Visual Pinball Tables Area (1428)
| All downloads (3752) | EM tables (269) | Full Single Screen (FSS) (218) |
| Original tables (60) | Pysmod 5 Tables (9) | Test Table (1) |
| Visual Pinball 9 Tables (18) | VPX Tables (982) | VR VPX Tables (196) |
Showing 491-500 of 1428
-
Bram_Stokers_Dracula_Thal_mod
First and foremost. This is just a mod of ICPJuggla' re-creation of BSD. I absolutely love that game, but, since it was created, VP has evolved and that is why I release this mod. I orignally started modifying this table privately a long time ago. My main goal was to change its physics to play closer to a machine in Oslo, it was a bit worn, and I wanted to try to get that feeling. In the end though. It has become more or less a blueprint copy of another release. It just plays so much better than what I've been able to create. This table originally came from FP, by Francisco666 and Rom. It was converted to VP by ICPJuggla and he had some helpers in great names like Tom Tower, Zany, Ninuzzu, Bodydump and Ezepov. I haven't worked with any of these, but, instead stolen shamelessly from the following guys especially. DjRobX Modulated flashers, and of course thank you for all the magic you do elsewhere. Rothbauwerw Hell, most of the stuff that makes me want to release it. nFozzy Hope you are doing well, we miss you and your expertise. Dark Haven't stolen prims for this table itself, but, tips in forums and PMs for sure. Fleep Great collection of sound samples, stolen a few. Flupper Totally ripped you code for LUT, and other stuff in forums. Kiwi Rolling code and great information in forums. Schreibi34 Your prerendered insert images came in handy. JPSalas Don't think I used your expertise on this release, but, I've learned a lot from you. Bord Haven't done any 3D in this, but, without you sharing your knowledge, I would not have understood a few of the tasks needed. ICPJuggla For making this great table in the first place. Randr What can I say. Without you, there would be no vpinball.com site, my #1 VP site. I hope I didn't leave anyone out, but, I fear I might. There are so many great guys in our community, it is hard to keep track of you all, especially since I'm that kind of guy that fixes one thing, then leave it for a long time and then change something else. BSD is a game where stacking of the multi-balls is very important in order to get to those really high scores. Many of you have probably seen this video before, but, I want to share this video for anyone that missed probably the most exciting IFPA World Championship finals ever. https://youtu.be/tUE_HaR2rBc?t=11362 I urge you guys to try to hold back on activating those multiballs until they are ready. And remember, if all goes to ... you will on the last ball most probably have Mist mb lit. Also, during rats and bats, play fast paced as switches completes those modes and yeah, bumpers are great for that. I've included a altcolor that I prefer to use, and also a nvram with reset HSD. This release will play differently from the original, so a reset seems to me to be the best way to go about it. I personally recommend that you go into the rom and set video mode to a harder level. I hightly recommend Wildman' db2s for this http://vpuniverse.com/forums/files/file/4205-bram-stokers-dracula-williams-1993/ IPDB : https://www.ipdb.org/machine.cgi?gid=3072 Oh and. This table is NOT TO BE MODIFIED AND POSTED on other sites than VPinball ! This is a request of the original author. Read More -
VR ROOM Mustang
VR version of Mustang LE. Bad ass mod from Siggi Enjoy this beauty in VR and don't forget to check out the VR table settings in the script if you like to enable/disable some VR objects. Thanks goes out to Rawd for doing the lighting in the VR Room and Arvid for finding some decent cabinet art! As this is already my 35th release of a VR Room I think it's time to take it down a notch and enjoy the work from others. My quest and goal has been reached: VR Pinball IS ALIVE! Credits go to: - Dozer for bringing us the original table to vpx! - Siggi for his great mod (v1.1) - Caligula for bringing us VPX VR via VPVR! Read More -
FSS Mod Paul Bunyan (Gottlieb 1968)
Mod Includes: [10.6] VP 10.6+ only. [FSS] Backglass/Box/Backlight. [CCX] Color Correction. [PGI] Persistent General Illumination , & [SHD] Shadows. [D&N] Day and Night transition. [NPF] Altered Playfield. [UFL] User backglass feedback light system(Tilt, BIP,PIP,GOver, 100k etc...) Original Author(s) VP8: PinballPerson/Leon Spalding Original Author(s) VPX: update version by BorgDog, 2015 - updted 2018 Thanks randr for the triangle post and bord for the gottlieb mini-flippers, DOF by BorgDog, fixed by arngrim Read More -
FSS Mod Iron Maiden (Stern 1982)
Mod Includes: [10.6] VP 10.6+ only. [FSS] Backglass/Box/Backlight. [CCX] Color Correction. [PGI] Persistent General Illumination , & [SHD] Shadows. [D&N] Day and Night transition. [NPF] Altered Playfield. Original Author(s) VP9: Original Author(s) VPX: JPSalas Read More -
VR ROOM Environment template
