Visual Pinball Tables Area » Original tables (60)
Showing 41-50 of 60
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Cuphead (D.Goblett & Co 2019)
V5 A small fix to reset Dash Lights on Perdition entry 3. Cuphead is a game that was designed to have music from the videogame. I love everything about Cuphead and am not interested in a "swell battle" with StudioMDHR. The new versions still have the scripting language for adding your own copy of the music (commented out with the ' mark at the beginning of the line). If you want the full effect of the table, with the brilliant music of Kris Maddigan, buy the soundtrack and add your favorite songs. Details on how to do so are at the end of this description. A list of recommended songs, that coordinate with each "Boss," is in the support thread. Original post: When I saw my son playing Cuphead I was mesmerized by the Fleischer Studios' inspired art direction and captivating music by Kristofer Maddigan. This is a tribute to the game and its creators, StudioMDHR. It is built on Loserman76's EM chassis, with extra parts pulled from BorgDog's stripped EM table. bord coached me on creating PF meshes with the help of his video tutorials, Xenonph added music scripting and some sounds, Thalamus sweetened the SSF and audio. All of the above helped with scripting and ideas, along with cyberpez. My son made sure I remained true to the spirit of the game. Since this is an original table layout, mods not permitted. (Sorry.) NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file on a public website, or via a file transfer process, is not allowed. Add music: Buy the soundtrack, or purchase 12 Cuphead songs you love, convert to .mp3 and rename them "CupMusic1.mp3" through "CupMusic10.mp3, CupAttract.mp3 and CupHighScore.mp3" then place in your Music folder. I recommend the songs that correspond to the 10 bosses on the playfield, "Die House" for attract mode, and "Funfair Fever" for high score. Uncomment the lines 495-536, 2351, and the rest of line 3237 by removing the ' on each line. Determine the length in milliseconds of each song using software like Audacity; this allows for looping the song if you good enough to play through an entire song. Change the last 6 digit number that corresponds to each song. Ex: Case 1:PlayMusic"CupMusic2.mp3":m02.enabled=true:m02.interval=230700 230700 milliseconds = 3 minutes 50 seconds 700 milliseconds. 3 x 60 seconds x 1000 = 180000, plus 50 x 1000 = 230000, plus 700 milliseconds = 230700 I have also fixed duplicate DOF numbering. Read More -
Sonic The Hedgehog 2 (Brendan Bailey 2005)
Original Sonic recreation "The Hedgehog 2" of Future Pinball created by Brendan Bailey in 2005 Rules: Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock. Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 10 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there. Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reacttivated by shooting either of the lower stand up targets when the purple sheild light is flashing (they are lit when the ball passes through one of the inlanes). The Center post is activated by shooting the top center loop shot when lit. You light this shot by having the ball pass through the left side lane. Once activated, the Gate and kickback will remain so until used. The center post, however, only lasts for 15 seconds. Invincibility - Making the right side loop shot 3 times starts invincibility. This causes all 3 savers to be active consistantly for 20 seconds. Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball. Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000 Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful. PayPal Cheers, Javier.. Read More -
Sons of Anarchy (Original 2019) VPX MOD
Here is a mod of Javier's FP to VPX conversion of Pinwizkid's (Brendan Bailey) awesome Future Pinball original Metal Slug. Thanks to both of them for allowing mods. Being a fan of the FX Television original series, Sons of Anarchy (completely binge worthy if you haven't seen it :), I wanted to create a table that uses the music, art, and best scenes from the series. It should be noted that this is an R-Rated series with some violence, strong language, and adult themes, so it would not be suitable for young eyes and ears. I was able to cobble together a playfield, plastics, soundtrack, sound effects, and DMD video clips from the internet (none from any Horsepin table that I am aware of :) to create this mod. I changed the rules, features, and gameplay to suit the theme and support the story line so this plays very different, but similar to the original Metal Slug table. I have thrown about a million balls at this table during testing and feel that I have it pretty well bug free at this point. Please let me know if you find anything that is not working correctly and I will get right on it! Enjoy! AL Read More -
Stranger Things | Stranger Edition (OSB)
FRESH VERSION 1.47 - now has orbital scoreboard integration. DOWNLOAD THE NEW PUPPACK - LINK IN THE INSTALLATION TAB. I had a dream, a dream to turn this machine into a real arcade table. To walk in and see kids losing their minds over it, and well, it was a good dream. But alas that process kinda stole the joy out of the thing. I was told to remove all traces of this while attempting those conversations, so i took it down. But now that that isn't happening here you all go. Maybe someday i'll find my way into have a real life machine that people can enjoy, but for now I'll stay in my lane and make neat tables for all us vp nerds to enjoy. As always thanks everyone for playing. I don't offer support, nor do i intend to in the future. Sorry but this also steals the joy of it all for me. But ask around there are tons of great guys and gals in here with more patience than I will ever have. Much love, keep on tilting. See installation tab for link to Pup-Pack files(you NEED this for the table to work) Read More -
Kratos God of War
New Game !! Kratos God of War 1.0 -
Masters of the Universe(FP Conversion)
