• Don't forget to rate 1-5 stars! Check the support tab for any help or comments.

  • Don't forget to "THANK" or "LIKE" the Author's 1st post in support topic.

  • (7)
    « »
  • Download Info

    Thumb
  • Squares with pyramid pattern added. New Material for the Arrows FH big.

     

    This might be helpfull for the PS guys when stitching together or redrawing a playfield.

    Use HUE in PS for the missing colours.

    All meshes by Schreibi34!

    For use in Photoshop!

    v2.2:

    Squares with pyramid pattern added. New Material for the Arrows FH big.

    v2.1:

    Added missing triangle arrows

    v2.0:

    New material

    Inserts with pins

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 21 total)
    • Author
      Posts
    • #174088
      Schreibi34
      Participant
      @schreibi34
      Member

      Squares with pyramid pattern added. New Material for the Arrows FH big.

       

      This might be helpfull for the PS guys when stitching together or redrawing a playfield.

      Use HUE in PS for the missing colours.

      All meshes by Schreibi34!

      Total of 23 users thanked author for this post. Here are last 20 listed.
      #174098
      sheltemke
      Participant
      @sheltemke
      Member

      That’s treasure Schreibi34! Thank you so much!

      1 user thanked author for this post.
      #174130
      HiRez00
      Participant
      @hirez00
      Member

      These are great and very helpful – thank you!

      #174154
      sheltemke
      Participant
      @sheltemke
      Member

      Time to test it in a Indianapolis 500 small update :heart:

      #174184
      bord
      Moderator
      @bord
      MembervipContributorModerator

      Great resource, man. Thanks for putting these together.

      #174777
      Mussinger
      Participant
      @mussinger

      Great stuff ! :yes:

      I think I have some more shapes, if you want I’ll send then for a possible future update

      Tip: I use to add a black frame on them , this make a lot easier to shape the insert in vpx as the black dont take light

      #174925
      Shannon
      Participant
      @shannon1
      Member

      These are fantastic! Thank you.

      #174952
      Schreibi34
      Participant
      @schreibi34
      Member

      Great stuff ! :yes:

      I think I have some more shapes, if you want I’ll send then for a possible future update

      Tip: I use to add a black frame on them , this make a lot easier to shape the insert in vpx as the black dont take light

      More shapes are always welcome!

      I think it would be easier to maintain when you upload it yourself. If we put it here you will always need me to add more inserts. There is already a insert collection somewhere. Can’t remember who provided it. So just add another one!

      #174963
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      I wish we had as much choice in table resources as in wheel images B-)

      So I second what schreibi34 said. Upload resources yourself and improve on them is highly appreciated !

      #181765
      Onevox
      Participant
      @rooster
      Member

      These are beautiful, the realism add is quite a difference. Thanks.

      Onevox

       

      #215995
      Schreibi34
      Participant
      @schreibi34
      Member

      Updated to v2.0!

      More realistic star pattern for the round ones. More realistic pattern for the long holes.

      New material.

      Pins added to the ones that have it IRL.

      3 users thanked author for this post.
      #216036
      Schreibi34
      Participant
      @schreibi34
      Member

      I just realized that the regular arrows are missing! I will do an update next week!

      1 user thanked author for this post.
      #216038
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      @Schreibi34

       

      These are fantastic!

      I used these for my F-14 Tomcat PinEvent update a while back, and it looked great. That was using them as only a flat image light.

       

      Now my current new table is Retroflair 2… and I needed to replace the insert images from the original playfield image. So I finally took the time to learn how to create “real” inserts on FP.

      I did a mix between what Steve Paradis (@polygame ) did many years ago on FP and what @flupper / @bord and others have recently done on VP.

      I learned how to create the mesh for the “hole” of the insert (using FP Model Editor is required to make it work) and then used a separate light object recessed within that insert hole. Using your really nicely rendered insert images, I created normal / bump maps for them which works really nicely with FP-BAM’s real dynamic lighting (it reflects and shines off the insert’s bumpy surfaces in real-time with the light colour, etc)

      It turned out great. I’ve only got the rectangle inserts done so far… but you can see the difference compared to the flat pointer inserts and the original table image.

      New version so far with only the rectangle inserts done…

      RF2 New Inserts

      …which replace the original table’s insert images…

      RF2 Old Inserts

       

      Now I just need to create some nice decals to go on top which will really show off the 3d depth of the inserts.

      So now of course I want to do this for ALL my inserts and of course do it on my F 14 Tomcat PinEvent and other tables too. On FP’s dynamic camera views and in FP VR this really looks stellar. The combination of these images and normal / bump mapping is a nice alternative to using a real mesh for the insert jewel in order the keep vertices down and fps high. (though your Blender inserts are also fantastic and will be VERY handy with VPE in the future)

      Can’t wait to show these off in a video demo (when the new Tron mode is done).

       

      Thanks again!

      #216050
      Schreibi34
      Participant
      @schreibi34
      Member

      That looks awesome!

      Are you planing on making sidwalls for the inserts up to the PF surface to hide the wood? Should work with a single colour like dark green, dark red aso. depending on the insert colour?

      Glad you like it!

      #216051
      HiRez00
      Participant
      @hirez00
      Member

      Very helpful – thank you!

      #216054
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      That looks awesome!

      Are you planing on making sidwalls for the inserts up to the PF surface to hide the wood? Should work with a single colour like dark green, dark red aso. depending on the insert colour?

      Glad you like it!

      That’s the thing… I can either combine the entire hole and insert as a mesh (which is used as a “light” in FP) which makes the sidewalls match the light “colour”…

      …or I can do like the pics above and use a separate mesh for the hole and a flat polygon “light” for the “jewel” insert which has no direct effect on the sidewalls, and allows me to raise and lower the insert at will and change colour…. glow radius as I want separately. I can change the texture for the hole sidewalls to whatever I want at anytime (during gameplay,etc). I used wood because I honestly don’t know how they “should” look.

      I preferred the look of keeping the hole mesh and jewel flat polygon separate. I also purposely keep it a bit recessed to make it look a bit more 3D once the decals go on overtop. How much may change. Still not decided. From a gameplay view it doesn’t look as recessed as much.

       

      This table won’t be “realistic” so to speak (think along the lines of FX3 type stuff with things moving across the playfield, etc). So I “might” end up having these inserts move up and down to reveal a target / character of some sort (think the trolls on MM) in the future… or for “effects” during certain game modes.

       

       

      #216092
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      Coming along really nicely…

      Now I’m going to want to do this on my other mods and updates. :)

      RF2 inserts

      #216112
      Schreibi34
      Participant
      @schreibi34
      Member

      Awesome!

      I hope i find a little time today to upload the missing triangle arrows that you are using in the image!

      #216504
      Schreibi34
      Participant
      @schreibi34
      Member

      v2.1

      Added missing triangle arrows

      1 user thanked author for this post.
      #218598
      xenonph
      Participant
      @xenonph
      MemberContributor

      Thank you!!!  :yahoo:

      Great collection!! :yahoo:

      Very much appreciated kind sir!!  :yahoo:

      Carry on.

    Viewing 20 posts - 1 through 20 (of 21 total)
    • You must be logged in to reply to this topic.
  • Please login to download.

  • ©2021 VPinBall.com

    Log in with your credentials

    or    

    Forgot your details?

    Create Account

    The Vpinball app

    FREE
    VIEW