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  • Space a final Frontier.....

    HaHa not on your Cab.Here comes the StarTrek PuPPack

    Beam me up ….to your Cab

    tested with the StarTrek Enterprise LE (Stern) table, works with rom st_161hc

    optional a loading Video inkluded Audilaunch for the new T-ARC feature in PinupPopper1.4

    Thanks to Terry Hagerty for help with  troubleshooting.

    This PuPPack requires Pinup Popper and Pinup Player installed and updated to 1.4 or higher.

    System: Visual Pinball X (version 10.5+)

    Features:

    -21:9 Widescreen for the Backglassvideos

    -different Videos for all modes on every Level matching the Gameplay

    -different toppervideos for all main features in the game

    -animated Backglassunderlay, different for every Mode

    -optional PuP-Tracks music (that replaces the mono low quality SAM music). Featuring (high quality stereo) Original Movie Soundtracks from the movie.

    -11 different overlay frames changing in every modus.

    -different music tracks for every mode on every Level in the game.

    -works with all cabinet configurations (DMD can be positioned in the bottom text area if required)

    -over 100 PuPCapture DMD images being monitored

    -over 400 trigger events to get all work

    REQUIREMENTS: IMPORTANT!

    Visual Pinball X 10.5 All in One or higher installed (this is to include newest B2S Server):

    https://vpinball.com/VPBdownloads/categories/vpx-exes/

    PinMAME 3.2 beta or higher installed:

    http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/

    PINUP SYSTEM (1.4 or higher):

    PinUP System 1.4 FULLY installed and PinUP Player setup. (The Pinup Popper front-end is not required for PuP-Packs, for those who use another front-end)

    http://www.nailbuster.com/wikipinup/doku.php?id=upgrade_v14&fbclid=IwAR1akUUjVX7FFPwftfM5GfKvBwf3oxFxJskg5FGS3nrPBk2uIDQtsIaexPY

    DMDEXT:

    DMDExt 1.71 (32 bit/x86 files only!) or higher installed in your VPinMAME folder and configured to enable PUPCapture!

    This PuP-Pack relies on monitoring the freezy dmdext DMD for specific images to trigger videos and music (PuPCapture). This needs both the freezy 1.71+ "dmddevice.dll" file, and the Pinup Player "dmddevicePUP.dll" file in your VPinMAME folder.

    Ensure PuPCapture is enabled in the dmddevice.ini file (in your VPinMAME folder):

    [pinup]

    enabled=true

    Note: If you are using a real DMD, then ensure that the freezy virtual DMD is disabled in the dmddevice.ini file:

    ; a DMD that renders with nice dots on a computer monitor

    [virtualdmd]

    enabled = false

    PINMAME:

    In the PinMAME settings for Star Trek (press F1 during gameplay):

    - you must have "Use External DMD (DLL)" enabled. This will enable the freezy dmdext dmddevice.dll to be used, which is needed for PuPCapture.

    - have "Ignore Rom CRC Errors" enabled. (to allow the use of a custom rom)

    DMDs can now be ANY colour (or DMD colour mod) you want! This is a NEW feature with Freezy 1.71 files installed! There is no longer a requirement to have your DMD a specific colour for PuP-Packs in VPX!

    Your DMD must be in English for all PuPCapture video triggers to work correctly!

    PinUPPlayerB2SDriver and B2S SERVER SETTINGS:

    Be sure that your PuPB2s Driver and B2S server settings are setup and working correctly so you don't get any errors.

    http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

    NO DIRECTB2S BACKGLASS RUNNING:

    You MUST NOT have a directb2s running at all, or it will obscure the PuP Backglass!!!

    Simply make sure you have a copy of your favorite Star Trek table (intended only for use with this PuP-Pack), and make sure it is named VERY differently to your directb2s file, so when you launch that copy of your table it won't launch the directb2s!

    FRONT-END MEDIA DISABLED FOR STAR TREK TABLE:

    Make sure you have no media displayed on your Backglass and Topper when launching the table from a front-end.

    Pinball X: In Games Manager, make sure you have "Hide Topper" and "Hide Backglass" enabled for the table you are using.

    Popper: In Games Manager, for the table you are using, enter -1 In the "Keep Displays ON" field (to not use Popper media on ALL Displays when launching the table)

    ================================================

    INSTALLATION:

    Ensure there are no files in your "PUPVideos" "st_161hc" folder (if that folder already exists).

