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    Solids N Stripes http://www.ipdb.org/machine.cgi?id=2240 Build/Coding by Loserman76 Artwork by GNance

    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

    Shadow config settings:

    Look for these 2 lines near the beginning of the scripting:

    Const ShadowFlippersOn = true Const ShadowBallOn = true

    change to false if you want either of the shadows not showing on your tables

    VPX 10.4

    includes backglass and a wheel image

    initial release

    This topic contains 2 replies, has 3 voices, and was last updated by  outhere 1 year, 5 months ago.

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    • #82952
       Loserman76 
      Participant
      vipMemberContributor

      Solids N Stripes http://www.ipdb.org/machine.cgi?id=2240 Build/Coding by Loserman76 Artwork by GNance

      '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu '*  JPSalas - gameroom backdrop '*  Pinuck - Gottlieb chimes and score motor routines '*  Arngrim - DOF coding and information

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option

      in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots

      Shadow config settings:

      Look for these 2 lines near the beginning of the scripting:

      Const ShadowFlippersOn = true Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables

      5 users thanked author for this post.
      #83019
       mkl66 
      Participant

      Hi Loserman76

      thanks for this overwhelming amount of new stuff.

      I have some issues with the backglass for this table. The scorereels have the wrong size during gameplay.

      I found this on another table you just released, but can’t remember which.

       

      selfmade cabinet, 49" playfield monitor, 24" backglass monitor, Pin2DMD, currently trying to get my contractors to work

      #83022
       outhere 
      Participant

      Do you have windows Display set at 100%

    Viewing 3 posts - 1 through 3 (of 3 total)

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