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    This is a VP Conversion of probably the coolest FP table by B L I N D M A N K I N D P I N B A L L .at least its the largest code i have ever seen(while not very optimized) its still a monster! Amazing Original table!

    Table itself was a lot of work to build as the trap needs to work BUT there is a built in ball search so give it time if a ball goes missing. You will forget this has NO ROM control its all hand scripted....just amazing.

    I hand re-scripted 100,699 Lines of code! NO KIDDING! so i am certain i missed some stuff and YOU WILL GET ERRORS at some point but please play this beta and report any errors with screenshot of error! with over 100k lines of code the screen shot of error will help me fix issue quickly.

    Even on a game restart the balls dump out of trap and any out of hell before game restarts.

    If you want just like real pinball pressing both flippers will bypass bonus counts BUT its so cool at least watch it during beta testing to see if any errors happen.

    Table is just amazing but its a beta so here are known issues:

    1: Lighting is not final

    2: UltraDMD coding not finished but will get there

    3: Have not Play tested to the end of game

    4: I may have missed a sound here or there so please check debugger and provide any missing sounds listed that would be big help!

    5: still needs SSF and DOF but that will have to wait for the"final" version

    6; Don't press flippers for status report when game over as i have not scripted that part yet. if you want go ahead but you will get error

    Credits:

    I used Fluppers flasher demo table technic for the flashers.

    Download the very simple backglass available for download in download section under backglass section

     

    Put .mp3's from the music zip file into the VP music folder

    11/28/2018 Added Rules(flyers really) and some history thats to RYSr for the images!

     

    Beta 0.95: Fixed light scripting error thanks to Robertms for the bug report.

    Adjusted auto plunger to help those having auto plung issues will need feedback as it always works fine for me so i cant really test it.

    Removed "S" keycode pressed for scroll on/off as it may cause issues for people that use non standard key assignments.

    score should now resets to Zero on game restart.

     

    Beta 0.94: Fixed a few light errors thanks corey for the bug report.

    Debugged end of game so now that works error free other game modes may have bugs yet not sure needs further testing.

    Still working on ultradmd programming so understand not everything is displayed correctly on dmd YET.

     

    Beta 0.92: Cleaned up wishmaster selection should make much more sense to people on what to do(this was a small part of ultradmd cleanup i mentioned that still needs to be done but this part should be very clear now)

    Cleaned up small graphic glitch on X insert

    Added soul inserts to playfield near center drain area around star

     

    Beta 0.91: Fixed status report if you press flippers during game over

     

    Beta Release 0.9 : first beta release

    This topic contains 122 replies, has 42 voices, and was last updated by  randr 4 days, 1 hour ago.

    Viewing 20 posts - 1 through 20 (of 123 total)
    • Author
      Posts
    • #104780
       randr 
      Keymaster
      ModeratorMember

      This is a VP Conversion of probably the coolest FP table by B L I N D M A N K I N D P I N B A L L .at least its the largest code i have ever seen(while not very optimized) its still a monster! Amazing Original table!

      Table itself was a lot of work to build as the trap needs to work BUT there is a built in ball search so give it time if a ball goes missing. You will forget this has NO ROM control its all hand scripted....just amazing.

      I hand re-scripted 100,699 Lines of code! NO KIDDING! so i am certain i missed some stuff and YOU WILL GET ERRORS at some point but please play this beta and report any errors with screenshot of error! with over 100k lines of code the screen shot of error will help me fix issue quickly.

      Even on a game restart the balls dump out of trap and any out of hell before game restarts.

      If you want just like real pinball pressing both flippers will bypass bonus counts BUT its so cool at least watch it during beta testing to see if any errors happen.

      Table is just amazing but its a beta so here are known issues:

      1: Lighting is not final

      2: UltraDMD coding not finished but will get there

      3: Have not Play tested to the end of game

      4: I may have missed a sound here or there so please check debugger and provide any missing sounds listed that would be big help!

      5: still needs SSF and DOF but that will have to wait for the"final" version

      6; Don't press flippers for status report when game over as i have not scripted that part yet. if you want go ahead but you will get error

      Credits:

      I used Fluppers flasher demo table technic for the flashers.

      Download the very simple backglass available for download in download section under backglass section

       

      Total of 34 users thanked author for this post. Here are last 20 listed.
      #104782
       randr 
      Keymaster
      ModeratorMember

      HIGHLY suggest watching this before you play it

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      10 users thanked author for this post.
      #104784
       Fulltilt 
      Participant

      Awesome! Always liked this table in FP, now I get a chance to play in VPx!!!

      Straight to the cab ..thank you Randr  :yahoo:

      #104786
       randr 
      Keymaster
      ModeratorMember

      @fulltilt I expect a bug report ;)

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      #104789
       Fulltilt 
      Participant

      Wow!!! This really is amazing work!

      #104790
       TerryRed 
      Moderator
      MemberContributorModerator

      IPDB link: I wish

       

      lol!

      #104791
       TerryRed 
      Moderator
      MemberContributorModerator

      ….so I would say that the Pie sacrifice was worth it! ;) How was the pie by the way…haha!

      #104794
       randr 
      Keymaster
      ModeratorMember

      Haha I don’t like pumpkin pie. Didn’t try any

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      #104795
       gigalula 
      Participant

      Thanks… You make my day :good:   :yes:

      #104796
       randr 
      Keymaster
      ModeratorMember

      @gigaula I expect a bug report or some sort of feedback  :good:

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      #104797
       stvpin 
      Participant

      Intense!

      #104798
       i m french lol 
      Participant

      amazing  work  great man

      maybe you converted  road girls revisited   please :good:

      #104799
       randr 
      Keymaster
      ModeratorMember

      amazing work great man

      maybe you converted road girls revisited please :good:

      Anything would be simple compared to this build. But let’s get this to a final first huh :)

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      1 user thanked author for this post.
      #104800
       LynnInDenver 
      Participant

      Played my first game. “Variable is undefined: ‘nvSpecialHighScore'”. Might be something to fix.

      Dead Hunters would be on my list once this is put to bed. :)

      #104802
       randr 
      Keymaster
      ModeratorMember

      Played my first game. “Variable is undefined: ‘nvSpecialHighScore’”. Might be something to fix.

      Dead Hunters would be on my list once this is put to bed. :)

      If you press flippers before start or after end game it will bring up a status report like a real pinball for scores. I have not scripted that part yet. I assume that’s what you did?

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      #104803
       LynnInDenver 
      Participant

      Yeah, I did hit the flipper buttons at the end of the game, so that’s likely what happened.

      #104806
       randr 
      Keymaster
      ModeratorMember

      I could fix that quick I should have done it already to be honest but was low on my to do list.

      I will upload a fixed version so other people don’t have same problem. It’s a simple fix

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      #104809
       randr 
      Keymaster
      ModeratorMember

      @lynnindenver fixed. upped beta 0.91 :)
      thanks for the report i knew that would happen if you pressed flippers but figured i warned in release notes but is fixed now so…

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

      #104811
       bord 
      Participant
      Member

      That is some dedication, man. Looking forward to trying this out some night after the kids are asleep. My daughter won’t go anywhere Bram Stoker’s Dracula so this won’t be high on her list of favorites. Haha.

      #104812
       randr 
      Keymaster
      ModeratorMember

      @bord yeah i still look over my shoulder when i play this table but its very fun to play it has great toys. The trap logic is amazingly well done

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

    Viewing 20 posts - 1 through 20 (of 123 total)

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