Visual Pinball Tables Area » Full Single Screen (FSS) (218)
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Eager Beaver (Williams 1965) - DirectB2S and Wheel Image included
Williams Eager Beaver from 1965. My favorite machine as I grew up playing it, my first VPX table. I own the physical machine so sourced most of the images myself and redrew (traced) the playfield in Photoshop. Thanks to JPSalas for letting me use his Big Star table as a template. Read More -
FSS MOD Bushido (Inder 1993)
***This FSS transformation was done at the speed of light !!! Have a Happy New Year... may 2021 be different and better for everyone. This is a conversion to FSS format made by me (Morttis). The original table is from Goldchicco & 32Assassin, thank you very much for this title made by you. Other authors involved in the preparation of the VPX table were: * VPX table by: Goldchicco & 32assassin * vp9 table by: pachecas * Special Thanks to : * 32assassin for helping me with this release and for sharing his passion, knowledge and time and for the color DMD included in the zip * Movieguru for working on the images. * Also built into the table is the JP Salas LUT selector. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 10 different LUT brightnesses. * LUT files thanks to Vogliadicane * Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. * All Logos, Copyrights and Trademarks are property of their respective owners. * PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!. (*) These thanks are the originals present in the post of the original table, made by Goldchicco & 32Assassin. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art and lighting of the BG based on the B2S by Victor & PCTeknic (Thanks). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting based on the B2S by Victor & PCTeknic (thanks); - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - some modifications for better visualization in the FSS version. - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Big House (Gottlieb 1989)
***rev.1.1 - minor correction in the script due to a collision sound effect error during multiball. (Thanks BenLogan for reporting). This is a conversion to FSS format made by me (Morttis). The original table is from Rascal, thank you very much for this title made by you. Also thanks to other authors from parts of the original project, all of which are mentioned in the Script (thanks preserved from the original version). Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art and lighting of the BG based on the B2S by mfuegemann (Thanks man). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting based on the B2S by mfuegemann (thanks); - playfield flasher lighting redone according to the color and intensity of the original machine (based on youtube videos); - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - update physics table based on the Arcade Physics 3.0 by JPSalas (Thanks for this kit). I tried to make it as good as possible, but I think it could get better. - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Anyway, here's another Gottlieb title for the FSS Collection. Enjoy it. Read More -
FSS MOD Deadly Weapon (Gottlieb 1990)
This is a conversion to FSS format made by me (Morttis). The original table is from Schreibi34, thank you very much for this title made by you. Also thanks to other authors from parts of the original project, all of which are mentioned in the Script (thanks preserved from the original version). Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art of BG by Wildman (Thanks man). The lighting of the BG was based on the layout maps by 32Assassin (thank you very much for these layouts). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, the Art based on B2S by Wildman with lighting based on layout of the original machine (thanks to the fantastic work of 32assassin on layouts pack for B2S, thank you); - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - update physics table based on Arcade Physics 3.0 by JPSalas (thanks for this kit); - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Spirit (Gottlieb 1982)
This is a conversion to FSS format made by me (Morttis). The original table is from Dozer, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art and lighting of the BG was based on the B2S by Dozer too (Thanks again). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting based on B2S by Dozer (thanks man); - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - update physics table based on Arcade Physics 3.0 by JPSalas (Thanks for this fantastic kit); - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Krull (Gottlieb 1983)
This is a conversion to FSS format made by me (Morttis). The original table is from mfuegemann, kevinleedrum and Rascal, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art and lighting of the BG was based on the B2S by mfuegemann and Hysteric (Thanks). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting based on B2S by mfuegemann and Hysteric (thanks); - Small changes in texture of some metals. Change of position of posts of the sling shot that were displaced which turned into real paths to the side exits of the table; - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - Updating the physics of the table ... is an attempt to make the gameplay a little more realistic compared to the original table, I believe it got better. It was made based on the Arcade Physics 3.0 of JPSalas, but with numerous occasional changes. - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Hollywood Heat (Gottlieb 1986)
This is a conversion to FSS format made by me (Morttis). The original table is from BorgDog, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art of the BG was based on the B2S by BorgDog too (Thanks again). The original BG has no controlled light, just static lighting, so I kept it the same in the FSS format. What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG [FSS], with lighting based on the B2S by BorgDog; - insertion of the Day & Night codeand other table lighting effects [D&N][CC] , giving a better visual effect and realism, codes by Arconovum; - Update table physics based on Arcade Physics 3.0 by JPSalas [JPSP] (thanks for this fantastic "do it yourself" kit for updating the physics of the tables. In this specific table I modified some parameters in the upper flippers and I must have left some characteristics of the old physics preserved, but in general it became even more similar to the real table through the gameplay videos I watched.) [SS] - solid station type table [10.6+] - FSS table made in VPX 10.6 with reshade. [Morttis] - this one doesn't need to explain ;) - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Checkpoint (Data East 1991)
This is a conversion to FSS format made by me (Morttis). The original table is from Goldchicco & 32assassin, thank you very much for this title made by you. * Other authors involved in the preparation of the VPX table were: * Bodydump, Requlem, Destruk and Batch for the VP9 version and for giving the OK to proceed with this project. * Francisco666 & Bodydump for the Future Pinball release * DJLunchBox: Physics, mechanical sounds, tweaking * Thanks to all the Admins at VP Nation for supporting this project. (*) These thanks are the originals present in the post of the original table, made by Goldchicco. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art and lighting of the BG was based on the B2S by 32Assassin (Thanks again). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting based on the original machine (thanks to the fantastic work of 32assassin on B2S, thank you). Sorry, but I was unable to animate the "wheel" in "ChepOint" Solenoid 22. However, it is just a small animation detail. - playfield flasher lighting redone according to the color and intensity of the original machine; - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Hot Shots (Gottlieb 1989)
This is a conversion to FSS format made by me (Morttis). The original table is from Shannon and Randr, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art of the BG was based on the B2S by Wildman (Thanks). The original BG has no controlled light, just static lighting, so I kept it the same in the FSS format. What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG [FSS], the art BG based on B2S by Wildman (Thanks), the lighting is static; - insertion of the Day & Night code and other table lighting effects [D&N][CC], giving a better visual effect and realism; - update physics [JPSP] table based on Arcade Physics 3.0 by JPSalas (thanks for this fantastic job); - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD World Challenge Soccer (Premier 1994)
This is a conversion to FSS format made by me (Morttis). The original table is from fredobiwan, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art and general lighting of the BG was based on the B2S by Wildman and layout blaglass by 32Assassin (Thank you both). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG based on B2S by Wildman, with lighting based on the original machine (thanks to the fantastic work of 32Assassin on BG layouts pack, thank you); - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - update physics based on Arcade Physics by JPSalas (thanks for this fantastic job). - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More