This is a conversion of the Heman Masters of the Universe DOFLinx - Cabinet Edition(terryred mod) version So all credit goes to Rom! for the very unique FP build. Thanks Rom HUGE thanks to TerryRed for his DOF additions and his attention to the original FP table DETAILS that i would have missed without him. Thanks to Thalamus for adding SSF. Used Flupper's dome technic and all his resources from example table. there is a few bugs I AM SURE so releasing as a Beta and hopes people will find bugs, Help fix them or even work out the high score and multiplayer scripting that's already in table but i haven't tried getting it working yet. I also struggle with lighting so its not perfect but is working. Read More -
Clue (2018 Original PuP Edition)
This is my first VPX table. There was an agreement between me and my wife... I get to build a cab, and in return i had to build her an original table based on her all time favorite movie. Of course it was "Clue". We both grew up with it, and it has also become a cult classic. Of course now, since Hollywood has run out of original ideas, they are planning to remake this movie with the Deadpool director, and star Ryan Reynolds. So i figured that it needed to be done before that happened and i got asked by some teenager that has never seen the original why i based the table on the "old movie" LOL Anyway, go easy on me. It's my first table. I had JP, and many other "heavy hitters" in my corner helping me out, but I'm sure there are a few unorthodox ways of doing things that someone will wonder about, but hey, I like it, My wife likes it... promise fulfilled... And i hope you all like it too. Real life stuff has come up for me, and there is a very real possibility that I will not be around for a while (maybe shorter with good behavior..wink) to help with any support topics, so i hope you can figure it out. There has been a TON of testing and tweaking to try to make it work correctly the first time. That being said, I hope that everyone will find it enjoyable, and make any personal adjustments as needed, but would appreciate no public modifications. There are numerous options at the top of the script. Thanks: JP Salas Nailbuster Arngrim Flupper ScottyWic RoccoDiMarco Thalamus Xenonph Read More -
Jaws! (Future Pinball to Visual Pinball Build)
This is a conversion of the Jaws DOFLinx - Cabinet Edition version So all credit goes to Rom, Gimli and Slamt1lt! All i did is copy the FP table over to VP and convert the script. Thanks to Hauntfreaks for the help first few days supplying basic table build with lights and PF images! Lets hope he returns soon so he can put the rest of his magic on this build! I used Flupper's dome technic and all his resources from example table. Thanks to Roth for the help getting the flashers to blink correctly with Flashforms. THERE IS NO Backglass or DOF so maybe someone can do that? All of Terrys DOF calls are in script from the FP version. I know there is a few bugs: Tilt issue if tilted in plunger lane so don't do it. Green lock lights just have a simple light object but did add flasher objects but honestly with all the drama i have lost the drive to finish them! so if anyone can tweak the lighting or flashers please let me know! Seems the ball can get hung in pop bumper for a bit longer then normal...maybe someone has a tweak for that? Read More -
Clash, The (Original 2018)
Introducing The Clash! "The Only Band That Matters." ****NOTE: This requires SAMBuild R4637 or later **** This is a re-theme of "Rock Encore" by JPSalas, gratefully modded with permission. So much great music in the 80s, this table was begging for a re-do. Thanks to JP for doing the heavy lifting here, and Inkochnito for his scripting additions. "The Clash" was not possible without the brilliant work of: Xenonph, who did the audio scripting for me, and made some awesome changes to my effects. Thalamus, for adding SSF. Schreibi34, for the lighting tutorial. Scottywic and Bord, for making the shaped lighting on the drop target bank work. Flupper1, for letting me use his post meshes. Carny, for adding the "clash.zip" ROM to SAMBuild. Randr for adding The Clash to the DOF Config Tool. And finally, thanks to all the punks who provided input during beta testing! The "SSF" zip file contains the table and directb2s file. "clash.zip" is the modded ROM, included in the latest SAMbuild, and the Music folder for the game. Darling, you've got to let me know #1: The ROM on JP's table was "rock" ... so I used the "rock_enc" ROM so I could change the wording on the scoring display. If you use this modified ROM on your Rock Encore game, it will change the language from "Rock & Roll Lives" to "This is Radio Clash". Darling, you've got to let me know #2. This uses 19 music tracks so the game eats up about 115MB of HD space. I plan to release an EP version with only 5 or 6 songs, so people who aren't big fans of The Clash, and don't want to tie up HD space, can have a "light" version. NOTE: Distribution of this table, b2s file, or music on a computer, virtual pinball machine or any similar device, which is SOLD as part of a commercial product, or sharing this file on a website, or via a file transfer process, without my permission is strictly prohibited. Support the community by not selling VPX work on commercial purposes. The Clash music library is administered by Universal Music Publishing Group UK. Read More -
The Flash LE (Original 2018)
NOTE: Distribution of this file on a computer, virtual pinball machine or any variation of such device, which is sold as part of a product, or making this file available to download from a website, or via a file transfer process, without my permission is strictly prohibited. All characters, logos, and Flash themed graphics are the property of DC Comics. This is a sight and sound mod of The Flash. Visual mods by Vogliadicane. Sound mods by Xenonph. Big thanks to both for their contributions to this. I would like to do some more sound mods especially for the 2x and 3x awards and bonus point awards at end of ball, which will be reflected in updates. (Must learn more about scripting). Enjoy. New Graphics and Sound Enhancements: Vogliadicane: Elements: - all new designed bumper caps - all new designed flippers - yellow rubbers added Lighting: - imported new environment image (by Hauntfreaks) - Changed Light emission color for a (slightly) warmer look Xenonph: Sound Mod coding of special music and sfx Music by Blake Neely, "The Flash" TV theme on The CW. Sounds are various from free sfx sources. DJRobX: Additional sound coding education and help. Additional changes: Darkened the back metal wall and rubber post caps Read More

