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Viewing 20 posts - 1 through 20 (of 172 total)
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  • in reply to: Which tables have not been built yet #211537
    flstclasic
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      @flstclasic
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      Has Maverick been made yet?

      in reply to: Bobby Orr’s Power Play (Bally 1977) #210824
      flstclasic
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        @flstclasic
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        Awesome Bord! Thanks.

        in reply to: Setting up second monitor instructions #208080
        flstclasic
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          @flstclasic
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          https://vpinball.com/forums/topic/3-screen-set-up-and-more/

          in reply to: Cue (Stern 1982) #205705
          flstclasic
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            @flstclasic
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            Been following and waiting patiently for this one. Great job Tom!

            in reply to: Algar (Williams 1980) #205338
            flstclasic
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              @flstclasic
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              Thanks for the update!

              in reply to: BunnyBoard (Marble Games Company 1932) #205132
              flstclasic
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                @flstclasic
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                Awesome Tom. Great story!

                in reply to: Bon Voyage (Bally 1974) #205131
                flstclasic
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                  @flstclasic
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                  Beautiful table! Thanks Cirqus. Thank you for the wheel Rajo.

                  in reply to: Ballyhoo (1932) #203995
                  flstclasic
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                    @flstclasic
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                    Can’t wait to try this one out. I love these old tables! Thank you!

                    1 user thanked author for this post.
                    in reply to: South Park (Sega 1999)_Bigus(MOD) #203650
                    flstclasic
                    Participant
                      @flstclasic
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                      We are just fixing and improving your support thread.

                      LOL.

                      but he is still learning and most importantly, listening to advice and improving on the tables.

                      Some people listen to advice and improve things or even themselves; others do/can not take any advice, and think they are always right  and their way is the only way.

                       

                      in reply to: South Park (Sega 1999)_Bigus(MOD) #203608
                      flstclasic
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                        @flstclasic
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                        I agree! Thank you Goldchicco!

                        1 user thanked author for this post.
                        in reply to: Request for Some Additional Tables in Config Tool #203071
                        flstclasic
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                          @flstclasic
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                          Great! Thanks Kook and Bord.

                          in reply to: Still Crazy (Williams 1984) DB2S #202929
                          flstclasic
                          Participant
                            @flstclasic
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                            Thanks chucky!

                            in reply to: Pirate Gold (Chicago Coin 1969) #202402
                            flstclasic
                            Participant
                              @flstclasic
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                              Thank you for the reply. I was clicking the flippers in a couple different spots and when I pulled up the physics menu it was not showing the options like in your picture. Your picture is exactly what I was looking for. I must have missed something simple. I  Stopped drinking almost 8 years ago, so that was not it. I will work on it again later and report back. Thanks again for the table!

                              in reply to: Guardians Of The Galaxy #202394
                              flstclasic
                              Participant
                                @flstclasic
                                Member

                                Force full screen should work on all tables. I would recheck that everything is where it is supposed to be and you are up to date on VPX, Pin Up, PinMame etc..etc..  Maybe even a fresh install of everything following everything to a T. Good walkthrough here:

                                You might want to look into Flex DMD also as I have heard it fixes many of the Ultra DMD issues.

                                in reply to: Batman Forever Playfield Scan In Pieces (300DPI) #202367
                                flstclasic
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                                  @flstclasic
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                                  I imagine if you know what your doing anyone is free to go for it.

                                  in reply to: Pirate Gold (Chicago Coin 1969) #202353
                                  flstclasic
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                                    @flstclasic
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                                    ***SOLVED***.   Thanks scottacus, table looks great! The flippers seem weak to me, cannot get the ball much more than halfway up the table. Maybe that is how the real table plays, I don’t know. If I wanted to make the flippers stronger what would I change? I’ve looked around the script and clicked on the flippers in the editor but nothing stands out to me on how to make the flippers stronger. Usually I click on the flipper then physics and one of the options is strength, I am not seeing that on this table though.

                                    Thanks for any help.

                                    Thank you, yes I had to pick the flippers under “Select Element” and found what I was looking for. I haven’t changed but a couple before and On those I just clicked the flipper and it came up. Thanks for the explanation and teaching me something new!

                                    in reply to: Guardians Of The Galaxy #202199
                                    flstclasic
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                                      @flstclasic
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                                      ***SOLVED***.    I had a B2S running, didn’t realize a backglass was in the pup pack.

                                      Anyone else have a small DMD upper left corner of backglass that says timer next to it? I have not seen this in any pictures I have seen. Nothing displays on the DMD, looking at the editor I see nothing I can pull off to the side. It would be fine if I knew how to get the timer to display. I believe this would be the same timer that displays on the pup screen?

                                      in reply to: The Flintstones Pup Pack – New and Improved! #202123
                                      flstclasic
                                      Participant
                                        @flstclasic
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                                        Maybe these can help sort it out or start fresh?

                                        in reply to: Thalamus updated SSF / Fast Flips Scripts #202122
                                        flstclasic
                                        Participant
                                          @flstclasic
                                          Member

                                          Thanks Thalamus. I did not know about this core vbs github. I will read through it. So when someone is making a table, do they use this as a guide or even copy/paste from it? Very interesting. Am I correct that this coding is called C++? I have been thinking about taking a certificate class at the local college for this, so I can understand what is going on better. Maybe even make some tables in the future.

                                          Thanks for all your help everyone, over the last couple years I’ve went from a complete novice at computers to knowing my way around a computer just a little bit. All my learning has come from one place and that is the Visual Pinball community. Thanks again!

                                          in reply to: Thalamus updated SSF / Fast Flips Scripts #202114
                                          flstclasic
                                          Participant
                                            @flstclasic
                                            Member

                                            Hi all. I’ve been updating tables and I made a mistake by changing  the script to Use Solenoids =2, but I forgot to add the vpmInit Me. The fast flips worked like this, so I tried it on a couple more table without adding vpmInit Me and they also worked. Has something been updated so vpmInit Me is not required to add to the script for fast flips? Trying to save myself some time. Is their any other reason vpmInit Me should be added to scripts that do not have it or is it only used for fast flips? Thanks all!

                                          Viewing 20 posts - 1 through 20 (of 172 total)