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    • Author: bord
    • Version: 1.0
    • Views: 3531
    • File size: 153.73 MB
    • Downloads: 1694
    • File Author: bord
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=2362
    • Updated: April 1, 2020
    • Categories:
  • Here is the rare and wonderful Star Light from Williams. The story goes that this was pulled from production when Space Shuttle, its sister game, appeared to be the stronger offering. Featuring a wonderful art package by Larry Blazek and Tom Schmelzer, great lighting effects, and a layout reminiscent of Laser Ball.

    ***During gameplay use the right magna-save button to change lit star lanes.

    This project happened primarily thanks to The Loafer's hard work. Last summer he arranged access to the only known System 9 version of this game with its generous owner, Honey Badger. In one harrowing evening he drove hundreds of miles to the location, took all the photos that served as source material for this build, and drove back just in time to go to work. Thanks, Rob!!!

    Thanks to 32assassin for the switch and lamp assignments.

    Thanks to the game testers.

    Thanks to anyone that I sniped scripting from with the biggest hat tip to rothbauerw and nfozzy for their physics work on previous projects.

    Requires 10.6 final

    1.0 initial upload was the bagatelle for April Fools Day

    1.0 actual Williams Star Light

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 41 through 60 (of 92 total)
    • Author
      Posts
    • #169931
      32assassin
      Participant
      @32assassin
      Member

      star Light

      StarLight

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      1 user thanked author for this post.
      #169944
      Major Frenchy
      Participant
      @steph

      Thanks Bord!!!

      #169967
      RustyCardores
      Moderator
      @rustycardores
      MemberModerator

      I can’t thank you enough for this one. It looks and plays fantastic!

      After having this machine as my daily player for a while, I have been missing it greatly, but now I am happy to be locked inside while the world outside turns to poo. …happy about the being locked inside, not the world turning to poo part ;)

      #169968
      hworths1545
      Participant
      @hworths1545

      HiRez – The b2s backglass file is located in the Williams download folder

      #169969
      JR
      Participant
      @jfr1
      Member

      ‘The important thing is the rhythm.  Always have rhythm in your shaking.  Now, a Space Shuttle you shake to foxtrot time, a Star Light to two-step time, but a dry martini, you always shake to waltz time.’       Damn!  I missed out on the fun today!  Would have liked to have seen that first release early as I have something very similar – – Gold Star   Very cool you brought one of these to life!!

      So, the backstory on getting Star Light to VPX involves…Loafer dressing up as …Dr Frankenfurter and??

      Thanks guys!!  ….kinda needed this today.  Good timing.

      #169970
      Cognis
      Participant
      @cognis

      Thanks Borg.  Looks and plays great as usual.  I love those bumper caps!  Super-realistic in 4K.

      #169971
      evileman
      Participant
      @evileman

      Great story behind this one. Thankyou bord and to all others involved! Your work is appreciated!  :yahoo:

      #169983
      robertms
      Participant
      @mophead
      Member

      Hey @bord, you seem to be really good at them bumper caps.. :whistle:

      #169984
      Schreibi34
      Participant
      @schreibi34
      Member

      I’m getting sick and tired of telling you how great your stuff is!!

      Naaahh, alright! One more time:

      IT’S GREAT!

      1 user thanked author for this post.
      #169985
      roccodimarco
      Participant
      @roccodimarco
      Member

      Awesome table! Really like how the light dim out. Question for everyone. I’m not sure if it’s my table, settings, or just how the table is, but there seem to be thin black outlines around the lights. Is this for everybody?

      Def not a game breaker just asking! Awesome awesome work!

      #169990
      kds70
      Participant
      @kds70
      Member

      @Bord and all involved. What a perfect table … thank you very much :rose:

      VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 big siems contactors / knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

      #169991
      sheltemke
      Participant
      @sheltemke
      Member

      Cannot wait to get home and try it! Thank you so much Bord! :heart:

      #169996
      Peter222
      Participant
      @swietlikowa
      Member

      So seriously today: highest quality as usual. Thanks!

      #170000
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Another bord – Classic :)

      I am happy to replace this fine Williams Table – and another VP9 Version, esp. with yours,
      and thanks Loafer, 32assassin and Roth & nFozzy too :good:

      Thank you !

      IMG_20200402_102444

      #170003
      Kellogs
      Participant
      @kellogs

      cool table, thanks for this one,

       

      but how does the Star-Light (Durable Toy & Novelty Corp. circa 1930) work, seems to be fun, but I only managed to eject 3 balls at the sae time by chance and only once

      #170004
      remy
      Participant
      @remy

      thank you Bord

      #170009
      Flydelorean3
      Participant
      @flydelorean3

      Thanks brou!

      What’s the rom is used in pinball?

      #170010
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      open the script – then search for cgamename = <xxx> – xxx being the rom name that you need. This goes for at least 95% of all tables, so nice to know.

      #170012
      bord
      Moderator
      @bord
      MembervipContributorModerator

      … how does the Star-Light (Durable Toy & Novelty Corp. circa 1930) work, seems to be fun, but I only managed to eject 3 balls at the sae time by chance and only once



      @kellogs
      , great question.

      Game starts with one ball loaded. Ball out only functions properly when an “out” ball is at rest and you load the next ball.

      Plunger: plunges the ball
      Right flipper: loads next ball
      Left flipper: resets game
      Nudge: nudging may be required to land all balls in scoring troughs. Game reset only works when all balls are in troughs.
      Scoring: Good old DIY

      From the instruction card (caps theirs):

      Combination Bagatelle and Put-and-Take Game

      BEFORE PULLING TRIGGER SEE THAT ONLY ONE MARGBLE IS IN GUN.

      WHEN MARBLE STOPS IN “BALL OUT”, REMOVE BEFORE PLAYING NEXT ONE.

      WHEN MARBLE STOPS IN “FREE bALL”, YOU ARE ENTITLED TO AN EXTRA SHOT WITH THE SAME MARBLE.

      ENTIRE SCORE IS DOUBLED WHEN MARBLE RESTS IN POCKET MARKED “DOUBLE”.

      EITHER HIGHEST OR LOWEST SCORE WINS THE GAME, WHICHEVER IS AGREED UPON.

      STAR-LIGHT MAY BE PLAYED WITH FIVE OR MORE MARBLES.

       

      An alternate instruction card lays out the Put-and-Take version of this game:

      How to play PUT and TAKE

      Any number of players can participate. Each player must PUT an equal amount into the kitty before the play starts. Each player is allowed one or more shots, depending upon what has been decided beforehand.

      Should the ball go into a pocket designated by the letter “P” –the player must PUT into the kitty, the amount shown. If the ball goes into a pocket marked by the letter “T” –the player TAKES out of the kitty, the amount shown.

      The pocket marked “TA” means that the player “TAKES ALL” that remain and the game has ended. To start new game, repeat above procedure.

      #170014
      rgarriott
      Participant
      @rgarriott
      Member

      Fantastic job as usual @bord.  And thanks to the rest of the team for getting resources and their time.

      And what a crazy sound package, Pretty much with every switch having a different sound, seems to add alot of excitment and fast pace.

    Viewing 20 posts - 41 through 60 (of 92 total)
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