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    Standalone DLL and Setup.exe, changelog, and other updated docs

    Simply copy all of the files in the ZIP into your already existing Visual PinMAME directory. Overwrite already existing files there when asked.

     

    Run Setup.exe and press the 'Install' button. Also you may want to press the 'Setup Defaults' button to tweak the new options, like sound mode for example.

     

     

    NOTE: If you use an external hardware display/DMD (Pin-2-DMD/PinDMD1/2/3), copy the respective files from the included subdirectories into the main directory to be able to use it.

    So no more need for separate builds like it was the case with 2.7 and before!

     

    NOTE2: In addition this also includes freezys new DMDext, which is still considered experimental for now, but can be used to universally drive external hardware displays/DMDs AND also provides a better windowed DMD/alphanumeric display for all desktop users!

    To use it, also copy the respective files from the included subdirectory DMDext into the main directory and select 'external DMD' in the VPM options/defaults.

    What's New in Version 3.0 (See full changelog)

    *** GENERAL ***

    Extend and update some parts of the .txt documentation files

    *** CORE/CPU ***

    Add support for the Stern S.A.M. platform (e.g. Stern releases from 2006-2014), special thanks for improvements to the community, notably to Arngrim, CarnyPriest and especially DJRobX

    Correct SP0256 speech for IDSA games (needs additional sp0256-al2.bin file to work (for Basketball and V-1, only the latter features speech though))

    Fix reset / NMI handling for IDSA V-1

    Fix Stern SB300 noise generator regression (and slightly improve sound over older implementation, but still not accurate)

    Fix Rescue 911 (and maybe more: SFII, WCS, Shaq, mZOIS?) DMD brightness level mapping regression

    Improve Punky Willy sound emulation

    Fix sound for Taito Sure Shot (sounds awful, but like the real thing :)) and Mr. Black (Z-80 version still misses sound rom dumps though) (NMI line needs to be pulsed for these games)

    Make speech work for Taito Vegas and Lady Luck - working around a strange PIA issue

    Fix COP420 emulation, sound works now on Zira

    Add emulation pause support for alternate sound

    *** ROM SUPPORT *** Thanks to ipdb.org, Effect, Juan, Jubex77, JMan, Gore Daimon, Soren, barakandl, inkochnito

    New:

    MAC: MAC Jungle

    Stern: S.A.M. System Flash Boot 1.02,1.06,2.10,2.3,3.1

    World Poker Tour 1.03(English),1.05(English),1.06(English,French,German,Italian,Spanish),1.08(English,French,German,Italian,Spanish),1.09(English,French,German,Italian,Spanish),1.09-2(French),

    1.11(English,[English,French],[English,Italian],[English,Spanish],French,German,[German,French],Italian,Spanish)

    1.12(English,[English,French],[English,Italian],[English,Spanish],French,German,[German,French],Italian,Spanish),1.129(French)

    14.0(English,[English,French],[English,Italian],[English,Spanish],French,German,[German,French],Italian,Spanish)

    Simpsons Kooky Carnival (Redemption) 0.90 New Jersey,1.03,1.05,2.0

    Pirates of the Caribbean 1.08([English,Spanish]),1.09([English,French],[English,Italian],[English,Spanish],[German,French],

    1.10([English,French],[English,Italian],[German,French]),1.11([English,Spanish]),

    1.13([English,French],[English,Italian],[English,Spanish],[German,French]),

    1.15([English,French],[English,Italian],[English,Spanish],[German,French]),

    3.00([English,French],[English,Italian],[English,Spanish],[German,French]),

    4.00([English,French],[English,Italian],[English,Spanish],[German,French]),

    6.0 ([English,French],[English,Italian],[English,Spanish],[German,French])

    Family Guy 2.00(English),3.00([English,Italian]),4.00(English,[English,German],7.00([English,French],[English,Spanish]),8.00([English,Spanish])

    10.00([English,French],[English,German],[English,Italian],[English,Spanish]),

    11.0 ([English,French],[English,German],[English,Italian],[English,Spanish]),

    12.0 ([English,French],[English,German],[English,Italian],[English,Spanish])

    Spider-Man 1.30([English,French],[English,Italian],[English,Spanish],[German,French]),1.32,1.4(+[English,French],[English,Italian],[English,Spanish],[German,French]),

    1.42 BETA,1.6(+[English,French],[English,Italian],[English,Spanish],[German,French]),1.7(+[English,French],[English,Italian],[English,Spanish],[German,French]),

    1.9(+[English,French],[English,Italian],[English,Spanish],[German,French]),1.92(+[English,French],[English,Italian],[English,Spanish],[German,French]),

    2.0,2.1(+[English,French],[English,Italian],[English,Spanish],[German,French]),2.2,2.3,2.4,2.5,2.6,2.61,Vault Edition 1.00,Vault Edition 1.01

    Wheel of Fortune 1.0,2.0(+French,German,Italian),3.0(+French,German,Italian,Spanish),4.0(+French,German,Italian),4.01(Spanish),5.0(+French,German,Italian,Spanish)