    Copy the PuP-Pack "st_161hc" folder from the archive into your PUPVideos folder.

    OST Movie Music To enable the PuP-Tracks music:

    if you don´t want to use the OST Music

    -edit the st_161hc with the PuP-Pack Editor, and change Screen 4 (Music) to "Off". Then Save.And use your st_161hc rom in VpinMame Roms folder that you already have

    If you want OST Music (recommend)

    -you MUST use my custom "Muted Music Rom" version of the st_161hc.zip Rom file. Copy the st_161hc.zip to your VPinMAME Roms folder (backup your original st_161hc.zip file). This is required because SAM tables cannot have their music turned down or reduced by either VPX or the table's Service Menu. I made this custom version of the rom with all the game's music muted so it will allow only the PuP-Pack to play music for the game.

    -run the PinUpPlayerConfigDisplays.bat in the "PinupSystem" folder, and make sure your Music screen "Default State" is set to "Hide Always" (Sound Only)

    ================================================

    PROBLEMS:

    If you have video stuttering or artifacts with PuP-Packs with VPX...  you most likely don't have VSYNC properly setup in VPX. Set "FPS Limiter/VSYNC" to 1, and "Maximum Pre-Rendered Frames" to 1 in VPX Video Options. This can also be set per-table in the Table's "User Customization" options, so check that as well.

    Having certain programs running in the background can also cause issues as they may interfere with VLC or prevent Overlays from displaying. Try closing out other programs / processes to see if that helps resolve any issues.

    If the OST music "during gameplay" isn't working correctly then you probably didn't update correctly.

    To make it CLEAR. You MUST be updated "properly" to Pinup System 1.4 for this Pack to work "correctly"! Some videos may not be triggering, and the OST Music PuP-Tracks will NOT work correctly without that update! Full instructions for updating and the links are in the Description under REQUIREMENTS

    If you don´t want to use Topper go to PupPackeditor and disable screen 0

    For other issues with getting a PuP-Pack to work, refer to the wiki:

    http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

     

    Ensure you have read ALL of the requirements needed in the Description FIRST!

    ================================================

    INSTALLATION:

    Ensure there are no files in your "PUPVideos" "st_161hc" folder (if that folder already exists).

    Copy the PuP-Pack "st_161hc" folder from the zip archive into your PUPVideos folder.

    OST Movie Music (optional). To enable the PuP-Tracks music:

    -you MUST use my custom "Muted Music Rom" version of the st_161hc.zip Rom file. Copy the st_161hc.zip to your VPinMAME Roms folder (backup your original st_161hc.zip file). This is required because SAM tables cannot have their music turned down or reduced by either VPX or the table's Service Menu. I made this custom version of the rom with all the game's music muted so it will allow only the PuP-Pack to play music for the game.

    -run the PinUpPlayerConfigDisplays.bat in the "PinupSystem" folder, and make sure your Music screen "Default State" is set to "Hide Always" (Sound Only)

    if you don´t want to use the OST Music

    -edit the st_161hc PuP-Pack with the PuP-Pack Editor, and change Screen 4 (Music) to "Off". Then Save.And use your st_161hc rom in VpinMame Roms folder that you already have

     

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 48 total)
    • Author
      Posts
    • #119098
      trochjochel
      Participant
      @trochjochel

      Space a final Frontier.....

      HaHa not on your Cab.Here comes the StarTrek PuPPack

      Beam me up ….to your Cab

      tested with the StarTrek Enterprise LE (Stern) table, works with rom st_161hc

      optional a loading Video inkluded Audilaunch for the new T-ARC feature in PinupPopper1.4

      Thanks to Terry Hagerty for help with  troubleshooting.

      This PuPPack requires Pinup Popper and Pinup Player installed and updated to 1.4 or higher.

      System: Visual Pinball X (version 10.5+)

      Features:

      -21:9 Widescreen for the Backglassvideos

      -different Videos for all modes on every Level matching the Gameplay

      -different toppervideos for all main features in the game

      -animated Backglassunderlay, different for every Mode

      -optional PuP-Tracks music (that replaces the mono low quality SAM music). Featuring (high quality stereo) Original Movie Soundtracks from the movie.

      -11 different overlay frames changing in every modus.

      -different music tracks for every mode on every Level in the game.

