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  • UPDATE! Version 1.1 - For those that were experiencing stutter, this version takes care of that. Plus, smoother animations! Thank you rothbauerw for the overhaul.

    The Mighty Pharaoh has long been dead, and the decades, centuries, and ages that have passed were like whispers in the wind, sifting through the sands of time. With quiet strength, the Pharaoh's tomb did stand in solemn testimony to the mighty ruler of Egypt then, but alas, the dark side of what once was, has revealed itself inside the tombs.

    His people believe that this dark presence is none other than the Pharaoh himself, risen from the dead, in some form, to exact revenge on all who enter. As for the skeptics? Well, let's just say that they have all mysteriously "disappeared", lost forever, inside the tombs.

    So... do YOU dare enter the Mighty Pharaoh's tomb... again? Be warned, for this is...

    PHARAOH - DEAD RISE!

    Thank you to:

    *xenonph & *HiRezOO for the awesome PF skull which inspired me to create this! *JP Salas for creating the script for the torch flickers and your awesome knowledge! *BorgDog for suggesting to try flashers. Never used them before and now I can't stop! lol

    Hello everyone! Pharaoh is a great table but I wanted to create a bit more sinister version, by adding a little more fun, to an already exciting table. I searched through alot of videos online trying to replicate the best I could for most of the aspects of the real machine. I hope that I honored it well.

    Thank you again for allowing me the privilege to share my work here. I hope you all have as much fun playing it as I did making it.

    Don't forget about the end game bonus with 2 or more players, and of course the MAGNA-SAVES! Pharaoh - Dead Rise uses the standard rom pharo_l2. Enjoy!

    Your friend in Pinball, Watacaractr

    Note: Pharaoh - Dead Rise is designed as a 5 ball table. After installing you'll notice that the default is 3 balls. You can change it to a 5 ball game, or change other things, by adjusting the Williams 7 System. 1. Press 9 to enter diagnostic mode. The displays should go blank when you enter this mode. 2. Press 8 to enter test mode. 3. Press 7 and then press 8 to see 01 in the credit display. 4. Continue to press 8 until you see 04 in the credit display and 30 in the match/ball in play display. 5. Press and hold the 1 key to select the number of balls you want. The value will increment by 1 while you are holding in the 1 key. When you reach the number of balls you want to set it to, release the 1 key. (NOTE: If you want to lower the value, or if you pass the value you wanted, release the 1 key, press and release the 7 key and then press and hold the 1 key. The value will then decrement by 1). 6. Press F3 to save your changes and reset the table.

    Version 1.1 (rothbauerw) changes:

    1) added flasher ball shadows to fix the issue on the upper playfield 2) added physics objects for better performance for the capture ball 3) adjusted the interval on a couple of timers 4) fixed the ”toy” setting on many primitives 5) created smoother animations

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    Viewing 20 posts - 1 through 20 (of 42 total)
    • Author
      Posts
    • #153813
      Watacaractr
      Participant
      @watacaractr

      UPDATE! Version 1.1 - For those that were experiencing stutter, this version takes care of that. Plus, smoother animations! Thank you rothbauerw for the overhaul.

      The Mighty Pharaoh has long been dead, and the decades, centuries, and ages that have passed were like whispers in the wind, sifting through the sands of time. With quiet strength, the Pharaoh's tomb did stand in solemn testimony to the mighty ruler of Egypt then, but alas, the dark side of what once was, has revealed itself inside the tombs.

      His people believe that this dark presence is none other than the Pharaoh himself, risen from the dead, in some form, to exact revenge on all who enter. As for the skeptics? Well, let's just say that they have all mysteriously "disappeared", lost forever, inside the tombs.

      So... do YOU dare enter the Mighty Pharaoh's tomb... again? Be warned, for this is...

      PHARAOH - DEAD RISE!

      Thank you to:

      *xenonph & *HiRezOO for the awesome PF skull which inspired me to create this! *JP Salas for creating the script for the torch flickers and your awesome knowledge! *BorgDog for suggesting to try flashers. Never used them before and now I can't stop! lol

      Hello everyone! Pharaoh is a great table but I wanted to create a bit more sinister version, by adding a little more fun, to an already exciting table. I searched through alot of videos online trying to replicate the best I could for most of the aspects of the real machine. I hope that I honored it well.

      Thank you again for allowing me the privilege to share my work here. I hope you all have as much fun playing it as I did making it.

      Don't forget about the end game bonus with 2 or more players, and of course the MAGNA-SAVES! Pharaoh - Dead Rise uses the standard rom pharo_l2. Enjoy!

