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kds70 replied to the topic Lucky Hand (Gottlieb 1977) in the forum Downloads Support Topics 2 days, 19 hours ago
What a nice table. Didn´t notice this release before.
Those guys (like me) using a 8-toy DOF configuration need to modify the table config from “jacks open” table to get the middle bumper to work.
Simply change “8 bumper center” from
E111 @dt@/E130
to this
E104/E111 @dt@/E130
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kds70 replied to the topic Goin’ Nuts (Gottlieb 1983) [bord] in the forum Downloads Support Topics 6 days, 11 hours ago
Thanks for release … looks beautiful
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kds70 replied to the topic Star Wars Trilogy (Sega 1997) in the forum Downloads Support Topics 2 weeks, 2 days ago
played 20 games, seems all good now
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kds70 replied to the topic Star Wars Trilogy (Sega 1997) in the forum Downloads Support Topics 2 weeks, 3 days ago
they should be false
updated version is up same link
can you please give me trigger numbers (names) that are not registering,
Thank you 32ass
with “Magnet 1” and “Magnet 3” enabled = false i am able to get / register those “falcon” letters too – maybe u missunderstood me. have problems to report special things in “english” sometimes…[Read more]
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kds70 replied to the topic Star Wars Trilogy (Sega 1997) in the forum Downloads Support Topics 2 weeks, 3 days ago
Hi @32assassin:
Thanks for your pretty support.
Tested your last version you´ve posted above. I don´t know this table really good; but i think your solution with more triggers is working.
But, another problem occured (didn´t appear with the previous versions):
After a while playing i´m not be able to shoot the left ramp anymore (jubba mis…[Read more]
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kds70 replied to the topic Star Wars Trilogy (Sega 1997) in the forum Downloads Support Topics 2 weeks, 6 days ago
made this wall too. it works …
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kds70 replied to the topic Now (Gottlieb 1971) in the forum Downloads Support Topics 2 weeks, 6 days ago
Just amazing; i think i have to learn to work with “Blender” … 20 years ago i´ve worked with 3D Studio R4 (DOS) and a Matrox Millenium GFX card. But today i know nothing anymore …
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kds70 replied to the topic Stingray (Stern 1977) in the forum Downloads Support Topics 2 weeks, 6 days ago
Table is a masterpiece … love it. Thanks @32assassin
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kds70 replied to the topic Star Wars Trilogy (Sega 1997) in the forum Downloads Support Topics 3 weeks ago
Just a very nice cool playing and looking table. Thank you very much 32ass.
Same problem here as @vogliadicane told already.
Btw. i had to adjust the “y plunger position” to 2100 because my manual / analouge plunger didn´t like the stock setting.
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kds70 replied to the topic Star Wars Redux (BorGlieb 2019) in the forum Downloads Support Topics 3 weeks, 3 days ago
Btw. here is my pin2dmd DMD picture version of BorgDog´s t table.
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kds70 replied to the topic Star Wars Redux (BorGlieb 2019) in the forum Downloads Support Topics 3 weeks, 3 days ago
Solved …
Since i´ve used your “built in menu” for the first time (never used it before) and made some changes i went back to default settings and saved. the disappearing “replay card” problem never occured anymore – curious –
is it possible there were some settings left from another table version ?
greedings and thanks for…[Read more]
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kds70 replied to the topic Star Wars Redux (BorGlieb 2019) in the forum Downloads Support Topics 3 weeks, 3 days ago
totally weird. … I’m going to say vp graphics bug
Maybe; i can´t reproduce this error on my desktop in landscape (exactly same versions of table / VPX). It only occurs at my VPIN Cabinet.
Lets see if i can catch something what does this curious thing.
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kds70 replied to the topic Star Wars Redux (BorGlieb 2019) in the forum Downloads Support Topics 3 weeks, 3 days ago
It happened again that the “replaycard” image disappeared. Can´t reproduce it; this time it happened soon after i´ve locked the ball into the “droid lock”.
Maybe there is something in the script that “misscounts something” … and the new coming “ball”, to get a multiball later, is pulling a wrong value to the table script. Or the table thinks, i…[Read more]
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kds70 replied to the topic Star Wars Redux (BorGlieb 2019) in the forum Downloads Support Topics 3 weeks, 3 days ago
kds70 wrote:
And, while hihscore hunting, noticed that the “extra ball apron” at the bottom right disappears after a while playing. Maybe after the first extra ball at 220.000 ? not sure; but it disappears.I have not seen that and can’t think of any reason for it to happen.
I will try it again and report later …
PS: didn´t crack…[Read more]
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kds70 replied to the topic Star Wars Redux (BorGlieb 2019) in the forum Downloads Support Topics 3 weeks, 3 days ago
And, while hihscore hunting, noticed that the “extra ball apron” at the bottom right disappears after a while playing. Maybe after the first extra ball at 220.000 ? not sure; but it disappears.
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kds70 replied to the topic Star Wars Redux (BorGlieb 2019) in the forum Downloads Support Topics 3 weeks, 3 days ago
What a really nice table release … i´m just trying to kick the @BorgDog highscore.
Btw. those included “fx_ballrolling” sounds are different. The first one is a loud one; the others are more quiet. So sometimes you hear a ball and sometimes not.
So i took the first one (for me the best piece of ballrolling sound included); deleted the others…[Read more]
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kds70 replied to the topic Totem (Gottlieb 1979) Mod 1.0 in the forum Downloads Support Topics 3 weeks, 6 days ago
thanks Tom. I have to research the manual. Didn´t find the number 14 for bumpers.
Btw. i thought a bumper is a solenoid !? Ok … will check it out.
Many thanks
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kds70 replied to the topic Totem (Gottlieb 1979) Mod 1.0 in the forum Downloads Support Topics 3 weeks, 6 days ago
there must be another way to call these bumpers right:
as you see in the beginning (line 29) of the script there is the knocker solenoid defined as:
SolCallback(2)= “vpmSolSound SoundFX(“”Knocker””,DOFKnocker),”
thats the only part in the script the knocker part appears. and the knocker works; but why ? in the DOF Config the knocker is mounted…[Read more]
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kds70 replied to the topic Totem (Gottlieb 1979) Mod 1.0 in the forum Downloads Support Topics 3 weeks, 6 days ago
No, my config via “Dof Config Site” for totem table is standard / stock.
But as you i will try to understand more of this dof magic too. Maybe it´s another part in the script missing / wrong why PulseSw 14 oer 6 or 7 isn´t working for the bumpers. i don´t know
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kds70 replied to the topic Totem (Gottlieb 1979) Mod 1.0 in the forum Downloads Support Topics 3 weeks, 6 days ago
For now i´m not really sure anymore that “PulseSw 14” is a solenoid bumper call ?!
i´ve changed the bumper section from line 192 now to this – the only way it works:
‘Bumpers
Sub Bumper1_Hit:vpmTimer.PulseSw 14 : playsound SoundFXDOF(“fx_bumper1”,107,DOFPulse,DOFContactors): End Sub
Sub Bumper2_Hit:vpmTimer.PulseSw 14 : playsound S…[Read more] - Load More
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@kds70

https://www.youtube.com/watch?v=Fq-m0G3GUKA
testing a second DOF Desktop solution with real solenoids … really funny and REALLY STRONG. Kicks a coffee cup off the table ..
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