Complete makeover release of my creation Pink Floyd - The Wall. Many changes are done, better gameplay, much more lighting, more sounds and JukeBox mode (Just to listen to the tracks)
This table does include music tracks, but due to copyrights you have to download them from my GoogleDrive:
The table uses UltraDMD or FLEXDMD (preferred when using DMD inside the table) and B2S backglass. Files are included in this download.
- 4 Players
- High Scores
- Moving walls (end-game)
- Spinning Logo (like TOTAN)
Download the latest music tracks from https://drive.google.com/file/d/1kugBtKj4P9LZPCYTo8Yy9Fz6_vAtQ7Ii/view?usp=sharing
This table has DOF support, please download the latest config (DOF for this table was released 25-05-2020)
Table uses UltraDMD or FlexDMD, so you must have that installed. (Change the settings in the script for configuration. Default its FlexDMD)
You can finetune some elements at the top of the script, like some graphical toys and sound levels.
When not playing, just hit Launchbutton for JukeBox mode
Initial public (beta) release 0.79
Release 0.80 Add musical tracks for every album awarded (thanks to community for the hint) Add fucntionality that a lane that is lit will reset the combo arrow to initial new combo ready. Old routine only made that possible by hitting the arrow that was steady red, so very hard to get.
' Build 0.81
' Sounds enhancements
' Fixed ball stuck at FaceMountain upper ramp (I hope its fixed now, changed the 'helper wall' for guiding the ball
' Fixed music when at multiball (Music did change when awarding album, but now stays at multiball song until 1 ball is LeftBottom)
' Added some spoken lines to the End Game_Init
' Cleaned up some stuff
- Finally fixed the ball stuck at the mountain :-)
-Added rolling metal sounds when ball is on a ramp
-To much changes ........ just play and report issues :-)
Build 3.28 - Fixed Multiball and Instant Multiball Issue - Transparant ramps - Fixed table exit when using UltrDmd
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