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    • Author: Flupper
    • Version: 1.3
    • Views: 6499
    • File size: 400.81 MB
    • Downloads: 5044
    • File Author: Flupper, Rothbauerw
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=https://www.ipdb.org/machine.cgi?id=3824
    • Updated: October 7, 2019
    • Categories:
  • Full rebuild of Totan in Blender, all prerendered for 4K resolution. Thanks to:

    Original build by JPSalas in 2015

    all physics and most of the script by Rothbauerw, all visuals by me

    High res playfield and plastics - Clark Kent

    Beta Testing and Table Reference - Randr

    DOF - Arngrim

    Special thanks:

    Knorr, for sounds from his soundpack

    nFozzy, for physics techniques

    G5K, for rendering advice

    For best performance use these settings:

    - use 10.6 beta version 3751 or later, otherwise the lamp normal map does not work properly

    - no brute-force 4x SSAA (is not necessary), but quality SMAA

    - exclusive full screen

    - Ambient occlusion, ball trails, screen space reflections all off

    Other remarks:

    - right magnasave button changes the LUT, see script options

    - it is advised to keep the POV settings as they are in the download for the full screen mode; all textures have been prerendered for this POV

    - day/night slider does not do much (only on lamp and playfield), use LUT to change contrast/brightness

    changelog 1.3:

    – Updated flipper physics to enable flipper tricks (option in script to use old physics) – Reduced plastic ramp friction from 0.3 to 0.15 to allow ball to move faster in ramp – Added an opening to the ramp behind the Genie like on the real game (doesn’t fall through often, but I’ve seen it happen) – Small tweak to the lamp physics – Added a small amount of randomness to the bazaar kickout – Increased playfield friction from 0.075 to 0.15 (option in script to adjust a few physics settings if the user would like to go back to 0.075, friction setting must be made in the editor) – Adjusted the right outer orbit to throw the ball a little bit more towards the left flipper – Fixed the multiball kickout to only kick one ball at a time

    changelog 1.2:

    - added support for FSS mode, also usable in VR; be sure to use portrait mode for your display for FSS mode

    changelog 1.1:

    - 3d screws primitives with a script switch

    - 3 new LUT's for a more color neutral look

    (LUTtotan5,LUTtotan6,LUTrobertmstotan0_darker)

    - new red/white texture for flipper bats with script switch

    - added VPX version check with message if VPX is out of date

    - DOF fix for undercab lighting (thanks Arngrim!)

    - script switch for disabling magnasave button for LUT setting

    - fixed sound crackling in samples (thanks Skitso!)

    - several graphics fixes (mostly for GI off, like lamp texture)

    - physics tweak for the lamp

    This topic contains 260 replies, has 125 voices, and was last updated by  JR 2 weeks, 1 day ago.

    Currently, there are 0 users and 1 guest visiting this topic.
    Viewing 20 posts - 1 through 20 (of 261 total)
    • Author
      Posts
    • #141915
       Flupper 
      Participant

      Full rebuild of Totan in Blender, all prerendered for 4K resolution. Thanks to:

      Original build by JPSalas in 2015

      all physics and most of the script by Rothbauerw, all visuals by me

      High res playfield and plastics - Clark Kent

      Beta Testing and Table Reference - Randr

      DOF - Arngrim

      Special thanks:

      Knorr, for sounds from his soundpack

      nFozzy, for physics techniques

      G5K, for rendering advice

      For best performance use these settings:

      - use 10.6 beta version 3751 or later, otherwise the lamp normal map does not work properly

      - no brute-force 4x SSAA (is not necessary), but quality SMAA

      - exclusive full screen

      - Ambient occlusion, ball trails, screen space reflections all off

      Other remarks:

      - right magnasave button changes the LUT, see script options

      - it is advised to keep the POV settings as they are in the download for the full screen mode; all textures have been prerendered for this POV

      - day/night slider does not do much (only on lamp and playfield), use LUT to change contrast/brightness

      Total of 115 users thanked author for this post. Here are last 20 listed.
      #141917
       Malinas 
      Participant

      OMG is this happening!????

