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  • in reply to: Starship Troopers (Sega 1997) #227743
    DGPG35
    Participant
      @dgpg35

      @barneyrfd

      Open backdrop settings and change the “LUT” from 0(dark) to 4(bright)

      I changed the LUT setting under Backdrop (tried in steps, up to 4) and it made no difference..? :unsure:

      There are some really dark areas on my 4K HDR PF (which I have calibrated for max contrast).

      Any other suggestions?

       

      *IDK if it makes any difference but I am using the folder drop method for 10.7 beta.

       

      Thank you to all involved, it’s a stunning table! :good:

      • This reply was modified 3 years, 1 month ago by DGPG35.
      in reply to: Metallica Premium Monsters (Stern 2013) VPW Mod #224269
      DGPG35
      Participant
        @dgpg35

        I was playing standalone in VPX (everything working great) but just loaded in PinballX for the first time and the DMD is no longer in Color, anybody have an idea/fix ? :scratch:

         

        *** Nevermind… I had dual DMD’s (one over the top of the other) while in PinballX. I changed the B2S DMD setting to HIDDEN and it’s fixed. :yahoo:

        Thank you

         

        • This reply was modified 3 years, 2 months ago by DGPG35.
        in reply to: Metallica Premium Monsters (Stern 2013) VPW Mod #224264
        DGPG35
        Participant
          @dgpg35

          Hello gang. I love this table and noticed the color look a little washed out. I looked in the script for a LUT setting and couldn’t find it. Is there another setting I should look for?

          Thanks for sharing your hard work.

          Heinz

          Look in the Backglass – options in VPX, there are many Metallica LUT options in there.

          I used the Extra Contrast LUT on my 4K HDR PF display and wow does it POP, yeah it’s over-the-top :wacko: but so what, it’s so slick with my 4K HDR BG and the color DMD 180hc rom. :yahoo:

          Thank you VPW, yet another Amazing release! :good: :good: :good:

           

          • This reply was modified 3 years, 2 months ago by DGPG35.
          in reply to: Guardians Of The Galaxy #195935
          DGPG35
          Participant
            @dgpg35

            Thank you for the incredible table, the PuP interaction is amazing!

            I had the ball lock into the right catch with the four colored lights above it and would not drop no matter what button I hit after selecting the mode (of course this just had to happen on the final ball of my best game so far :-( ). * Figured this one out, use plunger button for Stern key. ;)

            The physics feel a wee bit off but then I have never played the real table so take that as you will. ;-)

            The bass that hit with the right RED “Asleep for the Danger…” was intense, my whole cab felt like it was going to move across the floor (large transducer). LOVED IT !!! :good:

            I have issues with the Audio levels, the music is really loud and many of the voices can barely be heard, I’ll look into the suggestions posted and see if I can balance it out.

            Thanks again for the amazing work, truly appreciated. :yahoo:

             

             

            in reply to: The Flintstones (Williams 1994)b2s #185861
            DGPG35
            Participant
              @dgpg35

              IGNORE…

              I got it working by deleting the PuP pack folder even though the folder was already empty. :scratch:  

               

              The BG is static for me, it lights up but no table interaction.

              The older BG works and the PuP pack works but the new 2020 HiRes BG doesn’t function as it should, anything I should check?

              Thank you, the BG looks great! :good:

              in reply to: Munsters 2020 (Stern/Tribute) #179776
              DGPG35
              Participant
                @dgpg35

                Is the BG static (no lighting relative to ball reaction)?

                Just wanting to verify if it’s something at my end.

                Thank you

                Very cool table !!!

                in reply to: Stranger Things | Stranger Edition #166552
                DGPG35
                Participant
                  @dgpg35

                  I checked for proper Topper position with PinUp and even though it is set correctly for my displays I still do not get the topper video after enabling it in the script.

                  It’s not a big deal, just wanted to make note of it here since it should be working. :unsure:

                  in reply to: Stranger Things | Stranger Edition #165999
                  DGPG35
                  Participant
                    @dgpg35

                    Where does it send the topper video by default?

                    I have the Topper video activated on my 3 screen vpin and I do not see it anywhere.

                    Will it still work if my DMD and Topper videos share a screen (or does this setup expect to see a 4 screen vpin with the fourth screen being a dedicated topper display)?

                    Thank you to all involved, I don’t watch the show but I am enjoying the table. :good:

                    in reply to: World Cup Soccer (Bally 1994) #165878
                    DGPG35
                    Participant
                      @dgpg35
                      1. Skitso wrote:

                      @Knorr @ClarkKent, after trying this out, it’s even more glorious than in the screenshots. Simply amazing, amazing talent!

                      On the negative side, this table puts my GTX1070 to it’s knees like nothing else on Vpinball. I’m playing @ 165hz and in certain situations my fps drops as low as 120 and the fluctuating frame rate makes the game seem jerky and not so fun to play. Disabling AA has a small effect, but no where near enough. I also tried to resize some textures to half the size and set some primitives to static rendering, but the performance issues doesn’t seem to be connected that much to GFX and the general structure how the table is built seems quite optimized and efficient. Any ideas how to smooth the performance on this? Could it be something on the script/code side?

                      So if your are on Windows 10 you must deactivate some virus search thing. Please take a look at the circus Voltaire support thread. There were some similar issues. Please report back.

