• Don't forget to rate 1-5 stars! Check the support tab for any help or comments.

  • (5)
    « »

    Gottlieb's Tag-Team.  I recently stumbled across an old thread, where creators were testing out tables in the infancy of vpx.  In that thread was a Tag-Team table, and I fired it up and to my surprise the table plays fine!  I did make some minor tweaks to try and match videos I watched on this very addictive table.  I was a big fan of the vp9 tables, but it never "felt" right and I was constantly tweaking it.  I can say, this version plays great and just feels nice.  I went through this table and cleaned it up to the best of my photoshopping abilities, so while not perfect, it looks much better than it previously did.

    I have played through the game and can confirm multi ball works, and looks awesome when activated.  However; one minor "bug" I can't figure out and I have a sneaking suspicion it lies somewhere in the dip switches, when you hit the extra ball feature, the shoot again light will not activate as supposed to.  I reached out to the original creator of this table, hmueck, and he confirmed the light does in fact work, but thats as far as we got.  I searched for a dip switch guide but came up empty handed.  So maybe someone can figure out this mystery.

    As I stated above, big thanks to the original creator  hmueck who gave me the permission to edit and release this table.  Also, from reading through the old thread it looks like arngrim provided a dof script of some kind.   Also used Jp's environment and lighting from his Nitro Ground Shaker table

    This topic contains 10 replies, has 7 voices, and was last updated by  roccodimarco 13 hours, 22 minutes ago.

    Viewing 11 posts - 1 through 11 (of 11 total)
    • Author
      Posts
    • #91433
       roccodimarco 
      Participant

      Gottlieb's Tag-Team.  I recently stumbled across an old thread, where creators were testing out tables in the infancy of vpx.  In that thread was a Tag-Team table, and I fired it up and to my surprise the table plays fine!  I did make some minor tweaks to try and match videos I watched on this very addictive table.  I was a big fan of the vp9 tables, but it never "felt" right and I was constantly tweaking it.  I can say, this version plays great and just feels nice.  I went through this table and cleaned it up to the best of my photoshopping abilities, so while not perfect, it looks much better than it previously did.

      I have played through the game and can confirm multi ball works, and looks awesome when activated.  However; one minor "bug" I can't figure out and I have a sneaking suspicion it lies somewhere in the dip switches, when you hit the extra ball feature, the shoot again light will not activate as supposed to.  I reached out to the original creator of this table, hmueck, and he confirmed the light does in fact work, but thats as far as we got.  I searched for a dip switch guide but came up empty handed.  So maybe someone can figure out this mystery.

      As I stated above, big thanks to the original creator  hmueck who gave me the permission to edit and release this table.  Also, from reading through the old thread it looks like arngrim provided a dof script of some kind.   Also used Jp's environment and lighting from his Nitro Ground Shaker table

      Like 15+

      Some users who have liked this topic:

      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
      12 users thanked author for this post.
      #91441
       Thalamus 
      Participant
      ContributorMember

      Now you made me happy not making another VP9 but a VPX. Thank you – looking forward to try this table out !


      Some users who have liked this topic:

      • avatar
      • avatar
      • avatar
      • avatar
      #91442
       roccodimarco 
      Participant

      To turn off the constant background game noise f6 switch 31

      1 user thanked author for this post.
      #91446
       Pinbolt 
      Participant
      Member

      Cool one, thank you.


      Some users who have liked this topic:

      • avatar
      #91479
       Shannon 
      Participant

      Very Cool! This is a gem that I had never played before. Thank You.

      #91691
       Kalavera3 
      Participant

      Excellent table thanks Rocco and all involved.

      #92223
       Bob Albright 
      Participant
      Member

      is there music on this table? I’m not getting any but maybe that’s the way it’s supposed to be

      #92247
       roccodimarco 
      Participant

      is there music on this table? I’m not getting any but maybe that’s the way it’s supposed to be

      there is no music, just that weird reverb sound

      #92253
       Bob Albright 
      Participant
      Member

      Thanks for clarification on that.  Wanted to make sure I wasn’t missing something. Fun table. Thanks

      #92294
       32assassin 
      Participant
      Member

      I updated your script given that the table was running on outdated calls

      https://pastebin.com/yGdgssUU

      I like to tell you that you can just copy and past my code to your table,  but I eliminated over 50 lines of code by using VPX targets

       

      and if I was going to replace that, I added more primitives,  plastic lane guides, wire guides, better looking bumper caps.

      so here is a patching diff file I created for your table

       

       

       

      https://www.dropbox.com/s/j2u6roohls57tsi/tagteamcode%20rebuild.dif?dl=0

      the patch will apply all the changes I made including a full VPX 10.5 rebuild with ball ad flipper shadows.

      you will defiantly need to update your light settings given that I updated the materials and Lighting values.

      if you don’t know how to use a patch their are instructions here

      https://vpinball.com/VPBdownloads/stern-nascar-to-dale-jr-patch/#installation

       

       

       


      Some users who have liked this topic:

      • avatar
      1 user thanked author for this post.
      #92857
       roccodimarco 
      Participant

      I updated your script given that the table was running on outdated calls

      https://pastebin.com/yGdgssUU

      I like to tell you that you can just copy and past my code to your table, but I eliminated over 50 lines of code by using VPX targets

      and if I was going to replace that, I added more primitives, plastic lane guides, wire guides, better looking bumper caps.

      so here is a patching diff file I created for your table

      https://www.dropbox.com/s/j2u6roohls57tsi/tagteamcode%20rebuild.dif?dl=0

      the patch will apply all the changes I made including a full VPX 10.5 rebuild with ball ad flipper shadows.

      you will defiantly need to update your light settings given that I updated the materials and Lighting values.

      if you don’t know how to use a patch their are instructions here

      https://vpinball.com/VPBdownloads/stern-nascar-to-dale-jr-patch/#installation

      Awesome 32!  I checked out the patch and thought it was awesome.  I have made a few playfield adjustments, and all I need to do now is lights.  However; my light work is not the greatest, so stand by for an updated table. Thanks for your hard work!

    Viewing 11 posts - 1 through 11 (of 11 total)

    You must be logged in to reply to this topic.

  • Please login to download.

  • ©2018 VPinBall.com

    WP Facebook Auto Publish Powered By : XYZScripts.com

    Log in with your credentials

    or    

    Forgot your details?

    Create Account