      #141918
       jbg4208 
      Participant
      Member

      Wow! that is impressive… Thanks Flupper and team!

      #141919
       stumblor 
      Participant

      😍😍😍😍😍

      Absolutely gorgeous!

      #141920
       Malinas 
      Participant

      This weekend is going to be the best! Thank you so much Flupper! For how long have you worked with this table?

      #141921
       rgarriott 
      Participant
      Member

      Holy crap. Would ya look at that detail. Just look at it. Very nice work. Thanks.

      #141922
       ashleyb 
      Participant

      WOW!!!!!!!

      #141923
       visualpinballfan 
      Participant

      ohh boy, its gonna be a late night tonight.

      thanks for this, awesome guy

      #141924
       Mike da Spike 
      Participant
      Member

      Wow. Thanks. Really need to get home soon …

      #141925
       STAT 
      Participant
      MemberContributor

      UFF i hope i can Play that “real” Thing with my GTX 750 … :good:   B-)
      Amazing ! :-)

      #141926
       Frogger73 
      Participant

      OMG! Splendid!

      #141927
       Thalamus 
      Moderator
      ContributorMemberModerator

      @philippe : I don’t have words in my English vocabulary to express what I feel about the works you’ve laid down here. It is no doubt the best looking table we’ve seen to date and I’m having hard time seeing that it will even be possible to match it in VPX. You picked the perfect time to release too. Came home from work,  popped a beer, started to browse the vp sites and here it is. I’m heading to the fridge right now, and the pin next.

      I feel I can’t thank you enough. But, that is unfortunately all I have to offer !  :rose: :rose: :rose: :rose: :rose: :heart: :heart: :good:

      Ah. Forgot to say thank you to the rest of the guys in the excitement. I know you all are important and needed in order to get such great end result. Huge thank you to you too guys !

      • This reply was modified 2 months, 3 weeks ago by  Thalamus.
      • This reply was modified 2 months, 3 weeks ago by  Thalamus.
      • This reply was modified 2 months, 3 weeks ago by  Thalamus.
      #141932
       Godisnothere 
      Participant

      Holly Man!!! Thats Unbeleivable!! SOOO PRETTY!!! THANK YOU THANK YOU THANK YOU!!!! :yahoo:   :yahoo:

      #141933
       jbg4208 
      Participant
      Member

      UFF i hope i can Play that “real” Thing with my GTX 750 … :good:   B-)
      Amazing ! :-)

      I’m playing it on a 650 and it is smooth as ice. Desktop mode though.

       

      I love that back glass sitting on the floor in desktop mode. looks amazing with the lighting behind it.

      #141934
       LlamaStick 
      Participant
      Member

      Thank you for your incredible (team) work! My working from home day is about to get seriously derailed!!

      #141935
       Ben Logan2 
      Participant
      Member

      “Friday!!! Quittin’ time.” Can’t wait to play this tonight. Thanks for making my weekend, Flupper.

      #141936
       Rastan350 
      Participant

      Looks amazing, can’t wait to try it!! Thanks!!

      #141937
       NetzZwerg 
      Participant

      Incredible, thank you so much for this awesome work! :good:

      Link to dmd colorization files for those who are interested:
      http://vpuniverse.com/forums/files/file/5532-tales-of-the-arabian-nights/

      • This reply was modified 2 months, 3 weeks ago by  NetzZwerg.
      • This reply was modified 2 months, 3 weeks ago by  NetzZwerg.
      1 user thanked author for this post.
      #141938
       BrandonLaw 
      Participant

      Omg.  I work from home and I just left for something simple and got this notification.  Randr’s app notifications creating abnormal anxiety again😉I’m the most angry and excited I’ve been in a while!  Can’t wait.  Been following this closely.

      • This reply was modified 2 months, 3 weeks ago by  BrandonLaw.
      #141943
       mon72 
      Participant
      Member

      Outstanding

      😄🎉❤️🍺🍺🍺

    Viewing 20 posts - 1 through 20 (of 261 total)

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