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  • in reply to: Mary Shelley's Frankenstein Pinball WIP #161856
    Dids666
    Participant
      @dids666

      Oh yes! Looks great guys! I did the original meshes to the PF I had so yeah if it’s been redone the meshes would have been all over the place lol sorry about that. As you also know the original textures were also a mockup but you’ve nailed it!! Great work. ????

      2 users thanked author for this post.
      in reply to: High Roller Casino (Stern 2001) #160231
      Dids666
      Participant
        @dids666
        1. This table did require a couple of months of late nights but all worth it if you guys are enjoying it. Rob has done an amazing job on the code and created some really great solutions to problems the common man like myself would not understand! Also always been a lover of Bords plastics so getting him to do that for this one was a treat!! Enjoy!
        2 users thanked author for this post.
        in reply to: High Roller Casino Wheel #159508
        Dids666
        Participant
          @dids666

          That looks awesome! :D

          in reply to: High Roller Casino WIP #157476
          Dids666
          Participant
            @dids666

            Lots of work done, not so much left to do :D . Unless we see a game breaker on this, we should be ready to go very soon :yahoo: does anyone here have a low powered pc for their cabs? We would like a benchmark test. @DJRobX

            Screenshot (13)

            7 users thanked author for this post.
            in reply to: High Roller Casino WIP #156294
            Dids666
            Participant
              @dids666

              Some Progress of the the 3D model…

              hrc

              in reply to: Mary Shelley's Frankenstein Pinball WIP #155474
              Dids666
              Participant
                @dids666

                This really is being over complicated. Creating the plastics can be done in VPX easily using simple walls and then exporting the blueprint and finished in photoshop (that’s if you don’t want to texture the meshes using external software). I have edited all the plastics that i managed to get from the internet so they are ready to go. The textures that were already on the table are rendered from perspective as you know so the UV’s will be for that and if you’re not using the same method as me will most likely be useless.

                If you did want to bake the textures in 3rd party software there are 25 pieces that will need doing, the rest are parts that can be textured using vpx materials (minus the ramps, i would use the flupper method)

                The only folders that are needed for both these methods are “Textures Main” and “Table Models”

                The Playfield is an image lifted from PBA, they take pictures not scans so any shadows are because of that and shouldn’t be a problem.

                Hope this helps.

                in reply to: Mary Shelley's Frankenstein Pinball WIP #155470
                Dids666
                Participant
                  @dids666

                  IMG_20191223_210251

                  in reply to: Mary Shelley's Frankenstein Pinball WIP #155465
                  Dids666
                  Participant
                    @dids666

                    The original images are in there I’m sure. That’s not something I would delete. Hold on I will look

                    in reply to: Mary Shelley's Frankenstein Pinball WIP #154933
                    Dids666
                    Participant
                      @dids666

                      Hey everyone, sorry! I should come over to this thread more often. To answer a few questions that I’ve seen: All textures that I have used are in a file in the Dropbox, the main files to use are Cinema 4d files. I seem to be the only one in the vpinball community that uses C4D so I’m going to try and convert the files with textures for you. Please let me know what software you guys are using and hopefully I can get the files sorted. Once that is done you should be able to render the new textures either flat or from perspective I know it works well in 3ds and I’ve had some good results from blender. The UV map will most likely not carry over as this tables assets are rendered from a fixed perspective (the best way to describe this is like a picture being projected from a projector over an object, if you look at it from a different angle it won’t make sense but from where you’re standing behind the projector it will cover only what you can see from that angle. This makes the UV map basically a flat image with no unwrapping involved). Regards to asking permission for people getting involved, anyone who wants to get this project through can join! As long as everybody involved are credited :)

                      I’ll keep chucking back so ask me any questions, also let me know what software everyone is using.

                      in reply to: Mary Shelley's Frankenstein Pinball WIP #152958
                      Dids666
                      Participant
                        @dids666