Complete VR ROOM Gameroom enviroment for VR gameroom development. After many VR ROOM releases and learning on the job I would like to release my development environment for everyone to enjoy and play around with. It expects basic knowledge of the vpx editor and some understanding of what table coding does and how you can edit the scripting of a table. The download includes: 1) The clean gameroom environment: - 1 empty pincab to use for the table you would like to enble in VR - 5 empty pincabs for display - 3 dartboards - 1 pooltable - 3 arcade cabinets 2) Folder with all textures used: Use this to import all textures used. 3) Folder with all materials used:" Use this to import all materials used. 4) The blender file of the Gameroom primitive: Use this to alter the gameroom to your liking. Export to obj file and import as mesh to replace the current one. All objects are in a single layer (11) and have grouped names (e.g. all Primary_* objects are the main pinball cabinet). So you can select them easily for copy/paste purposes. I addition it also contains collections for easy selection and copying. The clean gameroom environment script contains all animation code needed to make flippers, buttons and plunger to animate in VR. It also includes the VR Table option section to include in the table script. Big shout-out and thanks to the usual suspects who helped and provided resources and code examples: 3rdAxis, Rawd, DJRObX, Caligula and all other actively involved in VR pinball! I will be actively supporting the use of this template via the support section of the download. If you need any help or have questions please feel free to use the support page. Read More -
Big Bang Bar (Capcom 1996)
Graphical update for Big Bang Bar based on Bigus1's amazing 1.1 version what is a mod of Unclewillys totally awesome table. Bigus1 did nice modifications on the table. I want to thank Unclewilly at first place for the original table, with capcom's tables BBB is my favourite one, so i wanted to remake the inserts but then i wanted to change apron, but then i wasnt happy with slingshot plastic and then found a bug etc etc so turned out a mod. Let's start what bigus1 did already: "1.0 Full makeover with new playfield, lights, lighting, sound, layout, physics, graphics, materials. 1.1 Fixed graphics errors and updated script with game-over fix and better flippers from zigbane." My modifications(graphical as always): -New inserts(Thank you Schreibi34 for amazing prerendered inserts i blame you at first place becouse of this mod :P ) -New Apron graphics, instruction card -New redrawed Slingshot plastic by me Unclewilly: -He figured out how to solve the bug i found (sometimes the multibrawl shooted out 4 ball and not 3 which caused multiple problem, Unclewilly helped in fixing thank you so much for your script skills) Read More -
VR ROOM Educational Toybox
Update! 1.0.4. I made an educational toybox for new VPVR authors who would like to learn some simple scripting, lighting and animation techniques. This room features items from different authors and contributors. There is some interesting stuff, and I hope to add more in the future. All of the different objects are on their own layers for easy drag and drop into your own project, and I've detailed the script so that it is easy to understand. If you study this room in the editor, you will learn how to animate objects with timers, and with keypresses (on coordinates and rotating on their axis).... How to swap textures, and materials on the fly.... How to make a shadowmap layer, and animate shadows. Lighting techniques (by swapping images). There is a plunger and plunger button provided with coding for both analog plungers and buttons. If you don't feel like learning to code, I have still made it easy to grab each of the toys separately, and I separated all of the code so that you can grab just the parts you need. There are both an analog and a digital clock (Digital clock made by DJRobX and Walter Whitmer), Rascals working bubble machine leveler, 3rdAxis Fireplace and Donkey Kong machine, a little moving spider, a moving tire toy, Steely's Lavalamp, and more. I tried to annotate the script in a way that people can understand. I am not a coder, so it is all VERY basic stuff, but hopefully it is enough to get you started. Once you learn a couple of these easy scripting and animation techniques, your imagination is the limit. All of the items in this room were provided by myself, 3rdAxis, Rascal, Steely, DJRObX, Walter Whitmer, Senseless, and others.. Along with a couple of models I got from Turbosquid. Thanks to all of you guys. Read More -
Rock and Roll
mise à jour Ver 1.2 de l'erreur dans script modifiication de la bille et correctif backglass update Ver 1.2 of error in script modifying the ball and backglass patch mise à jour Ver 1.2 de l'erreur dans script modifiication de la bille et correctif backglass update of error Ver 1.1 in script bonjour à tous je mets en partage la table Rock and roll basé sur la table Force 2 qui n'est pas très connue j'ai refait entièrement le play Field un nouveau backglass, les sons de la table ainsi que la music 20 titres et une partie du script Dites- moi si cette table vous plaît ou quelques conseils merci bonne amusement. les boutons magma sont configurés dans le script pour arrêter ou changer la music. pack complet hello everyone I share the table Rock and roll based on the table Force 2 which is not very well known I completely remade the play Field a new backglass, the sounds of the table as well as the music 20 tracks and a part of the script Dites- if you like this table or some advice thank you good fun. magma buttons are configured in the script to stop or change the music. complete pack Read More -
VR Room Big Bang Bar
Biggus mod of nunzios mod of my original big bang bar in a vr room. Thank you rawd for being ocd and finding and fixing all the issues. The table is ready for the b2s capture when it is released. Change the controller at the top of the script. It is foced on pinmame right now. Read More -
FSS Mod Black Knight 2000 (Williams 1989)
Mod Includes: [10.6] VP 10.6+ only. [FSS] Backglass/Box/Backlight. [CCX] Color Correction. [PGI] Persistent General Illumination , & [SHD] Shadows. [D&N] Day and Night transition. [NPF] New Playfield. Original Author(s) VP9: Original Author(s) VPX: Flupper Read More
« Previous
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 Next »

