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  • in reply to: Vpinball status as of 3-27-21 #231387
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      Thanks for the time spent

      It works fine for me now, I mean, no delay

      • This reply was modified 3 years ago by batch.
      2 users thanked author for this post.
      in reply to: Checkpoint (Data East 1991) – agentEighty6 MOD #230215
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        Thanks for this one, and to all involved, nice job !

        Here is the backdrop I did for desktop users like me

         

         

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        in reply to: Starship Troopers (Sega 1997) #227630
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          Thanks, another masterpiece

          I am a fan of the film, and you did a very nice reproduction of the real pinball machine

          1 user thanked author for this post.
          in reply to: Bounty Hunter (Gottlieb 1985) #227238
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            Thanks again for this beauty !

            I did this 16/9 backdrop for poor desktop users like me

            • This reply was modified 3 years, 1 month ago by batch.
            in reply to: Bounty Hunter (Gottlieb 1985) #226217
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              Thanks so much, Bord, it was one of my two prefered VP8 tables !

              This other one was Kingpin (Capcom)

              in reply to: Abra Ca Dabra (Gottlieb 1975) #226020
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                Thanks for the thanks

                I’m a desktop user, so I always play on a single screen

                I think reels will work if you disable “B2s” in Preferences -> Configure Keys, Nudge and DOF

                in reply to: Cyclopes (Game Plan 1985) WIP #225586
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                  Thanks, I was sure you would do this one !

                  1 user thanked author for this post.
                  in reply to: Accept (Germany) #222929
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                    Did you “uncomment” lines from 82 to 115 in the script ?

                    in reply to: Who Dunnit 1947 (Bally 2021) #222772
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                      Thanks, it looks like a real pinball machine !

                      in reply to: Accept (Germany) #222318
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                        Did you name your mp3 files like this:

                        If musicNum = 0 Then PlayMusic “Accept_01.mp3” End If
                        If musicNum = 1 Then PlayMusic “Accept_02.mp3” End If
                        If musicNum = 2 Then PlayMusic “Accept_03.mp3” End If
                        If musicNum = 3 Then PlayMusic “Accept_04.mp3” End If
                        If musicNum = 4 Then PlayMusic “Accept_05.mp3” End If
                        If musicNum = 5 Then PlayMusic “Accept_06.mp3” End If
                        If musicNum = 6 Then PlayMusic “Accept_07.mp3” End If
                        If musicNum = 7 Then PlayMusic “Accept_08.mp3” End If
                        If musicNum = 8 Then PlayMusic “Accept_09.mp3” End If
                        If musicNum = 9 Then PlayMusic “Accept_10.mp3” End If
                        If musicNum = 10 Then PlayMusic “Accept_11.mp3” End If
                        If musicNum = 11 Then PlayMusic “Accept_12.mp3” End If
                        If musicNum = 12 Then PlayMusic “Accept_13.mp3” End If
                        If musicNum = 13 Then PlayMusic “Accept_14.mp3” End If
                        If musicNum = 14 Then PlayMusic “Accept_15.mp3” End If
                        If musicNum = 15 Then PlayMusic “Accept_16.mp3” End If
                        If musicNum = 16 Then PlayMusic “Accept_17.mp3” End If
                        If musicNum = 17 Then PlayMusic “Accept_18.mp3” End If
                        If musicNum = 18 Then PlayMusic “Accept_19.mp3” End If
                        If musicNum = 19 Then PlayMusic “Accept_20.mp3” End If
                        If musicNum = 20 Then PlayMusic “Accept_21.mp3” End If
                        If musicNum = 21 Then PlayMusic “Accept_22.mp3” End If
                        If musicNum = 22 Then PlayMusic “Accept_23.mp3” End If
                        If musicNum = 23 Then PlayMusic “Accept_24.mp3” End If

                        musicNum = (musicNum + 1) mod 24

                        And did you add 24 songs, if less, don’t forget to edit “musicNum = (musicNum + 1) mod 24

                        • This reply was modified 3 years, 2 months ago by batch.
                        in reply to: Vegas (Gottlieb 1990) #220290
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                          Thanks, nice and colorful !

                          1 user thanked author for this post.
                          in reply to: Monster Bash Skitso mod #219640
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                            Thanks a lot, this is really a splendid table !

                            Just a question about game difficulty, I’m a desktop user and I got much better highscores with other versions

                            So, is your table more realistic than the others ?

                            in reply to: L’Hexagone (Christian Automatic) WIP #219375
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                              Here is where I am with this WIP

                               

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                              in reply to: Viper Night Drivin’ (Sega 1998) #217568
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                                Thanks for this one and all your 2020 releases, especially for MFuegemann’s VP9 tables conversions to VPX !

                                And also for accepting my backdrops for desktop users !

                                PS: here are my settings for siderails (Ramp001 & Ramp002)

                                Top Height = 300 / Bottom Height = 200 / Lower Control Point -> Y = 2180

                                2 users thanked author for this post.
                                in reply to: Kings of Steel (Bally 1984) #217149
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                                  Thanks, one of my last VP9 tables to remove from my Tables folder

                                  in reply to: L’Hexagone (Christian Automatic) WIP #213826
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                                    Thanks, Bord and JR, I just hope I won’t be as slow than for my table “Nemesis” !

                                    in reply to: Nemesis #213639
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                                      Thanks, I will try this on monday, now I need to take a rest ! (and a beer)

                                      in reply to: Nemesis #213620
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                                        Thanks, Thalamus, can you write me the Sub, or point me on a table script ?

                                        in reply to: Nemesis #213617
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                                          “Or, make it into a Dim variable so it is easy to adjust via the script.”

                                          Thalamus, another thing I’ve to learn to do, but now I’ve a lot of time to learn

                                          in reply to: Nemesis #213601
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                                            Thanks for your comments too, kds70, I was afraid ball rolling sounds were too low, but, as I’m a little bit old, perhaps I begin to be deaf !

                                            Seriously, as I’ve no cab, I’m a desktop user, I set the sounds for my personal use on my PC

                                            So if some other users think they are too loud, I’ll lower them in the next update

                                            It’s all the same for my POV settings, I just wanted to have a nice view of the table without Xscale stretching

                                          Viewing 20 posts - 1 through 20 (of 153 total)