Visual Pinball Tables Area (1428)
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| Visual Pinball 9 Tables (18) | VPX Tables (982) | VR VPX Tables (196) |
Showing 471-480 of 1428
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Road Blues
Hello everyone I share the Road Blues table a modified version of a Stern The oven and seawitch Jpsalas table. Playfield base blues brothers, bonus ramp, mini playfield with mini drummer, 4 mini bumper, multiball, new lighting, physic modify, sound of the table and pinup video. if you use pinup video rename the backglass you need to download 2 roms for the table (seawitfp and seawitch) google is your friend download pinup pack: https://mega.nz/file/fo9B3TwR#ojzq9GDPA2A1SfDPguV3NlHZ_kVP2s1x1tAK06PB2Ow table+backglass+media+music pack good road with the blues Bonjour à tous je partage la table Road Blues une version modifier d'une table Stern The four et seawitch Jpsalas. Playfield base blues brothers, rampe bonus, mini playfield avec mini batteur, 4 mini bumper, multiball, nouveaux eclairage, physic modifier, son de la table et pinup video. si vous utilisez pinup video renommer le backglass il faut telecharger 2 roms pour la table (seawitfp et seawitch) google est ton ami telechargement pack pinup: https://mega.nz/file/fo9B3TwR#ojzq9GDPA2A1SfDPguV3NlHZ_kVP2s1x1tAK06PB2Ow pack table+backglass+media+music bonne route avec les blues Read More -
Yellow Submarine (2021) vpx
Yellow Submarine (2020) This was my first board thanks to the generosity of JPsalas who allowed me to destroy his Speakeasy so it deserved an update new playfield, backglass with images of the movie, lights and rules added extra ball, the light turns on by slot combination added an interdimensional black hole that disappears the ball by opening a random portal above the plaifield expelling the ball, if I'm serious haha Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table added DOF, thanks Arngim Rules in the aprom Music mode that is activated in script (line 34: MusicMode = True) The location for the music is as follows: Visual Pinball\Music\EM\Yellow Those who had the previous version is the same music Music must be "purchased / downloaded for copyright" and placed in Visual Pinball \ Music \ EM \ Yellow with these names or change them in the script (line 413) YS1.mp3 to YS10.mp3 and the music you want for the launch presentation with the name intro.mp3 my recomendation is: intro.mp3 ---> Beatles__Yellow_Submarine_In_Pepperland__INSTRUMENTAL.mp3 YS1.mp3 ---> Yellow Submarine YS2.mp3 ---> Hey Bulldog YS3.mp3 ---> Eleanor Rigby YS4.mp3 ---> Love You To YS5.mp3 ---> All Together Now YS6.mp3 ---> Lucy in the Sky with Diamonds YS7.mp3 ---> Think for Yourself YS8.mp3 ---> Sgt. Pepper's Lonely Hearts Club Band YS9.mp3 ---> With a Little Help from My Friends YS10.mp3 ---> Nowhere Man Right Magnasave turn on and change the music (MusicMode = True) Left Magnasave stops the music For those who do not have Magnasave, the start key turns on and changes the music but remember if you press it before the first ball is lost, it will activate the second player Thank you all, hope you enjoy it as much as I do Prohibited for commercial use only for recreation and free Read More -
Pokemon Pinball Pup Pack + Table
Hey Everyone, First off, thank you to everyone who helped me on my first Pup-Pack build. It was a great learning experience; and, while this has a lot of room for improvement, I am happy with being able to put this together and have it functioning for everyone to enjoy. Special thanks to John Memeo for constant back and forth help and adjustments to Pup screens, David Deakin on sound editing to the original table, Opecki Derpesntein on the Flex DMD implementation, and Joey Beaulieu on the Overlay Artwork! I am sure I will continue to iterate and update both the table and the Pup to be cleaner as I learn more, but for now, I will move on to some new projects. Hope you enjoy what is a great mod on the original table by JP Salas. Read More -
Tramway (Williams 1973)
Update to version 1.2: The replays count up for both players now, and the tilt doesn't block the table. I added a DT Backdrop, for playing without a backglass, and made some changes to the playfield graphics and sounds. To make it easier to get an extra ball, comment line 347, to make it harder uncomment line 348. Since I can't change them here, the new pictures for the table and backglass come in a posting below. PS.: Everyone who had the version 1.0 installed, should remove the tramway.txt in Visual Pinball User before starting this table, because there is one line more in the file. Except for a prototype this table was never produced, so I had to guess some of the rules. It is for 2 players, but only 1 is implemented. Updated to version 1.1, see changelog. Have fun! Read More -
