Visual Pinball Tables Area (1428)
| All downloads (3752) | EM tables (269) | Full Single Screen (FSS) (218) |
| Original tables (60) | Pysmod 5 Tables (9) | Test Table (1) |
| Visual Pinball 9 Tables (18) | VPX Tables (982) | VR VPX Tables (196) |
Showing 561-570 of 1428
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Gaston Pinball Machine, The (Original 2020)
This table was a DIY-Supplement to a french magazine. Key 1 starts the game, and after five balls are played there can be up to 3 Extra Balls bought with the 2 Key. Three numbers in line horizontally or vertically win 4 points as does the magic hole and 12 or 15. Just a small update. See Changelog. Read More
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Post Time
When Williams released a new 1-player in 1969, the 'Paddock', a variant was built especially for the Italian market: "Post Time". However, the containers full of these flippers were refused by Italian customs. Send back to the US was too expensive. Loontjens, a coin machine operator in The Netherlands saw his chance, and bought the entire lot for next to nothing. And everywhere in the south west of The Netherlands you could find this game. Because “Post Time” was especially designed for the Italian market there was no credit wheel visible. Instead, a white window had been placed with the text “previous high score”. So, you could not win a new game but you could win 5 extra balls per ball (Add-a-ball). An anecdote is circulating about the design. In 1969 Harry Williams was director of the eponymous pinball factory Williams. And Harry was a passionate horse lover. When one of his racehorses lost a race in a very clumsy way, it caused quite a bit of hilarity for Harry's colleagues. (Reportedly, the beast put his four hooves in the sand in the middle of the trail for no reason, and did not want to move forward or backward). Designer Norm Clark and draftsman Christian Marche (RIP) saw the humour in it and retreated behind their drawing boards. The result was Post Time. Harry's horse ended out of time. Reason for disqualification! Press 1 to start game without bells, press s to start game with bells. Read More -
Mystery Castle (Alvin G 1993)
Mystery Castle (Alvin G 1993) - agentEighty6 March 2020 Alvin G. invites you to attend a Scavenger Hunt at the ... Mystery Castle. Good luck, you'll need it! Special thanks goes out to: gtxjoe - For putting out a good v9 model and supplying a bunch of reference pics (and that terrific pf image) To give me a head start. I used some images and primitives from v9 but rebuilt most everything else. djrobx - Updating the vpinmame dll to fix the Solenoid issues with Alvin G tables. * Be sure to update your SAMBuild (vpinmame.dll) to the most current version * arngrim - Play testing and some great DOF and table suggestions, corrections, and enhancements. vogliadicane and kds70 - For enhancements to images, adding some nice graphical touches, and refining the lighting. VPX development team - For making and keeping VP up to date and one of the best pinball simulators available. To anyone I may have forgotten, please let me know and I'll add you. Read More -
VR ROOM Attack From Mars (Bally - 1995) G5K
UPDATE (v1.2.4) VR ROOM version of G5K, DJROBX, and TOM TOWERS' Attack from Mars! Set your VR Far Plane to like 20,000! Thanks to G5K, DJROBX, and Tom Tower for this awesome VPX version of Attack From Mars. I have not touched the physics, graphics, or gameplay from the original authors VPX version. I did have to change the sidewalls sizing, images, and materials to get them to display properly in VR. The script has a lot of changes for VR, mostly all at the end of the script. Thanks goes to.. VPX table: G5K, DJROBX, TOM TOWER Some VR models and help from: 3RDAXIS Space Ship animations: STEELY (Special Thanks. You're crazy Steely) Thanks always to Randy Davis, The VP development team, and Caligula for bringing us VPVR Options: Use Left and Right Magnasave to toggle VR Room components on or off. Press "G" to toggle playfield glass. Change default on line 225 of the script. Graphics options on script lines 121-125. Enjoy! Read More -
iron maiden virtual time wheel
wheel image for IRON MAIDEN Virtual Time .its my first go at this so be kind :) -
Iron Maiden Virtual Time v1.0.1 (2020) [v1.0.2 VideoMode table for PupPack]
IRON MAIDEN VIRTUAL TIME by Franck Hollinger (Aka Mussinger) and Herweh on Codes | 2020 Original Table Mod based on Laser War developed by Herweh (2019 for Visual Pinball 10) PupPack Video Mode from pedroperes02 available here : https://vpinball.com/VPBdownloads/iron-maiden-virtual-time-2020-pup-pack/ To run the Video Mode PupPack you have to donwload the Iron Maiden Virtual Time v.1.0.2-VideoMode table. I hope you'll enjoy this table and all the adds ! PupPack Video Mode from pedroperes02 available here : https://vpinball.com/VPBdownloads/iron-maiden-virtual-time-2020-pup-pack/ To run the Video Mode PupPack you have to donwload the Iron Maiden Virtual Time v.1.0.2-VideoMode table. Please read Installation instructions Very special thanks to Herweh to let me mod his table, for his special code scripting skills. He added all the fun parts special for IMVT I was wishing (Ball Save, Eddie Madness mode, Fear of the Dark Mode , sound track changer, and a lot more...) Thx for