                      I play at 4K 120 Hz (3x screen – 4K PF/4K BG/DMD+Topper video) with an RTX 2060 and have no performance issues.

                      • Win10  Windows Defender disabled

                      Only thing I had to do was balance volume, main was much lower than table (using SSF).

                      Thank you very much to all involved, this is an incredible table. :good:

                      in reply to: Harry Potter & the Goblet of Fire #162905
                      DGPG35
                      Participant
                        @dgpg35

                        .52 definitely feels like progress, just keeps getting better.

                        Thank You !

                        in reply to: Harry Potter & the Goblet of Fire #162662
                        DGPG35
                        Participant
                          @dgpg35

                          It appears that version .50 was removed and reverted back to .49, guess that means we should not install version .50 (or go back to .49 if .50 was installed).

                          Also experiencing frequent audio drops now (mainly music as others have mentioned).

                          Sometimes the table will just sit there after a ball lock or a drain, it appears random.

                          My vpin is SSF and there are many table sounds that come up on the main L/R speakers (as Scott mentioned things may need some SSF tweaking). Or… maybe those effect placements are intentional, IDK.

                          I am usually pretty decent on most tables but the ball drains really easy on this one, maybe too easy..? ;)

                          Having a blast playing it for the last hour or so, just incredible for an original table. :)

                          VPin = 3 screen: 40″ 4K PF (120hz limit, no vsync), 27″ 4K BG, 17″ DMD/Topper LCD, 7.1 SSF with large transducer and sub

                          PC = i7 4790k @ 4.5Ghz all core, RTX 2060 oc, 16gb 2400 DDR3 ram, everything loads from SSD, Win10 all up to date on drivers and latest vpin software (vpx, pup, pinballx, etc.)

                           

                           

                           

                           

                           

                           

                           

                          in reply to: Harry Potter & the Goblet of Fire #162443
                          DGPG35
                          Participant
                            @dgpg35

                            I have had version 38 for a bit and that played fine but after updating PUP to the latest version (as stated by Terry) all that loads with this new release is the table itself, it’s as if PUP is not even present.

                            What should I look at..?

                            • When loading from Pinball X the VPX screen pops up on PF before it finishes loading the table (it did not do this with the previous release).

                            Thank you to all involved, can’t wait to play the new release!

                            Don’t run from a front-end for now. Try running in Borderless Windowed temporarily. You want to be sure you don’t have anything hidden under your playfield or any errors popping up.

                            Try other pup-packs / STSE to see if they work.

                            Be sure Defender or your antivirus didn’t eat any files….be sure you unblocked the zip files before updating.

                            Thanks Terry, got it all sorted and working (long load but no longer shows VPX before PF while using Pinball X 4.12).

                            This table is brilliant, thanks Scotty and all involved. 

                            in reply to: Harry Potter & the Goblet of Fire #162426
                            DGPG35
                            Participant
                              @dgpg35

                              I have had version .39 for a bit and that played fine but after updating PUP to the latest version (as stated by Terry) all that loads with this new release is the table itself, it’s as if PUP is not even present.

                              What should I look at..? NVM, figured this part out (my error) but the below issue is still present…

                               

                              • When loading from Pinball X the VPX screen pops up on PF before it finishes loading the table (it did not do this with the previous release).

                               

                              Thank you to all involved, can’t wait to play the new release!

                              1 user thanked author for this post.
                              in reply to: Medieval Madness Skitso mod #149796
                              DGPG35
                              Participant
                                @dgpg35

                                WOW, plays amazing !!! :good:

                                What a great gift we have here, Thank You to all involved !

                                :yahoo:

                                in reply to: DMD Overlay #149322
                                DGPG35
                                Participant
                                  @dgpg35

                                  Wow, I thought that was a real grill until I read it and looked closer, very cool!

                                  :good:

                                  in reply to: The Flintstones #147536
                                  DGPG35
                                  Participant
                                    @dgpg35

                                    Thank you to all involved, amazing work!

                                    :yahoo:

                                    The only, very minor, thing that I have noticed so far is the ball drain audio/feedback is much lower volume than the rest of the table audio when running SSF. I might notice this more because I have a large transducer mounted at the coin door location (makes for very realistic ball drain, coin drop, plunger feedback versus just hearing them).

                                    Thanks again, really enjoying this table!

                                    :good:

                                    in reply to: The Leprechaun King #145485
                                    DGPG35
                                    Participant
                                      @dgpg35

                                      Better ask on FB ?

                                      I don’t use FB.  :good:

                                      in reply to: The Leprechaun King #145474
                                      DGPG35
                                      Participant
                                        @dgpg35

                                        Thank you !

                                        Any update on Harry Potter GoF..?

                                        in reply to: Tales of the Arabian Nights 4K #142000
                                        DGPG35
                                        Participant
                                          @dgpg35

                                          Check here for Bassgeige’s great TOTAN backglasses….

                                          https://vpinball.com/VPBdownloads/tales-of-the-arabian-nights-williams-1996/

                                          That’s the BG that I am currently using (v2 3scr @ 112mb), the light show is fantastic.

                                          in reply to: Tales of the Arabian Nights 4K #141996
                                          DGPG35
                                          Participant
                                            @dgpg35

                                            Is everyone using the BG from blacksad, is that the highest resolution TotAN BG out there?

                                             

                                          Viewing 20 posts - 1 through 20 (of 40 total)