      -works with all cabinet configurations (DMD can be positioned in the bottom text area if required)

      -over 100 PuPCapture DMD images being monitored

      -over 400 trigger events to get all work

      REQUIREMENTS: IMPORTANT!

      Visual Pinball X 10.5 All in One or higher installed (this is to include newest B2S Server):

      https://vpinball.com/VPBdownloads/categories/vpx-exes/

      PinMAME 3.2 beta or higher installed:

      http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/

      PINUP SYSTEM (1.4 or higher):

      PinUP System 1.4 FULLY installed and PinUP Player setup. (The Pinup Popper front-end is not required for PuP-Packs, for those who use another front-end)

      http://www.nailbuster.com/wikipinup/doku.php?id=upgrade_v14&fbclid=IwAR1akUUjVX7FFPwftfM5GfKvBwf3oxFxJskg5FGS3nrPBk2uIDQtsIaexPY

      DMDEXT:

      DMDExt 1.71 (32 bit/x86 files only!) or higher installed in your VPinMAME folder and configured to enable PUPCapture!

      This PuP-Pack relies on monitoring the freezy dmdext DMD for specific images to trigger videos and music (PuPCapture). This needs both the freezy 1.71+ "dmddevice.dll" file, and the Pinup Player "dmddevicePUP.dll" file in your VPinMAME folder.

      Ensure PuPCapture is enabled in the dmddevice.ini file (in your VPinMAME folder):

      [pinup]

      enabled=true

      Note: If you are using a real DMD, then ensure that the freezy virtual DMD is disabled in the dmddevice.ini file:

      ; a DMD that renders with nice dots on a computer monitor

      [virtualdmd]

      enabled = false

      PINMAME:

      In the PinMAME settings for Star Trek (press F1 during gameplay):

      - you must have "Use External DMD (DLL)" enabled. This will enable the freezy dmdext dmddevice.dll to be used, which is needed for PuPCapture.

      - have "Ignore Rom CRC Errors" enabled. (to allow the use of a custom rom)

      DMDs can now be ANY colour (or DMD colour mod) you want! This is a NEW feature with Freezy 1.71 files installed! There is no longer a requirement to have your DMD a specific colour for PuP-Packs in VPX!

      Your DMD must be in English for all PuPCapture video triggers to work correctly!

      PinUPPlayerB2SDriver and B2S SERVER SETTINGS:

      Be sure that your PuPB2s Driver and B2S server settings are setup and working correctly so you don't get any errors.

      http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

      NO DIRECTB2S BACKGLASS RUNNING:

      You MUST NOT have a directb2s running at all, or it will obscure the PuP Backglass!!!

      Simply make sure you have a copy of your favorite Star Trek table (intended only for use with this PuP-Pack), and make sure it is named VERY differently to your directb2s file, so when you launch that copy of your table it won't launch the directb2s!

      FRONT-END MEDIA DISABLED FOR STAR TREK TABLE:

      Make sure you have no media displayed on your Backglass and Topper when launching the table from a front-end.

      Pinball X: In Games Manager, make sure you have "Hide Topper" and "Hide Backglass" enabled for the table you are using.

      Popper: In Games Manager, for the table you are using, enter -1 In the "Keep Displays ON" field (to not use Popper media on ALL Displays when launching the table)

      ================================================

      INSTALLATION:

      Ensure there are no files in your "PUPVideos" "st_161hc" folder (if that folder already exists).

      Copy the PuP-Pack "st_161hc" folder from the archive into your PUPVideos folder.

      OST Movie Music To enable the PuP-Tracks music:

      if you don´t want to use the OST Music

      -edit the st_161hc with the PuP-Pack Editor, and change Screen 4 (Music) to "Off". Then Save.And use your st_161hc rom in VpinMame Roms folder that you already have

      If you want OST Music (recommend)

      -you MUST use my custom "Muted Music Rom" version of the st_161hc.zip Rom file. Copy the st_161hc.zip to your VPinMAME Roms folder (backup your original st_161hc.zip file). This is required because SAM tables cannot have their music turned down or reduced by either VPX or the table's Service Menu. I made this custom version of the rom with all the game's music muted so it will allow only the PuP-Pack to play music for the game.