                        Sorry for the neglect everyone, life got in the way of this project but I’m happy it’s in the hands of a bigger team now, all the 3d models are already there, they were extracted from PBA but were very bad quality so we’re recreated by me. Dark has a Frank model which I think would be perfect to use. The textures are projected from a perspective to look as close to real as possible if the team are struggling with this let me know and I’ll join back onto the team to get this done :)

                        5 users thanked author for this post.
                        in reply to: Mary Shelley's Frankenstein Pinball WIP #98587
                        Dids666
                        Participant
                          @dids666

                          Using a new technique we have managed to get the table into VPX looking pretty good :) (Few plastics missing)

                          4 users thanked author for this post.
                          in reply to: Mary Shelley's Frankenstein Pinball WIP #98255
                          Dids666
                          Participant
                            @dids666

                            Awwww yes. That is sexy monster pin-skin. Is this in Maya? I only learned 3DSMax and have been thinking about trying Maya.

                            Hey Batsugame, Thanks :). This is Cinema 4D

                            in reply to: Jaws FP to VP wip #98180
                            Dids666
                            Participant
                              @dids666

                              Ahhh man the only reason I keep FP around is for this table and The Goonies. Great work!!!!!!!!!!!!

                              in reply to: Mary Shelley's Frankenstein Pinball WIP #98176
                              Dids666
                              Participant
                                @dids666

                                Another update for you guys. :)

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                                7 users thanked author for this post.
                                in reply to: Mary Shelley's Frankenstein Pinball WIP #97910
                                Dids666
                                Participant
                                  @dids666

                                  Here’s a little update after a couple of days work guys. :good:

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                                  11 users thanked author for this post.
                                  in reply to: Star Wars – Data East (1992) [VPX] #97368
                                  Dids666
                                  Participant
                                    @dids666
                                    • Where is the falcon model????

                                      Where is it on the real machine?

                                    Figured it would be in table as it appears in September snapshot.

                                    What’s September Snapshot sorry? Drafeit has done a mod using the original ramps i made and loads of Star Wars toys everywhere if you want to have a play with that. he has full permission to share it with you :)

                                    1 user thanked author for this post.
                                    in reply to: Star Wars – Data East (1992) [VPX] #97283
                                    Dids666
                                    Participant
                                      @dids666
                                      • Where is the falcon model????

                                        Where is it on the real machine?

                                      in reply to: Star Wars – Data East (1992) [VPX] #97238
                                      Dids666
                                      Participant
                                        @dids666

                                        Looks great! Thanks for all the hard work I know went in to this, I look forward to giving it a try.

                                        Nice to see more people making use of my aprons, a good indicator that they are well received I think, you customized material on it nicely to fit your table.

                                        If I’m not mistaken the r2 model is a re-worked version of mine from the vp9 version, I recognize the decal scans. :P

                                        Hey Dark, Thanks for the compliments and thanks for the Apron It’s a great asset to use. The R2D2 textures were made from an ebay listing lol, someone added a high(ish) quality image which in my opinion is a very stupid idea when you’re trying to sell a print  :wacko: . I wanted to make the main assets myself as it would feel like cheating in a way. All I did was straighten the image up and vectorise it/touch it up.

                                        in reply to: Star Wars – Data East (1992) [VPX] #97087
                                        Dids666
                                        Participant
                                          @dids666

                                          :bye: Can’t wait to see if this works on my Win XP Cab. I had trouble with some tables whilst I wasn’t using Beta 10.5. Fingers crossed. :heart: B-)

                                          Fingers crossed  :good: , this version does require the latest beta.  B-)

                                          in reply to: Star Wars – Data East (1992) [VPX] #97086
                                          Dids666
                                          Participant
                                            @dids666

                                            Thank you very much – be the force with you – Dids666, Alistaircg and Draifet, Star Wars DE is a really great Table :good:

                                            Thanks STAT :) Don’t forget the big man DJRobX ;) it wouldn’t play without him.

                                          Viewing 20 posts - 1 through 20 (of 23 total)