This is one of my favorite tables for sure. It has everything I love about pinball!! Crazy ramps, great callouts and sounds, a great light show and a theme of one of my favorite shows. Nothing up my sleeve.... presto............ The Adventures of Rocky and Bullwinkle and Fiends.
I'm finally calling this one done enough (for now). I've been working on this off and on since the VPX beta days. Pretty much 5 years now. O_O For those looking to get into VP table authoring, this is not the table to try and cut your teeth in blender with. I think I've built and rebuilt about every object 3 times. (ramps a good 5) But I'm finally happy enough to share one of my favorite tables with everyone.
This was a scratch build. Playfield I stitched together from some high-res photos I found online. Plastics are scans from FBX. Ramp decals, custom sidewalls, and a few other things I redrew myself. Most all of the 3D models I did myself. I know there are probably a few from Dark and Zany hiding in there somewhere. Sliderpoint was a huge help off and on with this build. He took a ton of pictures of his real machine. Measured all of his ramps and tweaked the VP ramps to get them just right. He also took videos of all of the SOL sounds that I edited and used for most all the VP table sounds. He also helped align and tweak the placements of objects early on. A while back Wrd came in and fine-tuned the physics. For what its worth I think it plays great.
You will need to use the latest 10.6 version of VPX. As always, check the top of the script for options!!!!
Me: table build, playfield stitch, ramp decal redraws, ramps, lots of little primitives here and there.
Sliderpoint: Resource pics, ramp and table tweaks. Big help making this table great!!
Wrd: Physics, playtesting and other tweaks along the way
Roth: Being a code wizard and for putting up with Wrd and me. Playtesting.
Dark: Different models here and there
FBX: plastic scans.
themotherbrain: testing and feedback
nFozzy: I'm using his new fading lights + a few tweaks by me.
DJRobX: SSF code and thanks to RustyCardores for showing me the way, you can't go back!! Ball drop tweaks by Roth and me.
Last but not least the developers and other table authors. This community is nothing without everyone doing their part!!!!!!
Victory for the good guys!!
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