Visual Pinball Tables Area (1428)
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Showing 1161-1170 of 1428
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Gigi (Gottlieb 1963)
VPX conversion thanks to GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A". when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
Flip A Card (Gottlieb 1970)
VPX conversion thanks to Hauntfreaks, GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
El Dorado (Gottlieb 1975)
VPX conversion thanks to GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
Domino (Gottlieb 1968)
VPX conversion thanks to GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
Buckaroo (Gottlieb 1963)
VPX conversion thanks to GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A". when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
Blue Note (Gottlieb 1979)
VPX conversion thanks to GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
Atlantis (Gottlieb 1975)
VPX conversion of thanks to Bodydump, GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
2001 (Gottlieb 1971)
VPX conversion of 2001 thanks to GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More -
Centigrade 37 (Gottlieb 1977)
Centigrade 37 (Gottlieb 1977) This is built on a PF redraw I did last year as a challenge to improve my Illustrator skills. Borgdog saved the day by fixing my ramshackle script and getting this thing to work properly. Thanks to pinuck for permitting use of his VP9 script. Read More -
Road Race (Gottlieb 1969)
Road Race VPX'd 1.0 VPX conversion of Road Race table. thanks to Dazz, Freneticamnesiac, Grizz, GNance and Zany, Arngrim, JPSalas, Pinuck, hauntfreaks, Borgdog in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option. I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script: Const ShadowFlippersOn = true Const ShadowBallOn = true change to false if you want either of the shadows not showing on your tables Read More
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