DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!
Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future PinballScripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
Copy the *.fpt and .xml files to your Future "PinballTables" folder
DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches.
DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future PinballTables" directory.
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted. Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers.
Note: Any DMDs or HudOverlays intended for desktop use were relocated to the backbox, so that cabinet users will be able to see them.
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.
Custom Backbox Overlay Frame:
I added a custom "Overlay" frame on the backglass that fits a 16:9 screen perfectly and works with the videos and LCD graphics on the backbox. If you don't want to use this and prefer the original backbox artwork, then just use the Future Pinball editor...chose Translite...and then "unlock" and drag the "SupermanBG" Overlay off screen..and save the table.
DOFLinx (Cabinet) Mod by TerryRed
DOFLinx v1.1 - corrected a wrong colour name for a center flasher entry. Corrected a misspelled "kickcer" entry to "kicker"
DOFLinx devices supported in this table:
Mid field left solenoid
Mid field centre solenoid
Mid field right solenoid
Back left solenoid
Back right solenoid
Flasher, outside left
Flasher, inside left
Flasher, outside right
Flasher, inside right
Launch Ball button
RGB Undercab Lighting
ULTIMATE Edition by SLAMT1LT
** ULTIMATE Edition 1.04 **
new movie clips added
new music track added
new mode added - Super Bumps
fixed tilt ball search not working correctly
removed upper right flipper
** ULTIMATE Edition 1.03 **
new movie clips added
new quotes added
backglass lighting improved
incorrect score value for cerain shots changed
fixed LCD not showing correct information after URSA bonus is collected
fixed score value when Kryptonite Bonus collected from plunger lane
fixed playfield lighting not resetting properly
improved DMD timers
fixed mediation error when bumpers are hit too often in a row
** ULTIMATE Edition 1.02 **
fixed mediation error during multiball
fixed tilting the table not resetting multiball lights
fixed Fortress of Solitude lights not flashing when mode is ready
the P-U-R targets now only make a sound fx when collected
added new quote when table is tilted
changed DMD text to SUPER instead of SUPERMAN
changed colour of upper lane guide posts and rubbers
fixed Zod LCD display not showing when Zod is ready
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