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Viewing 20 posts - 1 through 20 (of 37 total)
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  • #195935
    DGPG35
    Participant
    @dgpg35

    Thank you for the incredible table, the PuP interaction is amazing!

    I had the ball lock into the right catch with the four colored lights above it and would not drop no matter what button I hit after selecting the mode (of course this just had to happen on the final ball of my best game so far :-( ). * Figured this one out, use plunger button for Stern key. ;)

    The physics feel a wee bit off but then I have never played the real table so take that as you will. ;-)

    The bass that hit with the right RED “Asleep for the Danger…” was intense, my whole cab felt like it was going to move across the floor (large transducer). LOVED IT !!! :good:

    I have issues with the Audio levels, the music is really loud and many of the voices can barely be heard, I’ll look into the suggestions posted and see if I can balance it out.

    Thanks again for the amazing work, truly appreciated. :yahoo:

     

     

    #185861
    DGPG35
    Participant
    @dgpg35

    IGNORE…

    I got it working by deleting the PuP pack folder even though the folder was already empty. :scratch:  

     

    The BG is static for me, it lights up but no table interaction.

    The older BG works and the PuP pack works but the new 2020 HiRes BG doesn’t function as it should, anything I should check?

    Thank you, the BG looks great! :good:

    #179776
    DGPG35
    Participant
    @dgpg35

    Is the BG static (no lighting relative to ball reaction)?

    Just wanting to verify if it’s something at my end.

    Thank you

    Very cool table !!!

    #166552
    DGPG35
    Participant
    @dgpg35

    I checked for proper Topper position with PinUp and even though it is set correctly for my displays I still do not get the topper video after enabling it in the script.

    It’s not a big deal, just wanted to make note of it here since it should be working. :unsure:

    #165999
    DGPG35
    Participant
    @dgpg35

    Where does it send the topper video by default?

    I have the Topper video activated on my 3 screen vpin and I do not see it anywhere.

    Will it still work if my DMD and Topper videos share a screen (or does this setup expect to see a 4 screen vpin with the fourth screen being a dedicated topper display)?

    Thank you to all involved, I don’t watch the show but I am enjoying the table. :good:

    #165878
    DGPG35
    Participant
    @dgpg35
    1. Skitso wrote:

    @Knorr @ClarkKent, after trying this out, it’s even more glorious than in the screenshots. Simply amazing, amazing talent!

    On the negative side, this table puts my GTX1070 to it’s knees like nothing else on Vpinball. I’m playing @ 165hz and in certain situations my fps drops as low as 120 and the fluctuating frame rate makes the game seem jerky and not so fun to play. Disabling AA has a small effect, but no where near enough. I also tried to resize some textures to half the size and set some primitives to static rendering, but the performance issues doesn’t seem to be connected that much to GFX and the general structure how the table is built seems quite optimized and efficient. Any ideas how to smooth the performance on this? Could it be something on the script/code side?

    So if your are on Windows 10 you must deactivate some virus search thing. Please take a look at the circus Voltaire support thread. There were some similar issues. Please report back.

    I play at 4K 120 Hz (3x screen – 4K PF/4K BG/DMD+Topper video) with an RTX 2060 and have no performance issues.

    • Win10  Windows Defender disabled

    Only thing I had to do was balance volume, main was much lower than table (using SSF).

    Thank you very much to all involved, this is an incredible table. :good:

    #162905
    DGPG35
    Participant
    @dgpg35

    .52 definitely feels like progress, just keeps getting better.

    Thank You !

    #162662
    DGPG35
    Participant
    @dgpg35

    It appears that version .50 was removed and reverted back to .49, guess that means we should not install version .50 (or go back to .49 if .50 was installed).

    Also experiencing frequent audio drops now (mainly music as others have mentioned).

    Sometimes the table will just sit there after a ball lock or a drain, it appears random.

    My vpin is SSF and there are many table sounds that come up on the main L/R speakers (as Scott mentioned things may need some SSF tweaking). Or… maybe those effect placements are intentional, IDK.

    I am usually pretty decent on most tables but the ball drains really easy on this one, maybe too easy..? ;)

    Having a blast playing it for the last hour or so, just incredible for an original table. :)

    VPin = 3 screen: 40″ 4K PF (120hz limit, no vsync), 27″ 4K BG, 17″ DMD/Topper LCD, 7.1 SSF with large transducer and sub

    PC = i7 4790k @ 4.5Ghz all core, RTX 2060 oc, 16gb 2400 DDR3 ram, everything loads from SSD, Win10 all up to date on drivers and latest vpin software (vpx, pup, pinballx, etc.)