      -run the PinUpPlayerConfigDisplays.bat in the "PinupSystem" folder, and make sure your Music screen "Default State" is set to "Hide Always" (Sound Only)

      ================================================

      PROBLEMS:

      If you have video stuttering or artifacts with PuP-Packs with VPX...  you most likely don't have VSYNC properly setup in VPX. Set "FPS Limiter/VSYNC" to 1, and "Maximum Pre-Rendered Frames" to 1 in VPX Video Options. This can also be set per-table in the Table's "User Customization" options, so check that as well.

      Having certain programs running in the background can also cause issues as they may interfere with VLC or prevent Overlays from displaying. Try closing out other programs / processes to see if that helps resolve any issues.

      If the OST music "during gameplay" isn't working correctly then you probably didn't update correctly.

      To make it CLEAR. You MUST be updated "properly" to Pinup System 1.4 for this Pack to work "correctly"! Some videos may not be triggering, and the OST Music PuP-Tracks will NOT work correctly without that update! Full instructions for updating and the links are in the Description under REQUIREMENTS

      If you don´t want to use Topper go to PupPackeditor and disable screen 0

      For other issues with getting a PuP-Pack to work, refer to the wiki:

      http://www.nailbuster.com/wikipinup/doku.php?id=puppack_troubleshoot

       

      Total of 22 users thanked author for this post. Here are last 20 listed.
      #119107
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      Hmmmm….seems like the actual PuP-Pack file is missing.

      Seeing as to how large it probably is….it probably never finished and gave an HTTP error.

      I was also getting that when trying to upload anything over 500MB again as well.

      #119109
      trochjochel
      Participant
      @trochjochel

      I know I always send an email with the link to vpinball Admin with the please exchange the file after the download(i do this every time becausethe Packs always to big)

      at the moment there is a link to my googledrive as pdf in this downloadpackage

      #119146
      randr
      Keymaster
      @randr
      ModeratorMember

      Updated. sorry for delay.

      Btw this looks very cool will be trying it out myself this weekend!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #119179
      GAH1068
      Participant
      @gah1068

      Great work,   I love the font you used for the missions.       I can’t say enough how impressive these pup packs are getting.

      #119203
      Genesis38
      Participant
      @genesis38
      Member

      Does this PUP pack require an active B2s backglass or no backglass? I’ve updated to 1.4 and I can’t get it to work unfortunately. All the other packs work fine.

      #119204
      trochjochel
      Participant
      @trochjochel

      No Backglass requires for this Pack. I saw also on Youtube a Video with wrong setup here a example how it have to work when all is correct installed.  https://youtu.be/90d_PhAaEZ4

      #119221
      Genesis38
      Participant
      @genesis38
      Member

      Thank you. I must have not done something right. Will try again this evening.

      #119277
      Genesis38
      Participant
      @genesis38
      Member

      Okay, so I am still having some trouble getting this to work. The puppack folder is named st_161hc but my rom / script is showing st_161h. I’ve tried renaming to match the puppack rom / folder including the rom name in the script but get an error on line 364. Game name not found. These Stern Roms are a bitch lol.

      Any ideas what else it could be?

      Thank you in advance

      #119280
      helshaks
      Participant
      @helshak

      hi , this is probably a newbie question , but how to I setup my table to run a different rom that the one it was setup to play with ?

       

      when I go in the script

      Const cGameName = “ st_161h  “  and I change it to  “ st_161hc  “  it craches

      I place the zip roms st_161hc in my roms folder with the others

      all the other pupvideo table are working find

       

      I tried placing all the file in the st_161h  folder in PUPVideo folder  but I think the pupcapture don t recognize the image from the dmd

       

      #119284
      outhere
      Moderator
      @outhere
      MemberContributorvipModerator

      Could it be this

      http://vpuniverse.com/forums/topic/3880-cursor-disappears-vp-x-10-please-help/?tab=comments#comment-42286

      For the color rom you will need the pal file from here

      http://vpuniverse.com/forums/files/file/4760-startrek-lepremium-161/

      #119331
      The Loafer
      Participant
      @theloafer
      Member

      Okay, so I am still having some trouble getting this to work. The puppack folder is named st_161hc but my rom / script is showing st_161h. I’ve tried renaming to match the puppack rom / folder including the rom name in the script but get an error on line 364. Game name not found. These Stern Roms are a bitch lol.

      Any ideas what else it could be?

