Visual Pinball Tables Area » Full Single Screen (FSS) (218)
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FSS MOD Tales from the Crypt (Data East 1993)
This is a FSS conversion of the modification made by Bigus1. The original table was made by freneticamnesic and 32assassin. Great job done by both, thank you very much. Well, the conversion to FSS format was done by me (Morttis). Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. This FSS conversion was made based on a previous conversion made by Nick (Arconovum). As the previous FSS table used an outdated version, a new version was made with the latest version revised by Bigus1 (thanks for your work). Well, several parts of the FSS table have been transported for this version. Anyway, I did some revisions too, small graphic details, and the main one, I inserted the physics of JPSalas (Arcade Physics 3.0). Hope you like it. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Harley Davidson (Bally 1991)
This is a conversion to FSS format made by me. The original table is from JPSalas, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The Art and general lighting of the BG was based on the B2S by HauntFreaks (thanks, for this job). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting based on the original machine (thanks to the B2S by HauntFreaks); -Table based on version 3.0 of JPSalas, in other words, it already has the new physics 3.0 developed by him (fantastic JP work, now several other tables are much better to play, just be patient to insert your physics); - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Playboy (Stern 2002)
This is a conversion to FSS format made by me. The original table is from HiRez00 and Rascal, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). On the original table the lighting of the BG is static, but I made an update creating a controlled animation (only sync with GI lamps), I hope you like it. The art of BG is from HiRez00 too (thanks again man). What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting created by me (only sync with GI lamps); - update of all table physics based on the "JP's VPX Arcade Physics v 3.0" by JPSalas; - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Rocky (Gottlieb 1982)
This is a conversion to FSS format made by me. The original table is from Tom & Randr, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). Once again, thanks to Nick (Arconovum) for helping me solve a problem in the lighting animation of the "ROCKY sign at BG" ... thank you very much. The art and general lighting of the BG was based on the B2S by Piggei (thanks, for this job) with light insertion after viewing TNT Amusenments video, I tried to make it as realistic as possible. What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting based on the B2S by Piggei (thanks), and insertion lights by me (based in video by TNT Amusenments); - Some adjustments and improvements to the table for better viewing in the FSS format; - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Attack and Revenge from Mars (JPSalas 2015)
This is a conversion to FSS format made by me. The original table is from JPSalas, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). On the "original table" the lighting of the BG is static, but I made an update creating a controlled animation, I hope you like it. What's new in the FSS version? ... Well, here we go: - Insertion of BB and BG, with lighting created by me (fantasy shure). The BG art by HiRez00 (Thanks man, great work); - insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; - and I think that's it. JP's original table is fantastic, so it doesn't need a lot of changes for a good FSS adaptation. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Close Encounters of the Third Kind (Gottlieb 1978)
***Rev.2.0 - New physics based on JPSalas Arcvade Physics 3.0. Updating lighting effects. I inserted the selector JP Salas LUT on the table. Hold the left MAGNASAVE and then press the right MAGNASAVE to select the 10 different LUT brightnesses. LUT files thanks to Vogliadicane. This is a conversion to FSS format made by me. The original table is from BorgDog, thank you very much for this title made by you. Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). In this specific work, many thanks to Nick (Arconovum) for his invaluable help in helping me with numerous problems in this confusing script, but in the end everything worked out thanks to him ... thank you again. The general lighting of the BG was based on the B2S by HauntFreaks (thanks, for this job) with light insertion after viewing TNT Amusenments video. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Independence Day (Sega 1996)
This is a conversion to FSS format made by me. The original table is from Goldchicco, thank you very much for this title made by you. The author of the table in the VP8 is Destruk, VP9 is Nealtron and DevaL for the VPX conversion, surely without you this table would never have arrived where it arrived (Thanks man). Other authors involved in the preparation of the Goldichicco VPX table were: 32Assassin: Script rebuild, ball rolling sound, DOF calls JPSalas: Lighting, GI Francisco666 for the original Playfield image from FP Douglas Brian Rumble: Playfield re-scan Jasiel Estrada: Physics, mechanical sounds, tweaking Nick Doran: Environmental lighting Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The original table has static BG lighting, I just flashed the lighting together with the playfield GI to improve the overall lighting look. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Shrek (Stern 2008)
This is a conversion to FSS format made by me. The original table is from Ninuzzu & Tom Tower, thank you very much for this title made by you. Also thanks to many other authors from parts of the original project, all of which are mentioned in the Script (thanks preserved from the original version). Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The original BG has no controlled light, just static lighting, so I kept it the same in the FSS format. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD WaterWorld (Gottlieb 1995)
This is a conversion to FSS format made by me. The original table is from Goldchicco & 32assassin, thank you very much for this title made by you. The author of the table in the VP9 version was: mfuegemann, surely without you this table would never have arrived where it arrived (Thanks man). Other authors involved in the preparation of the VPX table were: @Arrestis for playfield and apron @Arngrim for making the script better for DOF users Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The general lighting of the BG was based on the layout map by 32assassin (thanks, for this job). What's new in the FSS version? ... Well: Insertion of BB and BG, with lighting based on the original machine (thanks to the fantastic work of 32assassin on layout map lights, thank you); playfield flasher lighting redone according to the color and intensity of the original machine (based on the TNT Amusements video); insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Read More -
FSS MOD Al's Garage Band Goes On A World Tour (Alvin G 1992)
***Rev.2.0 - Updated BG controlled lighting. General table lighting updated. Improved playfield color intensity. This is a conversion to FSS format made by me. The original table is from Goldchicco & 32assassin, thank you very much for this title made by you. The author of the table in the VP9 version was: oooPLAYER1ooo, surely without you this table would never have arrived where it arrived (Thanks man). Other authors involved in the preparation of the VPX table were: @Arrestis for the Apron @Sneakily1 for working on the physic Well, as usual, all the work was done through the tutorial videos of Nick Christopher (Arconovum), and everyone already knows how much I appreciate the support he has been giving me all this time (Thank so much Nick). The general lighting of the BG was based on the B2S by 32assassin (thanks, fanstastic job). What's new in the FSS version? ... Well, here we go: Insertion of BB and BG, with lighting based on the original machine (thanks to the fantastic work of 32assassin on B2S, thank you); playfield flashers redone according to the color and intensity of the original machine (based on the TNT Amusements video); insertion of the Day & Night code and other table lighting effects, giving a better visual effect and realism; and I think that's it. And thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Bueno, me gusta mucho esta mesa, entonces una vez más, muchas grácias Alberto (Goldchicco) por tu óptimo trabajo en esta y en todas las demás mesas ya hechas. Enjoy it. Read More