     

     

     

     

     

     

     

    #162443
    DGPG35
    Participant
    @dgpg35

    I have had version 38 for a bit and that played fine but after updating PUP to the latest version (as stated by Terry) all that loads with this new release is the table itself, it’s as if PUP is not even present.

    What should I look at..?

    • When loading from Pinball X the VPX screen pops up on PF before it finishes loading the table (it did not do this with the previous release).

    Thank you to all involved, can’t wait to play the new release!

    Don’t run from a front-end for now. Try running in Borderless Windowed temporarily. You want to be sure you don’t have anything hidden under your playfield or any errors popping up.

    Try other pup-packs / STSE to see if they work.

    Be sure Defender or your antivirus didn’t eat any files….be sure you unblocked the zip files before updating.

    Thanks Terry, got it all sorted and working (long load but no longer shows VPX before PF while using Pinball X 4.12).

    This table is brilliant, thanks Scotty and all involved. 

    #162426
    DGPG35
    Participant
    @dgpg35

    I have had version .39 for a bit and that played fine but after updating PUP to the latest version (as stated by Terry) all that loads with this new release is the table itself, it’s as if PUP is not even present.

    What should I look at..? NVM, figured this part out (my error) but the below issue is still present…

     

    • When loading from Pinball X the VPX screen pops up on PF before it finishes loading the table (it did not do this with the previous release).

     

    Thank you to all involved, can’t wait to play the new release!

    1 user thanked author for this post.
    #149796
    DGPG35
    Participant
    @dgpg35

    WOW, plays amazing !!! :good:

    What a great gift we have here, Thank You to all involved !

    :yahoo:

    #149322
    DGPG35
    Participant
    @dgpg35

    Wow, I thought that was a real grill until I read it and looked closer, very cool!

    :good:

    #147536
    DGPG35
    Participant
    @dgpg35

    Thank you to all involved, amazing work!

    :yahoo:

    The only, very minor, thing that I have noticed so far is the ball drain audio/feedback is much lower volume than the rest of the table audio when running SSF. I might notice this more because I have a large transducer mounted at the coin door location (makes for very realistic ball drain, coin drop, plunger feedback versus just hearing them).

    Thanks again, really enjoying this table!

    :good:

    #145485
    DGPG35
    Participant
    @dgpg35

    Better ask on FB ?

    I don’t use FB.  :good:

    #145474
    DGPG35
    Participant
    @dgpg35

    Thank you !

    Any update on Harry Potter GoF..?

    #142000
    DGPG35
    Participant
    @dgpg35

    Check here for Bassgeige’s great TOTAN backglasses….

    https://vpinball.com/VPBdownloads/tales-of-the-arabian-nights-williams-1996/

    That’s the BG that I am currently using (v2 3scr @ 112mb), the light show is fantastic.

    #141996
    DGPG35
    Participant
    @dgpg35

    Is everyone using the BG from blacksad, is that the highest resolution TotAN BG out there?

     

    #141989
    DGPG35
    Participant
    @dgpg35

    Gamma seems a little off for me, it washes out here and there.

     

    What would be a proper tweak without messing with the amazing lighting?

     

    Thanks again, this table is incredible (been playing it for over an hour).  :good:

    And of course use the right magna save button if you want to test different LUT’s which are already in the table.

    I went in the script and tried each LUT, using the LMagna/PageUp didn’t do anything for me.  :unsure:

    #9 definitely looks best on my 4K/60hz PF.

    Playing at a rock solid 120 fps to reduce flipper lag (i7 / rtx 2060).

    The LUT with the blue/green was something to behold, my cab was making the whole room glow.  :yes:

    I have to say it again… INCREDIBLE, STUNNING and of course THANK YOU to all involved (we are so very fortunate to have you all involved in this hobby) !!!

    :good:

    #141977
    DGPG35
    Participant
    @dgpg35

    Gamma seems a little off for me, it washes out here and there.

     

    What would be a proper tweak without messing with the amazing lighting?

     

    Thanks again, this table is incredible (been playing it for over an hour).  :good:

    #141956
    DGPG35
    Participant
    @dgpg35

    :yahoo: :yahoo:   :yahoo: :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:   :yahoo:

    :good:

    THANK YOU !

     

    It’s absolutely stunning !

    I need to tweak the gamma as it appears a little washed on my 4k PF ( anyone else ? ).

     

     

Viewing 20 posts - 1 through 20 (of 37 total)