      Thank you in advance

      Ensure you are using the latest VPM beta 3.2:  http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/

       

      You can tell if you are using it by running your current version’s setup.exe, then select “test” and if you don’t see version st_161hc, then you are not running the latest

      1 user thanked author for this post.
      #119333
      The Loafer
      Participant
      @theloafer
      Member

      Tried the pup pack, impressive work and variety!  Impressed how every mission select has its own video,  very polished experience and the custom rom with the OST is very nice!

       

      when I updated vpm to the latest beta I noticed there’s actually a newer rom!  No big deal I like to set up a separate table without pup so I will keep the pup table using your custom 1.61 custom rom and the non pup using the latest 1.62.  I imagine it’s a recent update?

      #119335
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      9/6 2018 is when st_162 got added.

      #119342
      Genesis38
      Participant
      @genesis38
      Member

      Thank you TheLoafer. That was the issue  Installed latest version of Sam Beta 3.2 and all working. Goes to say the importance of staying on top of these beta releases

      #119362
      Mlager8
      Participant
      @mlager8
      Member

      Tried the pup pack, impressive work and variety! Impressed how every mission select has its own video, very polished experience and the custom rom with the OST is very nice!

      when I updated vpm to the latest beta I noticed there’s actually a newer rom! No big deal I like to set up a separate table without pup so I will keep the pup table using your custom 1.61 custom rom and the non pup using the latest 1.62. I imagine it’s a recent update?

      I’m having the same issue, though my VPM is already on 3.2 and I still dont see the st_161hc  on the rom list. On the setup page of VPM it even says “visual PinMAME version 3.2 is currently installed on  your computer”.  Any idea what’s going on?

      See attachment

      #119365
      Genesis38
      Participant
      @genesis38
      Member

      Make sure you change the rom name in the script to st_161hc. I did this and works fine. Don’t worry too much about not seeing it in VPM test mode.

      #119368
      outhere
      Moderator
      @outhere
      MemberContributorvipModerator

      For the color rom you need 3.2 from here

      Try this
      Each time you install new version right click the Set up file in the VPinMame folder and run Administrator
      Install in the VPinMAME folder  C:\Visual Pinball\VPinMAME

      Install this VPinMAME_3_2_beta.zip

      https://www.vpforums.org/index.php?showtopic=27063&hl=

      Then official rev r4689

      http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/?page=4

      Then official rev 4723

      http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/?page=5

      #119386
      The Loafer
      Participant
      @theloafer
      Member

      Tried the pup pack, impressive work and variety! Impressed how every mission select has its own video, very polished experience and the custom rom with the OST is very nice!

      when I updated vpm to the latest beta I noticed there’s actually a newer rom! No big deal I like to set up a separate table without pup so I will keep the pup table using your custom 1.61 custom rom and the non pup using the latest 1.62. I imagine it’s a recent update?

      I’m having the same issue, though my VPM is already on 3.2 and I still dont see the st_161hc on the rom list. On the setup page of VPM it even says “visual PinMAME version 3.2 is currently installed on your computer”. Any idea what’s going on?

      See attachment

      There are multiple versions of 3.2 (with other sub “release number” as outhere points out).  The first post of the 3.2beta page is ALWAYS updated with the latest release version.  So:

      • download the version found in the link I provided earlier, here it is again – http://vpuniverse.com/forums/topic/3651-sambuild32-beta-thread/
        • The current version, today March 23rd 2019 @2:49pm Eastern Daylight Savings time, is VPM3.2beta r4723
      • save it to your pc locally
      • ensure you unblock the zip before proceeding.  You do that by right clicking, select properties and select “unblock”.  ANYTHING you download for VP, this should be done before proceeding
      • unzip it over your existing vpm installation (wherever you installed it)
      • run setup.exe.  I don’t run it as admin, maybe you need to, probably doesn’t hurt LOL
      • click install.  That should be all you need to do
      • now run test, do you see the rom listed?  If your answer is no, something ain’t right, your install is messed up, etc.
      • if yes, then you are good to go, ensure the star trek table has the same rom name found in the script (st_161hc)

      enjoy!

       

      p.s. outhere: you provided an EXCELLENT response, just trying to break it down step-by-step as an alternate way for the user to approach this

      #119402
      CarnyPriest
      Participant
      @carnypriest
      Member

      Outhere’s response will at least cumulatively pick up everything that is needed such as updated pin2dmd driver and updated bass.dll, etc. I’ll just start retaining these things from now on future SAMbuild releases so that he no longer has to reference multiple files. Latest version is always in the first post of the thread.

      3 users thanked author for this post.
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