VR ROOM Playboy (Stern 2002) v1.1
This table is to awesome not to be in vr room, All the credits go out to HiRezOO and Rascal for building this masterpiece. thanks to Rawd for his VR ROOM educational toybox, 3rdaxis for sharing his template, and anyone else that contributed that I cant think of right now. Hope you all enjoy.....THIS VR ROOM IS NOT PG THERE IS NUDITY... Read More -
ROCKY (Original)
Mise à jour table rocky 1.1 nouveaux son pour la table modification script coupe le son de la rom, mise à jour des targets et amelioration graphique du playfield et son intro voila Update rocky 1.1 table new sound for the table modification script cut the sound of the rom, update of targets and graphic improvement of the playfield and its intro ok Here is a new Rocky table based on a stern Ali version of JPsalas which I thank for the authorization. Table modify with bonus ramp and 5 targets new playfield, Backglass and backdrop still some modifications on the sound to make good fun Voila une nouvelle table Rocky basé sur une version stern Ali de JPsalas que je remercie pour l'autorisation. Table modifier avec rampe bonus et 5 targets nouveau playfield, Backglass et backdrop encore quelques modification sur le son à faire bonne amusement. Read More -
VR ROOM Bram Stoker's Dracula (Williams 1993)
This is a basic VR Room of the fantastic Thalamus mod of ICPJuggla's re-creation of Bram Stoker's Dracula. The VR Room was created using senseless' awesome VR Room Environment Template. Some quick notes: This is supposed to be a dark table, but you can use the right magnasave button to try different LUT settings The table is B2S ready and looks amazing this way. You will need to use djrobx's latest version of VPVR that enables B2S support, and will need to uncheck "Disable B2S" and check "Capture PUP Player" in the Keys, Nudge and DOF settings. You will also need a .directb2s in your tables folder that is named the same as the .vpx I've disabled a few of the VR features (like playfield glass, scratches, DMD reflection) as I prefer it this way, but you can reenable these in the script if you'd like. I've included the original description from Thalamus' awesome table below. Enjoy! First and foremost. This is just a mod of ICPJuggla' re-creation of BSD. I absolutely love that game, but, since it was created, VP has evolved and that is why I release this mod. I orignally started modifying this table privately a long time ago. My main goal was to change its physics to play closer to a machine in Oslo, it was a bit worn, and I wanted to try to get that feeling. In the end though. It has become more or less a blueprint copy of another release. It just plays so much better than what I've been able to create. This table originally came from FP, by Francisco666 and Rom. It was converted to VP by ICPJuggla and he had some helpers in great names like Tom Tower, Zany, Ninuzzu, Bodydump and Ezepov. I haven't worked with any of these, but, instead stolen shamelessly from the following guys especially. DjRobX Modulated flashers, and of course thank you for all the magic you do elsewhere. Rothbauwerw Hell, most of the stuff that makes me want to release it. nFozzy Hope you are doing well, we miss you and your expertise. Dark Haven't stolen prims for this table itself, but, tips in forums and PMs for sure. Fleep Great collection of sound samples, stolen a few. Flupper Totally ripped you code for LUT, and other stuff in forums. Kiwi Rolling code and great information in forums. Schreibi34 Your prerendered insert images came in handy. JPSalas Don't think I used your expertise on this release, but, I've learned a lot from you. Bord Haven't done any 3D in this, but, without you sharing your knowledge, I would not have understood a few of the tasks needed. ICPJuggla For making this great table in the first place. Randr What can I say. Without you, there would be no vpinball.com site, my #1 VP site. I hope I didn't leave anyone out, but, I fear I might. There are so many great guys in our community, it is hard to keep track of you all, especially since I'm that kind of guy that fixes one thing, then leave it for a long time and then change something else. BSD is a game where stacking of the multi-balls is very important in order to get to those really high scores. Many of you have probably seen this video before, but, I want to share this video for anyone that missed probably the most exciting IFPA World Championship finals ever. https://youtu.be/tUE_HaR2rBc?t=11362 I urge you guys to try to hold back on activating those multiballs until they are ready. And remember, if all goes to ... you will on the last ball most probably have Mist mb lit. Also, during rats and bats, play fast paced as switches completes those modes and yeah, bumpers are great for that. I've included a altcolor that I prefer to use, and also a nvram with reset HSD. This release will play differently from the original, so a reset seems to me to be the best way to go about it. I personally recommend that you go into the rom and set video mode to a harder level. I hightly recommend Wildman' db2s for this http://vpuniverse.com/forums/files/file/4205-bram-stokers-dracula-williams-1993/ IPDB : https://www.ipdb.org/machine.cgi?gid=3072 Oh and. This table is NOT TO BE MODIFIED AND POSTED on other sites than VPinball ! This is a request of the original author. Read More -