    Shrek 1.3,1.41

    Indiana Jones 1.13(+French,German,Italian,Spanish),1.14(+French,German,Italian,Spanish),1.16(+French,German,Italian,Spanish),2.1(+French)

    Batman - The Dark Knight 1.5,1.6,2.0,2.1,2.2,2.4,2.9,2.94,3.00 Home Edition/Costco

    CSI: Crime Scene Investigation 1.02,1.03,1.04,2.0,2.1,2.3,2.4

    24 1.3,1.4,1.44,1.5

    NBA 5.0,6.0,7.0,8.01,8.02

    Big Buck Hunter Pro 1.4,1.5,1.6,1.7

    Iron Man 1.0,1.1,1.2,1.4,1.6,1.81,1.82,1.83(+Vault Edition)

    Avatar 1.01LE,1.06,1.1,1.2LE,2.0 New CPU

    Rolling Stones, The 1.0LE,1.03,1.05,1.1,1.1LE

    TRON: Legacy 1.0LE,1.10,1.1LE,1.2,1.3LE,1.4,1.4LE,1.5,1.6,1.7,1.74,1.74LE,1.7402 New CPU

    Transformers 0.88LE,1.0LE,1.2,1.2LE,1.3LE,1.4,1.4LE,1.5,1.5LE,1.6,1.7,1.8,1.8LE

    AC/DC 1.21,1.25,1.3,1.4,1.5,1.5LE,1.52,1.52LE,1.6,1.6LE,1.61,1.61LE,1.63,1.63LE,1.65,1.65LE,1.68,1.68LE

    X-Men 1.0,1.02,1.04,1.05,1.2LE,1.21LE,1.22LE,1.23LE,1.24LE,1.3,1.3LE,1.5,1.5LE,1.51,1.51LE

    Avengers, The 1.1,1.2LE,1.4,1.4LE,1.7,1.7LE

    Metallica 1.03,1.05,1.06,1.12,1.13,1.13LE,1.16,1.16LE,1.2,1.2LE,1.22,1.22LE,1.5,1.5LE,1.51,1.51LE,1.6,1.6LE,1.63(+LED),1.63LE,1.64,1.64LE,1.7,1.7LE

    Star Trek 1.2,1.3,1.4,1.4LE,1.41LE,1.42LE,1.5,1.5LE,1.6,1.6LE,1.61,1.61LE

    Mustang 1.2,1.3,1.3LE,1.4,1.4LE(+Boss),1.45,1.45LE(+Boss)

    Walking Dead, The 1.05,1.11,1.11LE,1.19,1.19LE,1.24,1.24LE,1.25,1.25LE,1.28,1.28LE,1.41,1.41LE,1.53,1.53LE,1.56,1.56LE,1.60.0,1.60.0LE

    Correct Dumps:

    Bally: Creature from the Black Lagoon (L-3 and D-3 use SL-1 sound ROMs)

    Judge Dredd (use L-3 Sound ROMs for corrected Deadworld sounds on machines without working/modified lock)

    Joctronic: Punky Willy

    LTD: Space Poker (corrected one more byte in the patched ROM)

    Playmatic: Zira (sound ROM is actually 2K wide and contains the same code twice)

    Taito: Sure Shot (fixed bad DAC data offset in ssh_s3.bin)

    Clones:

    301/Bullseye (normal pinball scoring)

    A.G. Football (R07u & R18u) (exact clone of A.G. Soccer-Ball)

    A.G. Soccer-Ball (R07u)

    Bubba the Redneck Werewolf (unofficial MOD of Hollywood Heat)

    Creature from the Black Lagoon L-2 & D-2

    Demolition Man LX-4C (competition MOD)

    Demolition Man H-5C (competition MOD)

    Demolition Man H-6C (competition MOD)

    Dirty Harry LF-2

    Eight Ball (Older version)

    Getaway: High Speed II, The L-5C (competition MOD)

    Junk Yard 1.2C (competition MOD)

    Meteor (Bugfix)

    Orbitor 1 (No Timed Game)

    Rambo (unofficial MOD of Raven)

    Star Trek: The Next Generation LX-7C (competition MOD)

    Star Wars 20th Anniversary 1.07 Spanish

    Striker Xtreme 1.01 Italian

    Time Warp L-3

    Trident (Newer version, previous trident set was renamed to tridenta)

    *** VPM ***

    - New method for the Controller object:

    HRESULT SoundMode([out, retval] int *pVal); - Get sound processing mode, e.g. 0 = standard builtin PinMAME emulation, 1 = builtin alternate sound file support, 2 = external pinsound, 3 = external pinsound + psrec sound recording

    HRESULT SoundMode([in] int newVal); - Set sound processing mode, e.g. 0 = standard builtin PinMAME emulation, 1 = builtin alternate sound file support, 2 = external pinsound, 3 = external pinsound + psrec sound recording

     

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