Forum Replies Created
August 11, 2018 at 11:46 am #95202August 8, 2018 at 3:47 pm #94927
Thanks for all of the hard work by all of you! As always it is much appreciated. Cowabunga!
You need to login in order to like this post: click hereAugust 26, 2017 at 9:42 pm #62309
Thanks for the update nFozzy!
You need to login in order to like this post: click hereAugust 26, 2017 at 9:41 pm #62308
Thanks for this release and all of the work by everybody involved. Plays great and looks great on the cab. Curious how you did the lasers because previously if I had that enabled it would grind my cab to a slideshow but runs perfectly in this edition. Thanks again!
You need to login in order to like this post: click hereAugust 10, 2017 at 10:11 pm #60392
Thanks for the table and all of the work put in by everyone for the release. I have the option turned on, HauntFreaks, but so far I just suck and can’t get the ball locked. That option is a very cool addition though. I’ll keep banging away. Thanks again!
You need to login in order to like this post: click hereJune 14, 2017 at 3:53 pm #57169
I’m using Windows 7 sp1, GTX 760, and VPX 10.3 in my cab and did not have any error (graphical or otherwise)with it. Loads up and plays fine so don’t know if it is due to 10.3. Thanks for the update, Knorr!
You need to login in order to like this post: click hereDecember 19, 2016 at 2:25 pm #44090
Thanks to everyone involved in this build. Looking forward to trying it out. As usual, the work you guys do is much appreciated. In the words of Wayne and Garth, “we’re not worthy.”
You need to login in order to like this post: click hereNovember 12, 2016 at 7:48 am #40742
Arngrim, thanks for the updates for dof. I know you do a lot of hard work behind the scenes to help make the dof possible for the tables. It’s all good as once the new update of the table is released, dof will be available again. So just have to be a little patient. And fren, thanks for the LE edition of the start trek table. It really is an amazing piece of work.
You need to login in order to like this post: click hereNovember 11, 2016 at 9:07 pm #40728
In the words of Rick James, “cocaine is one hell of a drug.”
You need to login in order to like this post: click hereNovember 3, 2016 at 3:31 pm #40244
I believe that the new dof config version history for the star trek le mentions the dof update is for a new update to star trek le table that has not yet been released. Could be wrong but that’s how i read it. So when it releases should have dof back.
You need to login in order to like this post: click hereOctober 31, 2016 at 7:27 pm #40025
Curious if anyone is still getting the left flipper solenoid firing constantly? I tried the new upload of the table with the 10.2 beta rev 2825, djrobx’s new vpinmame.dll update 10/30b, the new b2s update, and the new dof config as well. Am i missing something here. Thanks for any thoughts. And as usual thanks for the table and all of the hard work going to the developers updates.
You need to login in order to like this post: click hereOctober 27, 2016 at 6:37 pm #39759
Sadly having the same problem. The left flipper solenoid was firing continuously when i first loaded up the table. Tried the new script and it doesn’t do it at load but when I use the flipper it starts firing continuously. Running the vpx beta 2820 and Carny’s new vpm sam build 2.41 with the 2.41a update. Loved the 1.0 version of the table and can’t wait to check out 1.1 more. Thanks for the update.
You need to login in order to like this post: click hereOctober 5, 2016 at 5:27 pm #38117
Can’t wait to get home and fire this up. It’s a good day when the problem is so many new quality tables made and finding the time to try them all out and give them their just time. Thanks for the table!
You need to login in order to like this post: click hereOctober 5, 2016 at 5:26 pm #38116
Thanks for the table and hard work that went into it.
You need to login in order to like this post: click hereOctober 4, 2016 at 9:21 pm #38029
Thanks for this gem, fren. Pleasant surprise to find after being gone for a short break.
You need to login in order to like this post: click hereOctober 4, 2016 at 8:58 pm #38026
Got to playing the physmod 5 version of this table again tonight for a long time and was curious if the mod to this table was still being worked on any more. I would love to play the vpx version but balls get stuck for the Magneto multiball. I believe in the Tron thread ICPjuggla had mentioned on doing an update on this table similiar to the magic he did on Tron Legacy. Keeping my fingers crossed that it is still on the horizon.
I’m beginning to think maybe I had a few too many one night and had wishful thinking as I can’t seem to find the discussion about this any where.
You need to login in order to like this post: click hereSeptember 8, 2016 at 11:22 am #36153
Ah. Thanks for the info Carny. Did not know that so definitely just saved me some time and frustration. Otherwise I would have been trying to figure it out.
You need to login in order to like this post: click hereSeptember 8, 2016 at 9:30 am #36151
Can ask this question in a different thread if needed as I know this installer was not made specifically for the Evil Dead table. I have P-ROC installed and everything is running fine since the release. Thanks for putting this installer together and the Cactus Canyon Continued table. I began looking at the Evil Dead table and was wondering since P-ROC is installed and working, would I skip to the game setup part of the Evil Dead wiki to get it up and going. I believe it is the git clone game repository part. Or would I still need to do some of the earlier steps. Thanks guys for any help.
You need to login in order to like this post: click hereAugust 10, 2016 at 6:59 pm #34548
I see the Dr. Dude file says it was updated on 8/9 but have not seen any mention of what was updated on any threads. Just curious if it was updated or was due to something going on with a site update here. Sorry if I missed it somewhere else.
You need to login in order to like this post: click hereAugust 7, 2016 at 12:27 am #34404