VR ROOM Eight Ball (Bally 1977) 1.0.0
Thanks to JP Salas for this super awesome VPX version of Bally Eight ball. One of my favourite machines of all time! I have not touched the physics, graphics, or gameplay from JP's original VPX version. Thanks to Walter Whitmer for all of the well made EM cabinet parts.... This room would not be the same without them. Most of the VR code is at the bottom of the script and in the keydown functions. HAVE FUN! Thanks goes to.. VPX table: JP Salas (original graphics from Poppotte) Segmented score display conversion, EM cabinet, EM plunger, Plunger housing, Siderails, and coin door - Walter Whitmer. Some VR models from: 3RDAXIS Thanks always to Randy Davis, The VP development team, and Caligula for bringing us VPVR Options: Left Magnasave to toggle VR Room components on or off (on by default). Right Magnasave to toggle playfield glass and scratches (off by default). I would suggest you run this table once outside of VPVR and hit your F6 options to turn on the Extra ball option. On these older machines, you need all the extra balls you can get! ENJOY! Read More -
Pinball (Stern 1977)
Pinball (Stern 1977) This was produced by Stern Electronics in 1977 as an EM version and also a SS version. According to IPDB, it uses the same rom as stingray, but we'll talk about that later! It has a set of unique drop targets that look like standup targets but actually drop. Very fun table to create. Thanks to the following that helped make this table possible: Itchigo for his VP9 version that paved the way for this one, thankyou sir. @32Assassin for helping me get the script together, for troubleshooting, fixing and just being there when i had off the wall questions or requests. I think i also used your back plastic from one of your tables for Memory Lane and then this one. Backglass, see reference below in Wildman thanks @Bord for making a bunch of the primitives including apron, custom drop targets, primitive playfield, shadow layer.... and for being there to help me out whenever i needed it. @Thalamus for play testing and figuring out some bugs that i couldn't! Updon, @posty90, for doing the great playfield redraw. This table started all because i saw his wheel image he created at VPF for this table. He said that JP was making this one, I talked to JP and he said it was on his list but it was a long list, so i took it over for him. Thanks JP Chris Edler over at pinside, for some great plastic scans that make this table really pop @Arngrim for adding and updating the DOF for this table, Go update you DOF!!! Lastly, but certainly not least, @Wildman for making the great backglass for this table. @32assassin actually created one first but Wildman pointed out that it was the EM version based off of a few differences. We should be able to use 32s version when the EM version of this table comes out........lol.. Roms: none included but easy to find "Pinball" rom- switches and lights all work correctly but the 3rd and 4th player doesnt work "stingray" rom- 3rd and 4th player now work but the lights are not accurate Read the IPDB for Pinball and stingray, they both say they use the opposite roms........ "pinbalfp" rom- free play but 3rd and 4th player dont work All available at VPF, i did have issues with some at IPDB, and all in script to change. Enjoy Read More -
VR ROOM Safe Cracker (Bally 1996)
This is a VR version of Bally's singular Safe Cracker. I have repositioned and scaled all the lights of the backglass, build doors and chrome bars in Blender, rebuild some of the cabinet arts from pictures and added a topglass and reflections on it. I build an unobtrusive room to keep focus on the amazing vpx-build. I hope you enjoy it. Special keys: Left magnasave will toggle Topglass on/off. Right magnasave will toggle DMD size/position. Credits go to: VPX by flupper1, fuzzel, rothbauerw Contributors: acronovum, hauntfreaks VP9 Authors: ICPjuggla, OldSkoolGamer and Herweh Code snippets from Destruk, JPSalas, and Unclewilly Read More
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