      Your friend in Pinball, Watacaractr

      Note: Pharaoh - Dead Rise is designed as a 5 ball table. After installing you'll notice that the default is 3 balls. You can change it to a 5 ball game, or change other things, by adjusting the Williams 7 System. 1. Press 9 to enter diagnostic mode. The displays should go blank when you enter this mode. 2. Press 8 to enter test mode. 3. Press 7 and then press 8 to see 01 in the credit display. 4. Continue to press 8 until you see 04 in the credit display and 30 in the match/ball in play display. 5. Press and hold the 1 key to select the number of balls you want. The value will increment by 1 while you are holding in the 1 key. When you reach the number of balls you want to set it to, release the 1 key. (NOTE: If you want to lower the value, or if you pass the value you wanted, release the 1 key, press and release the 7 key and then press and hold the 1 key. The value will then decrement by 1). 6. Press F3 to save your changes and reset the table.

      Total of 55 users thanked author for this post. Here are last 20 listed.
      #153823
      3rdaxis
      Participant
      @3rdaxis
      MemberContributor

      I will exact my revenge!

      2 users thanked author for this post.
      #153839
      3rdaxis
      Participant
      @3rdaxis
      MemberContributor

      This would make an amazing ironmaiden_powerslave_1xh4 mash-up.

      3 users thanked author for this post.
      #153845
      rothbauerw
      Moderator
      @rothbauerw
      ModeratorContributorMembervip

      After Tom and Jerry, who wouldn’t want to download your next table.  Looks fantastic!

      Current Project: Perpetual updates of VPX physics.

      1 user thanked author for this post.
      #153850
      robertms
      Participant
      @mophead
      Member

      Man you’re super talented, great job setting the mood with sounds and visuals. The cobra really freaked me out..

      1 user thanked author for this post.
      #153851
      sheltemke
      Participant
      @sheltemke
      Member

      Damn! I felt i have to get a free day from work today… Cannot wait to get home and try it! Thank you sir!

      1 user thanked author for this post.
      #153853
      Mussinger
      Participant
      @mussinger

      Very nice ,can’t wait to test it in the Pincab !!

      @3rdaxis is right , this realy need an Iron Maidon Mod !!!

      1 user thanked author for this post.
      #153859
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Just came home from a tournament where we played the real pharao. I’m up for a change in scenery – already know from earlier postings that there is a cobra and I agree fully with Roth. Your T&J was very well done so expectations are now quite high ;-)   Will be fired up soon, just need to rest my feet a bit more.Thank you very much Brian. :rose:

      1 user thanked author for this post.
      #153870
      bord
      Participant
      @bord
      MembervipContributor

      Looks awesome! Thanks for your work.

      1 user thanked author for this post.
      #153879
      HiRez00
      Participant
      @hirez00

      Nice!

      Looks and plays great!

      PDR-Cab

      1 user thanked author for this post.
      #153880
      marie
      Participant
      @marie
      Member

      Nice surprise. Thanks. :rose:

      Looks promising.

      Eager trying it out and play like an Egyptian

      1 user thanked author for this post.
      #153886
      vothar
      Participant
      @vothar

      hello… thank you for the table…. a little annoying bug is the background music still play when you get the ‘end’ music (when you lose all your balls) … the two musics at the same time is a bit hard for the ears.

      i will also add that on the upper playfield, the ball get a solid black shadow under it, and a normal shadow on the lower playfield… don’t know if it’s normal or not…

      1 user thanked author for this post.
      #153913
      Goldchicco
      Participant
      @goldchicco

      I adjust the sound for SSF users.

      Went to sound manager and Moved speech and music sound to backglass and kept mechanic one on table.

      Please let me know if you are interested, I can upload in Mega and send it to you @watacaractr

      Attachments:
      1 user thanked author for this post.
      #153924
      naeromagus
      Participant
      @naeromagus
      Member

      Thanks for this. I’m playing some Pinball tonight. great update!

      1 user thanked author for this post.
      #153925
      Onevox (PeteM)
      Participant
      @rooster
      Member

      Roth took the words out of my mouth. Look forward to playing. Thanks.

      1 user thanked author for this post.
      #153926
      Shannon
      Participant
      @shannon1
      Member

      Super cool table! I can’t wait to download. Thanks for sharing.

      1 user thanked author for this post.
      #153964
      Goldchicco
      Participant
      @goldchicco

      For SSF Users this is what your Sound Manager  should look like

      Attachments:
      1 user thanked author for this post.
      #153984
      Blompottan
      Participant
      @blomman

      Nice table tnx! Love that my magnasavebuttons get some use as well

      But I think my flippers been cursed when I entered the tomb! Worked well first 2 plays and then they kept getting stuck in up position. I assume this has something to do with timers? Not sure how or what I shall change in order to get rid of this curse        :mail:

      VPX 1.6

      VPM 3.2

       

      If someone could just point me in the right direction.

      #153987
      vogliadicane
      Participant
      @vogliadicane
      Member

      Great stuff again, watacaractr! :yes:

      …and what Goldchicco wrote about the sound rooting

      1 user thanked author for this post.
      #153995
      Goldchicco
      Participant
      @goldchicco

      If you are using SSF , I attached the pictures of what you need to chance in Sound Manager

      Attachments:
      1 user thanked author for this post.
    Viewing 20 posts - 1 through 20 (of 42 total)
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