PinUp Player has taken the place of P-Roc? Just curious.

      #143287
       CarnyPriest 
      Participant
      Member

      P-ROC is a hardware controller board. Pyprocgame is a python-based framework for coding and controlling real pinball hardware including score display. There was one author (chepas/horsey) who preferred to code with the pyprocgame framework and developed the bridge to VP. He has left the scene. All other works were done for real tables, homebrews and commercial projects. CCC is open source and the author granted permission for me to host the code with the minimal changes necessary to work with VPX. Remaining open source projects are really not much more than demos. For any other projects, no one has been interested in just giving away code and assets.

      P-Roc is more a replacement for VPinMAME than something that is a precursor to Pup-Player.

      All of this has been superseded by newer technologies, Mission Framework, etc.

      But unless an author is really interested in coding for real pinball hardware, they can just use the native VPX command language (vbscript) to code for VPX. Much, much larger code base to learn from.

       

      #143307
       LTA 
      Participant

      P-ROC is a hardware controller board. Pyprocgame is a python-based framework for coding and controlling real pinball hardware including score display. There was one author (chepas/horsey) who preferred to code with the pyprocgame framework and developed the bridge to VP. He has left the scene. All other works were done for real tables, homebrews and commercial projects. CCC is open source and the author granted permission for me to host the code with the minimal changes necessary to work with VPX. Remaining open source projects are really not much more than demos. For any other projects, no one has been interested in just giving away code and assets.

      P-Roc is more a replacement for VPinMAME than something that is a precursor to Pup-Player.

      All of this has been superseded by newer technologies, Mission Framework, etc.

      But unless an author is really interested in coding for real pinball hardware, they can just use the native VPX command language (vbscript) to code for VPX. Much, much larger code base to learn from.

       

      All true with one correction. Skeletongame is the framework that superseeded pyprocgame since it supports LCD in place of the DMD and direct switches/leds instead of a matrix. SG is used for the following games – TNA, Houdini, Alice Cooper, Oktoberfest and few unreleased titles. So far nobody has made a commercial game with Mission Pinball Framework although Nightmare before Christmas is pretty damn cool!

      P-Roc is more a replacement for VPinMAME than something that is a precursor to Pup-Player.

      All of this has been superseded by newer technologies, Mission Framework, etc.

    Viewing 9 posts - 1 through 9 (of 9 total)

    You must be logged in to reply to this topic.

  • Please login to download.

  • ©2019 VPinBall.com

    WP2Social Auto Publish Powered By : XYZScripts.com
    Vpinball.com

    Log in with your credentials

    or    

    Forgot your details?

    Create Account