This table was another group effort by a bunch of great volunteers. I started this table getting a nice playfield image off a guy on pinside. After some much needed scripting help from 32Assassin and Bord, we had a semi playable table. The project stalled and then Randr stepped in to save the day. He came up with some amazing target primitives, the animated pitching assembly, a bat primitive, rubber side walls, the upper deck primitives, lights and an awesome script to tie it all together. After all that was compiled, I had a lot of support from pinsiders sending great pics of all the graphics which made everything come together nicely.
Randr took the script and added all sort of small touches that enhanced the playability of the table as well as the visual aspects. There were two versions of this table, a white cabinet with black plastics, and an all green cabinet with green plastics. During gameplay, pressing the "I" button toggles between the two versions. Great addition Randr
When it comes to gameplay, the original table chose randomly between three pitches in single player mode; fastball, changeup and curve. In single player simply pitch with the left flipper and bat with the right flipper and the game will select the pitch. In 2 player mode, you can select the different pitches to throw by hitting the left flipper for fastball, double tapping left flipper for changeup and left magnasave for curve ball. The original game had a magnet under the table to affect the curve ball. Special thanks to Rothbauerw for all the hours of work figuring out how to add that in there and testing and perfecting the pitching, thanks! There are also options at the top of the script if you want to change up the pitching settings.
Again, thanks to all those that contributed to this table and for all those that have contributed to the previous versions and all the supporting media to Make Virtual Pinball Great Again!
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