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  • Added the VR conversions to this table that was done by 32assassin (Thanks for the permission to mod!), Fren, and GtxJoe.   I like this table, and was surprised it wasn't done in VR already. So, I decided to do the VR conversions, and did a few lighting changes to get it to look good in VR. Sixtoe provided a once over and did a couple additional lighting and timer tweaks.

    Once again, I changed the typical minimal room slightly to have a wood floor, and a slightly different wall... which gives an appearance of lighting from the pinball machine casting on the wall.  You can change back to the original walls and floor in the options section of the script.

    Anyway, I hope you enjoy!  And thanks again to 32assassin and Sixtoe!

    Have a working VPVR install.

    V 1.0:  VR Tweaks, room environment, and a few other minor adjustments to fit in VR Cab.

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    Viewing 3 posts - 1 through 3 (of 3 total)
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    • #219447
      pgheyd
      Participant
      @pgheyd

      Added the VR conversions to this table that was done by 32assassin (Thanks for the permission to mod!), Fren, and GtxJoe.   I like this table, and was surprised it wasn't done in VR already. So, I decided to do the VR conversions, and did a few lighting changes to get it to look good in VR. Sixtoe provided a once over and did a couple additional lighting and timer tweaks.

      Once again, I changed the typical minimal room slightly to have a wood floor, and a slightly different wall... which gives an appearance of lighting from the pinball machine casting on the wall.  You can change back to the original walls and floor in the options section of the script.

      Anyway, I hope you enjoy!  And thanks again to 32assassin and Sixtoe!

      #219758
      clownnut
      Participant
      @clownnut

      i cant get it to work. i got locating pinballs error or loki error. how do i resolve those issue?

      Arcade ^ Vpin

      #219784
      pgheyd
      Participant
      @pgheyd

      Not sure.  But I would suggest delete the nvram file, and restart the table.  It will create a new nvram file.   C:\Visual Pinball\VPinMAME\nvram\avs_170c.nv

      If that doesn’t work, there’s a thread on the original 32assassin table here:  https://vpinball.com/forums/topic/avengers-pro-the-stern-2012/page/2/   They talk about the correct ROM.

      One of those two solutions is like the culprit.

       

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