This is a basic VR Room of the fantastic Thalamus mod of ICPJuggla's re-creation of Bram Stoker's Dracula. The VR Room was created using senseless' awesome VR Room Environment Template. Some quick notes:
- This is supposed to be a dark table, but you can use the right magnasave button to try different LUT settings
- The table is B2S ready and looks amazing this way. You will need to use djrobx's latest version of VPVR that enables B2S support, and will need to uncheck "Disable B2S" and check "Capture PUP Player" in the Keys, Nudge and DOF settings. You will also need a .directb2s in your tables folder that is named the same as the .vpx
- I've disabled a few of the VR features (like playfield glass, scratches, DMD reflection) as I prefer it this way, but you can reenable these in the script if you'd like.
I've included the original description from Thalamus' awesome table below. Enjoy!
First and foremost. This is just a mod of ICPJuggla' re-creation of BSD. I absolutely love that game, but, since it was created, VP has evolved and that is why I release this mod.
I orignally started modifying this table privately a long time ago. My main goal was to change its physics to play closer to a machine in Oslo, it was a bit worn, and I wanted to try to get that feeling. In the end though. It has become more or less a blueprint copy of another release. It just plays so much better than what I've been able to create.
This table originally came from FP, by Francisco666 and Rom. It was converted to VP by ICPJuggla and he had some helpers in great names like Tom Tower, Zany, Ninuzzu, Bodydump and Ezepov.
I haven't worked with any of these, but, instead stolen shamelessly from the following guys especially.
DjRobX Modulated flashers, and of course thank you for all the magic you do elsewhere.
Rothbauwerw Hell, most of the stuff that makes me want to release it.
nFozzy Hope you are doing well, we miss you and your expertise.
Dark Haven't stolen prims for this table itself, but, tips in forums and PMs for sure.
Fleep Great collection of sound samples, stolen a few.
Flupper Totally ripped you code for LUT, and other stuff in forums.
Kiwi Rolling code and great information in forums.
Schreibi34 Your prerendered insert images came in handy.
JPSalas Don't think I used your expertise on this release, but, I've learned a lot from you.
Bord Haven't done any 3D in this, but, without you sharing your knowledge, I would not have understood a few of the tasks needed.
ICPJuggla For making this great table in the first place.
Randr What can I say. Without you, there would be no vpinball.com site, my #1 VP site.
I hope I didn't leave anyone out, but, I fear I might. There are so many great guys in our community, it is hard to keep track of you all, especially since I'm that kind of guy that fixes one thing, then leave it for a long time and then change something else.
BSD is a game where stacking of the multi-balls is very important in order to get to those really high scores. Many of you have probably seen this video before, but, I want to share this video for anyone that missed probably the most exciting IFPA World Championship finals ever.
I urge you guys to try to hold back on activating those multiballs until they are ready. And remember, if all goes to ... you will on the last ball most probably have Mist mb lit. Also, during rats and bats, play fast paced as switches completes those modes and yeah, bumpers are great for that.
I've included a altcolor that I prefer to use, and also a nvram with reset HSD.
This release will play differently from the original, so a reset seems to me to be the best way to go about it. I personally recommend that you go into the rom and set video mode to a harder level.
I hightly recommend Wildman' db2s for this
IPDB : https://www.ipdb.org/machine.cgi?gid=3072
Oh and. This table is NOT TO BE MODIFIED AND POSTED on other sites than VPinball ! This is a request of the original author.
Make sure your VPVR is working and up to date. I recommend the latest build from DJRobX that supports DB2S.
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