everything he helped and teached to me !!! Very pleased to work with you man ! Special thanks to Dcrosby for his work on 3D elements and lights integration help ! I don't forget everybody who contributed to the Laser War table : Schreibi34, OldSkoolGamer, Francisco666 ICPjuggla, Flupper, Dark, nFozzy, DJRobX, RothbauerW, Mark70, Thalamus, digable. Thx to the VPX development team for the continous improvement of VP. And to Vpinball.com For the great website/community !! Big Up for my friends and beta-testers : Olivier S. , Rik L. and specialy to Ludovic D. from MTC who support me and my craziness Night and Day !!!! Also to: - Carlos Andre, a big Iron Maiden Fan, who helped with the Music selection and explained me part of the band story :) - My friend David Maldonado for his daily support, graphic advises , brain storming ... - JPJ for his help and solutions to some issues. - Thanks to virtual pinball Facebook communities, specialy: The frenchy one "Monte Ton Cab" !! Scott's "Orbital creators club", "Pinup Popper Artists Association", "VP Nation", "Visual Pinball Addicts", "Visual Pinball Junkies" ... Sorry if I forget somebody :) >>>>>>>> I have to thank my wife Vero for the hunderds of hours she let me pass in front of the computer! Trailer : https://youtu.be/C1d4E6MNqtI Release notes: Version 1.0.0 : Initial release Version 1.0.1: - Some bugfixes and improvements - New voice sample for ball-1-locked - Voice sample changed Ball Save + Kick Save - New option to avoid the intro-f***-sample - Fixed a bug when during ball save mode the multiball was started - A bit of friction add on the rampe to slowdown ball return - Added FlexDMD support - Reworked the LEDs a bit Please read Installation instructions FOR YOUR INFO: If you encounter performance issues, try to set some of the objects to "Static rendering". Open layer 7, select all screws and/or locknuts and select "Static Rendering" in the options window Or try to disable "Reflect Elements On Playfield" in the settings. Read More -
World Cup Soccer (Bally 1994)
******************************************************* BALLY/MIDWAY WORLD CUP SOCCER 1994 ******************************************************* Design by: John Popadiuk, Larry DeMar Art by: Kevin O'Connor Dots/Animation by: Scott Slomiany, Eugene Geer Mechanics by: Jack Skalon Music by: Vince Pontarelli Sound by: Vince Pontarelli Software by: Larry DeMar, Matt Coriale Voice-over artist Tim Kitzrow (announcer) ******************************************************* ******************************************************* recreated for Visual Pinball by Knorr and Clark Kent ******************************************************* ******************************************************* plastics redraw by Mahu Instruction Card by John & Madelynne Pursglove Special Thanks to: Mike Holly from holly-games.at JPSalas, Flupper, Blindpeser, Arngrim Toxie, Fuzzel and the VPX Dev Team Read More -
SupermanTAS
This is my 3rd original table and a secret project. I took what I learned from the first table and really added more items. Superman TAS is one of my favorite cartoons growing up, so I tried to capture as much as possible to bring back the nostalgia (media was tough to find for this one, so i cheated some). Many thanks to John Memeo for testing and pushing me through 6 months of design and coding. I don't have a coding background, so between self teaching and Scott Wickberg's help with the Framework and answering questions, I was able to power through. I hope you enjoy. The surprises and don't forget that Superman and Supergirl can save you in the outer lanes. Looking forward to pushing myself further Read More -
BatmanTAS
This is my 2nd original table. I took what I learned from the first table and really added more items. Batman TAS is one of my favorite cartoons growing up, so I tried to capture as much as possible to bring back the nostalgia. Many thanks to John Memeo for testing and pushing me through 6 months of design and coding. I don't have a coding background, so between self teaching and Scott Wickberg's help with the Framework and answering questions, I was able to power through. I hope you enjoy. The surprises and don't forget that Batman and Robin can save you in the outer lanes. Looking forward to pushing myself further Read More -
Kim Wilde (Original) (2020) (2021) (SuperEd)
This is my very first ever created table. After playing some original tables, I decided that I want (like) to make a table of my own. So, I searched for a theme, and it didn’t take a long to dedicate a table to one of my favorite 80’s artist……. Kim Wilde After building Pink Floyd and SpaceRamp I decided that this table needed some upgrades, implementing the things learned with the other tables. So here it is. My (re)donation to the VPX community. Playfield design : Ed Vink (SuperEd) 3d models (except speakers) : Ed Vink (Just playing with Blender) Rules & programming code : Ed Vink Voices : Speech Synth using Natural Voices and Ableton Thanx to all programmers for some "must have" routines :-) Table supports: Players : 4 Multiball,Special Modes,DOF Support,High Scores, SSF and more Have fun playing. Regards Ed P.S. DON'T FORGET TO DOWNLOAD THE MUSIC SOUND TRACKS. SEE INSTALLATION TOPIC Read More
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